Sir Snugglz
Arrogance. EoN.
3
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Posted - 2013.05.08 19:53:00 -
[1] - Quote
Bug:While testing out my Myron (cant afford assault dropship) I've been receiving problems where one or both my gunners freeze in place. They say that I am just hovering in place from their screen even though Im moving in mine and my other passengers screens. We figured out the bug comes from the gunner and not the pilot because when they eject unto the ground they fall from where I was flying and not from where they were frozen. Also, when the bugged gunner is on the ground they see the frozen dropship in air at the location the freeze occured. But, when I land near their location I guide them using my screen to face the dropship (keep in mind they see nothing but air), and ask them to press 'o' and once again they enter my dropship but on their screen they are once again the frozen location even though it runs fine on my screen. When I ask them to move the turrent I can see the turrent rotate on my screen though they are looking somewhere else. I hope this makes sense.
Mechanics: I notice that the rear thrust engines move automatic from perpendicular to the ground to parallel (90 degree rotation) but do not respond to controller. Those engines are so sensitive that a small tilt cause the rotation from parallel to perpendicular forcing the dropship to lose forward speed since forward thrust is changed to rising forcing the DS to tilt downward and forcing the pilot to pull up leading it to hover and start again. The fact that the rotaion is automatic and not player controlled makes it difficult to switch from flying to hovering and causes landing to take a really long time especially when trying to get in and out of hotspots. with the fix of collision damage I can compensate by not worrying about lowing altitude and smacking the ground at high speed but it could be avoided.
When tilting the DS up or down rotates the rear engines. But, if I can keep the engines parallel, it allows turning without losing speed. The best way to describe this turn is to graph (y=e^x, assuming dropship approaching the origin and it tilts up) the way the current mechanics are does not allow such turning.
In Chromosome, the mechanics were the same but the rear engines were not as sensitive when switching from flying to hovering. They were a bit slugish but workable.
Best solution but a bit complex: What I consider a great fix will be seperating thrust control for both rear and forward thrust engines while at the same time controlling rotation of rear engines. This will make control difficult because I can not think of what other buttons on the control I can use to make it possible and leave that to the devs to ponder on with my help if they want. :)
A realistic fix for now: Keep both engine thrust control the way they are, but add pilot controlled to the rotation of the rear engines. this will alow a more realistic switch between flying and hovering and vice versa.
Example with rotation control: dropship lands with engines perpendicular, after achieving desired altitude rotate rear to perpendicular to initiate forward thrust, before reaching landing location rotate back to perpendicular to decrease forward speed, tilt DS 45 degrees up and activate up thrust until hovering is achieved, tilt back down to where DS is parallel to ground before it starts moving backwards (<= takes skill), then finalize with down thrust until land.
Example with current mechanics: As dropship is moving forward, to achieve hovering I need to tilt the DS up 65-90 degrees depending on speed (DS nose faces the sky), then right away tilt back down forcing the DS nose to face close to ground, tilting back up again to return DS to hovering position, and then rotate to where you want gunners to face. I hope this example explains the problem I have with the current mechanics.
In conclusion: I enjoy the added manuerablilty, turning speed, increased ceiling, x-axis rotation speed, y-axis rotation speed. But with the rear engines having a mind of their own, these increased speeds make the pilot fly like a drunk.
Thanks for reading, I really love flying dropships and having been testing/analyzing them as best I could and will continue to do so. But I only have a Myron and cannot test the other Dropships. |