Snagman 313 wrote:As many of you may have seen in previous posts I've been keeping a sort of diary on my experiences as a heavy in the current build and my thoughts about tactics, fittings and other stuff for anyone who's interested.
To be honest not much has changed for me today I still go positive in about 1/3 of matches, a 1/3 1 for 1 and the last 1/3 well negative.
Most of this revolves around the terrain, gametype and who I'm up against.
I did well in skirmishes where there was close range fast paced action where I could relocate and push through the flank of the enemy while my corp mates held them up, which is strange as really I should be doing the holding up but again bullet spread and lack of range hindered me from causing any real damage against an enemy in cover. Also having the objectives helped immensely since I could anticipate which direction the enemy would come from and where I should position myself.
Matches in which I went 1 for 1 were usually slightly more open maps mostly the AMB OMS ones where my mobility left me open to being flanked and out ranged. To combat this I acted as close protection for the squad so as soon as the enemy tried to engage up close I would push forward and allow my squad a few seconds to fall back where I could usually take one enemy with me before death. However unless there was a team member with a drop uplink I often found myself with a long hike back to the squad by which time I would have been engaged.
The matches I really struggled on where actually basic close range ambushes with 1 or more enemy corp squads running proto assault gear. I just can't keep up, in these matches the team has to stay mobile to avoid being pinned down but the heavy is just too slow in it's current form. And on top of that even if I was getting the combat situation in my favour with terrain and support from my squad I simply couldn't do enough damage fast enough at close range to the AR guys. Now hats off to them their system works well as they usually quickly move in close and begin circling me while their buddy begins to fall back and fire while I try to target the closest man. I usually die in 3-4 seconds depending on their weaponry.
So basically I've found playing the Heavy class in Skirmish is about the best way to go for myself as it gives me some ability to use tactics rather than just run and gun with the pack in AMB and you also have a chance to change out your gear more ofter in skirmish which helps the heavies other role of AV.
Now I'm still having great fun with the heavy in it's AV role as I can get really stuck in to a tank now having the HP buff. Anyone who knows me will let you know I like to be REALLY close to a tank when fighting it, which the basic heavy proto suit fills out almost perfectly for my play style.
However for the rest of the time I am starting to run my assault suit with AR and then either switching out at a supply depot close to the objective to my heavy suit. I tried using LAVs to get to the objectives but they're to easy for people to kill and take me plus two buddies out of the game. I'm getting there slowly but it's taking me some time.
Regards
Snag