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Ydubbs81 RND
Ahrendee Mercenaries
1164
|
Posted - 2013.05.08 00:02:00 -
[1] - Quote
As much as you guys are pushing for Dust to succeed, we are too. For you guys, profit and revenue is the motivation. But for us, it is something more than meaningless pub matches and gameplay associated with the other shooters that are currently on the market. We all believe Dust's concept...which is why we were so excited when this new shooter was revealed to us.
I, also totally understand that you guys have built a great MMO in Eve and are now venturing in the fps market for the first time. But at this point, I'm thinking that it may be best to take a back seat on this one. I have no idea who's in charge of Dust gameplay design and who is actually involved other than hearsay. I heard that you guys have some ex-MAG devs there and some BF3/DICE guys as well. If that is true, maybe they should be in charge of the actual gameplay mechanic design and you guys remain in charge of the rpg side of dust. You guys have done a great job as far as skill progression is concerned and the rpg side is brilliant. But as far as gameplay mechanics and "fun factor" of Dust......Dust is lacking. MAG's gameplay is awesome and they were the first to really touch massive multiplayer action on the console. And you do have a great deal of fun playing BF3. Plus, with those games, the controls and movements are fluid and smooth. Dust is having a hard time with creating a smooth gameplay....it is most obvious in Uprising. Someone mentioned that Battlefield has the vehicle fps market in a chokehold and I am inclined to agree. So, why not let the MAG/BF guys take control and make those necessary changes.
I am not asking that Dust be rehauled and that you create a BF or MAG knockoff. You guys already have the basic idea of what you want to be. But just let them develop it. Supervise the direction, but let them take the reigns of actually putting it together.
Again, I really want this game to succeed....I am a true Dust fan and I really support the game. You can confirm this by looking up my ID and check for the amount of merc packs I've already purchased :D. You guys aren't going to launch a full marketing campaign because you want to rely on word-of-mouth. So, you are basically leaving it up to us....but you have to give us something that we can really push. I have at least 15 guys in my clan, RND, that I've been trying to get them to play and be active. I am missing some of our best killers because Dust haven't grabbed them. And I've gotten others to tolerate the game just because they want to game with us. But comraderie will only keep them so long and I can't even get those other guys to touch Dust. Do you see my point?
So, my thing is this.......you guys are doing a great job as far as the rpg side is concerned but the gameplay feel and mechanics needs looking after. This is my heart to heart plead with you guys. It is halftime and Dust is down 28-7....you need a game changer.
Ydubbs81 -- Ahrendee Mercenarie |
Beast Beastlington
Bragian Order Amarr Empire
249
|
Posted - 2013.05.08 00:06:00 -
[2] - Quote
Too late my friend.
The core of the game is already there in all it's sub 30 FPS glory.
It's cooked. Unless the engine is re-written, don't expect any massive changes. |
Ydubbs81 RND
Ahrendee Mercenaries
1164
|
Posted - 2013.05.08 00:07:00 -
[3] - Quote
Beast Beastlington wrote:Too late my friend.
The core of the game is already there in all it's sub 30 FPS glory.
It's cooked. Unless the engine is re-written, don't expect any massive changes.
Well, the movements were better in the last build so they can at least go back to that. |
HowDidThatTaste
Imperfects Negative-Feedback
2440
|
Posted - 2013.05.08 00:08:00 -
[4] - Quote
Very well said. Hopefully PC brings some new action? But I'm afraid it is about new weapons and the same old tired maps. |
Beast Beastlington
Bragian Order Amarr Empire
249
|
Posted - 2013.05.08 00:11:00 -
[5] - Quote
Ydubbs81 RND wrote:Beast Beastlington wrote:Too late my friend.
The core of the game is already there in all it's sub 30 FPS glory.
It's cooked. Unless the engine is re-written, don't expect any massive changes. Well, the movements and the aim were better in the last build so they can at least go back to that.
It's not going to happen.
You are playing the release build.
The only way this game will change is either to port it to more powerful hardware or start again with a new engine.
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Ydubbs81 RND
Ahrendee Mercenaries
1165
|
Posted - 2013.05.08 00:18:00 -
[6] - Quote
HowDidThatTaste wrote:Very well said. Hopefully PC brings some new action? But I'm afraid it is about new weapons and the same old tired maps.
It will bring new action but not guarantee a slew of new players. I cant even go to guys I know and tell them that the game is awesome now. Graphically?..sure but the sluggish movements are at its worst |
S0LlD SNAKE
PLAYSTATION4
17
|
Posted - 2013.05.08 00:24:00 -
[7] - Quote
Adapt or Die |
BABYLONSfalling
SyNergy Gaming EoN.
16
|
Posted - 2013.05.08 00:38:00 -
[8] - Quote
+1 Ydubbs. Trying to aim in Uprising makes me sad. I dread the reviews if this thing really goes full release next week. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
742
|
Posted - 2013.05.08 00:46:00 -
[9] - Quote
S0LlD SNAKE wrote:Adapt or Die
Go back to to your nerdcave writing fan letters to CCP and leave the honest discussion to the grown ups k? |
SoTa of PoP
Circle of Huskarl Minmatar Republic
11
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Posted - 2013.05.08 01:01:00 -
[10] - Quote
In most cases for FPS - the launching build is it. Only tweaks happen from there.
But we can expect a lot more from CCP - the problem is... it takes an entire generation of games to get it. By the time they fixed dust open world FPS MMOs will be out on consoles, effectively killing CCP's edge of doing something new.
The only thing DUST will have is consumable suits before this game stops sucking.
This is it boys - they launched with this build. This is the game they desired and saw effective enough to take the beta tag off. And now I've lost almost all faith in CCP over it. |
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Blondie Roads
Imperfects Negative-Feedback
15
|
Posted - 2013.05.08 01:12:00 -
[11] - Quote
Well, the most I can hope for, is atleast a roll back of mechanics to last build.... I can "live" with the short range and a bit of unbalance, but the way this game sits now, it's unplayable. Does the new graphics hog too much of a ps3 to allow the old style mechanics? Or did CCP just arbitrarily change the mechanics for no good reason? |
Kira Lannister
Hellstorm Inc League of Infamy
872
|
Posted - 2013.05.08 01:15:00 -
[12] - Quote
I don't know dude but they need a rollback, this build is unplayable. |
Parson Atreides
Ahrendee Mercenaries
291
|
Posted - 2013.05.08 01:31:00 -
[13] - Quote
Ydubbs81 RND wrote:
Well, the movements and the aim were better in the last build so they can at least go back to that.
That is all I want.
I like the build a lot besides this new aiming and movement system which is important enough a part to break the rest of this game for me. |
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
25
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Posted - 2013.05.08 01:45:00 -
[14] - Quote
Ydubbs81 RND wrote:Beast Beastlington wrote:Too late my friend.
The core of the game is already there in all it's sub 30 FPS glory.
It's cooked. Unless the engine is re-written, don't expect any massive changes. Well, the movements and the aim were better in the last build so they can at least go back to that.
Dubbs- No HOMO but i fuqin love you for this. its not like ive been raging about this since the new build and 59 now out of my 60 something members. im in full agreeance with you on this and will back this.
im so upset about this. last build i can say no matter how bored i was i could get on dust and have a blast. now ehhh i get on dust and it just feels like you and your best of best friends had a huge fallout and that akward moment of playing together makes you just want to leave the group your in and not play anymore. sad sad sad im still playing the game yes but i will not sink the money into it anymore. |
Ydubbs81 RND
Ahrendee Mercenaries
1182
|
Posted - 2013.05.08 01:49:00 -
[15] - Quote
SoTa of PoP wrote:In most cases for FPS - the launching build is it. Only tweaks happen from there.
But we can expect a lot more from CCP - the problem is... it takes an entire generation of games to get it. By the time they fixed dust open world FPS MMOs will be out on consoles, effectively killing CCP's edge of doing something new.
The only thing DUST will have is consumable suits before this game stops sucking.
This is it boys - they launched with this build. This is the game they desired and saw effective enough to take the beta tag off. And now I've lost almost all faith in CCP over it.
Honestly, the build really isn't bad. They have made some changes to skill points and gear that I don't agree with but that's not a big deal. I would just have to accept it. We hate it because we've been accustomed to certain things but a new player will be totally fine with it.
Everything is pretty much ok except to the way that the game feels and, for the nth time, the aiming system sucks. If they can make the movement more smooth and revert the aim back to Chromosome, then it will be fine.
I was really expecting 24v24 this build. Because I think adding an additional 8 players to each side will increase carnage and make the game more fun. 24v24 should really be available next week at launch because they have been promising that they are going to start with 24v24 battles for a few years now.
But seriously...if they roll back the aiming system and, for the nth time, make movements smooth (would be better if they slightly increase movement speed as well)...then this game would be formidable. |
SoTa of PoP
Circle of Huskarl Minmatar Republic
13
|
Posted - 2013.05.08 01:55:00 -
[16] - Quote
Ydubbs81 RND wrote:SoTa of PoP wrote:In most cases for FPS - the launching build is it. Only tweaks happen from there.
But we can expect a lot more from CCP - the problem is... it takes an entire generation of games to get it. By the time they fixed dust open world FPS MMOs will be out on consoles, effectively killing CCP's edge of doing something new.
The only thing DUST will have is consumable suits before this game stops sucking.
This is it boys - they launched with this build. This is the game they desired and saw effective enough to take the beta tag off. And now I've lost almost all faith in CCP over it. Honestly, the build really isn't bad. They have made some changes to skill points and gear that I don't agree with but that's not a big deal. I would just have to accept it. We hate it because we've been accustomed to certain things but a new player will be totally fine with it. Everything is pretty much ok except to the way that the game feels and, for the nth time, the aiming system sucks. If they can make the movement more smooth and revert the aim back to Chromosome, then it will be fine. I was really expecting 24v24 this build. Because I think adding an additional 8 players to each side will increase carnage and make the game more fun. 24v24 should really be available next week at launch because they have been promising that they are going to start with 24v24 battles for a few years now. But seriously...if they roll back the aiming system and, for the nth time, make movements smooth (would be better if they slightly increase movement speed as well)...then this game would be formidable. If I was anything but an HMG Heavy ... maybe I'd agree. But if you didn't know - at the proto level things were tough before. Thanks to this absolutely ****** build - things are now damn near impossible. If you're not hating it like I am - it just means CCP didn't nuke your weapon and you have nothing to honestly cry about.
I - on the other hand - have plenty. |
bolsh lee
Ahrendee Mercenaries
82
|
Posted - 2013.05.08 01:55:00 -
[17] - Quote
Exactly, I can live with a lot of this build besides the aim mechanics, and I agree with Dubbs even though I have never played MAG through the videos and stories Ive heard from MAG players, it seems like there is a lot more to the matches besides cap and defend which sure seems like it would give a more open world feel then Dust has provided this far... Even with planetary conquest, I can't see getting anymore excited besides bragging rights..
The way Dust matches are now even with the roll back of the aim mechanics, sure its competitive but there just really isn't much to the game types... By CCP changing the niche of every class (Eg: The nerfs for more CQC, taking out supply depots and limiting Equipment slots to only logistics) I'm afraid this is their way of trying to "add" flavor to the stale game type ?
It sure seems like the easiest way to do it with out actually adding any content.. Someone needs to take a back seat at CCP because like many have said before this does not feel like a "Launch build", more like a precursor to something great, and seeing how EVE has grown throughout the 10yrs, even though they aren't in the same market "EVE CCP" has been good on learning from their mistakes lets just hope "Dust CCP" will see the light and start play testing and actually listening to their community... |
Parson Atreides
Ahrendee Mercenaries
296
|
Posted - 2013.05.08 02:17:00 -
[18] - Quote
SoTa of PoP wrote: If I was anything but an HMG Heavy ... maybe I'd agree. But if you didn't know - at the proto level things were tough before. Thanks to this absolutely ****** build - things are now damn near impossible. If you're not hating it like I am - it just means CCP didn't nuke your weapon and you have nothing to honestly cry about.
I - on the other hand - have plenty.
Things like rolling back the nerf to range and damage of the HMG and slightly increasing the base health on the heavy suit are pretty easy and quick fixes that CCP can do to help heavies, plus it only affects a relatively small percentage of players.
Things like fixing the movement and aim system is something that is probably going to take time, and that's something CCP doesn't really have so they need to get to work on quickly, plus it affects basically everyone. I went on my heavy alt (6mil SP) today and it was pretty bad, but it still didn't feel as bad as on my main (10mil SP) needing literally an entire clip to kill one guy with 33% of his armor left because 90% of my shots are missing due to this horrible aiming. |
Ydubbs81 RND
Ahrendee Mercenaries
1182
|
Posted - 2013.05.08 02:29:00 -
[19] - Quote
bolsh lee wrote:Exactly, I can live with a lot of this build besides the aim mechanics, and I agree with Dubbs even though I have never played MAG through the videos and stories Ive heard from MAG players, it seems like there is a lot more to the matches besides cap and defend which sure seems like it would give a more open world feel then Dust has provided this far... Even with planetary conquest, I can't see getting anymore excited besides bragging rights.. The way Dust matches are now even with the roll back of the aim mechanics, sure its competitive but there just really isn't much to the game types... By CCP changing the niche of every class (Eg: The nerfs for more CQC, taking out supply depots and limiting Equipment slots to only logistics) I'm afraid this is their way of trying to "add" flavor to the stale game type ? It sure seems like the easiest way to do it with out actually adding any content.. Someone needs to take a back seat at CCP because like many have said before this does not feel like a "Launch build", more like a precursor to something great, and seeing how EVE has grown throughout the 10yrs, I hope this is the case.. Even though they aren't in the same market "EVE CCP" has been good on learning from their mistakes lets just hope "Dust CCP" will see the light and start play testing and actually listening to their community...
Don't want to turn this into a MAG discussion here but it was pretty much the same..game in and game out. There were only 3 maps to play on for each mode and there were only 3 modes (to start). But most players played their favorite mode, exclusively. But you would play for hours because there would be so much carnage because battles were 32v32. And the gameplay mechanics were on point.
I'm not worried about the lack of modes much because I expect CCP to add more with the biannual updates each year. But the feel of the gameplay must be paid attention to. Everyone on the Dust project needs to be stop what they are doing and focus on the gameplay feel. Stop worrying about skill trees, and suits, etc and just concentrate on improving the "smoothness" of the game and bring back Chromosone's aiming system. |
SoTa of PoP
Circle of Huskarl Minmatar Republic
13
|
Posted - 2013.05.08 02:39:00 -
[20] - Quote
Parson Atreides wrote:SoTa of PoP wrote: If I was anything but an HMG Heavy ... maybe I'd agree. But if you didn't know - at the proto level things were tough before. Thanks to this absolutely ****** build - things are now damn near impossible. If you're not hating it like I am - it just means CCP didn't nuke your weapon and you have nothing to honestly cry about.
I - on the other hand - have plenty.
Things like rolling back the nerf to range and damage of the HMG and slightly increasing the base health on the heavy suit are pretty easy and quick fixes that CCP can do to help heavies, plus it only affects a relatively small percentage of players. Things like fixing the movement and aim system is something that is probably going to take time, and that's something CCP doesn't really have so they need to get to work on quickly, plus it affects basically everyone. I went on my heavy alt (6mil SP) today and it was pretty bad, but it still didn't feel as bad as on my main (10mil SP) needing literally an entire clip to kill one guy with 33% of his armor left because 90% of my shots are missing due to this horrible aiming. It would be easy to do.
Now let me ask - how easy is it to fix the price of the proto suit? Took 6+ months.
Doom 'n' Gloom. CCP track record shows heavies are pretty much ****** for half a year. |
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Ydubbs81 RND
Ahrendee Mercenaries
1183
|
Posted - 2013.05.08 04:17:00 -
[21] - Quote
SoTa of PoP wrote:Parson Atreides wrote:SoTa of PoP wrote: If I was anything but an HMG Heavy ... maybe I'd agree. But if you didn't know - at the proto level things were tough before. Thanks to this absolutely ****** build - things are now damn near impossible. If you're not hating it like I am - it just means CCP didn't nuke your weapon and you have nothing to honestly cry about.
I - on the other hand - have plenty.
Things like rolling back the nerf to range and damage of the HMG and slightly increasing the base health on the heavy suit are pretty easy and quick fixes that CCP can do to help heavies, plus it only affects a relatively small percentage of players. Things like fixing the movement and aim system is something that is probably going to take time, and that's something CCP doesn't really have so they need to get to work on quickly, plus it affects basically everyone. I went on my heavy alt (6mil SP) today and it was pretty bad, but it still didn't feel as bad as on my main (10mil SP) needing literally an entire clip to kill one guy with 33% of his armor left because 90% of my shots are missing due to this horrible aiming. It would be easy to do. Now let me ask - how easy is it to fix the price of the proto suit? Took 6+ months. Doom 'n' Gloom. CCP track record shows heavies are pretty much ****** for half a year.
I dont know how long it will take to make the movements smooth but to bring back the old aiming system and iron sight shouldnt be that big of a deal.
They changed the sp system relatively quickly |
dabaddestbitch
Kang Lo Directorate Gallente Federation
0
|
Posted - 2013.05.08 06:21:00 -
[22] - Quote
SoTa of PoP wrote:In most cases for FPS - the launching build is it. Only tweaks happen from there.
But we can expect a lot more from CCP - the problem is... it takes an entire generation of games to get it. By the time they fixed dust open world FPS MMOs will be out on consoles, effectively killing CCP's edge of doing something new.
The only thing DUST will have is consumable suits before this game stops sucking.
This is it boys - they launched with this build. This is the game they desired and saw effective enough to take the beta tag off. And now I've lost almost all faith in CCP over it. +1 |
Garrett Blacknova
Codex Troopers
2800
|
Posted - 2013.05.08 06:33:00 -
[23] - Quote
Beast Beastlington wrote:Ydubbs81 RND wrote:Beast Beastlington wrote:Too late my friend.
The core of the game is already there in all it's sub 30 FPS glory.
It's cooked. Unless the engine is re-written, don't expect any massive changes. Well, the movements and the aim were better in the last build so they can at least go back to that. It's not going to happen. You are playing the release build. The only way this game will change is either to port it to more powerful hardware or start again with a new engine. You're right.
They haven't already been able to improve beyond the limitations of previous builds.
And there certainly aren't any games built in UE3 with better capabilities than the current build of DUST...
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Beast Beastlington
Bragian Order Amarr Empire
250
|
Posted - 2013.05.08 10:19:00 -
[24] - Quote
Garrett Blacknova wrote:Beast Beastlington wrote:Ydubbs81 RND wrote:Beast Beastlington wrote:Too late my friend.
The core of the game is already there in all it's sub 30 FPS glory.
It's cooked. Unless the engine is re-written, don't expect any massive changes. Well, the movements and the aim were better in the last build so they can at least go back to that. It's not going to happen. You are playing the release build. The only way this game will change is either to port it to more powerful hardware or start again with a new engine. You're right. They haven't already been able to improve beyond the limitations of previous builds. And there certainly aren't any games built in UE3 with better capabilities than the current build of DUST...
There aren't any multi-player games with the ambitions that Dust has you utter tard.
You can see it for your ******* self every time you load the game. The engine is creaking. It can't even hit the target 30FPS.
Spastic fanboys. |
Garrett Blacknova
Codex Troopers
2800
|
Posted - 2013.05.08 10:42:00 -
[25] - Quote
Beast Beastlington wrote:There aren't any multi-player games with the ambitions that Dust has you utter tard. Personal attack. Good start. And no, there aren't any multiplayer games built on UE3 with the AMBITIONS that DUST has. But that doesn't negate the fact that other games - some with equivalent CURRENT FUNCTIONALITY - have been made with better framerate and graphics than the current build we're playing. It also doesn't negate the fact that the devs have been making the engine look like it's struggling in every build, then made it better with almost every subsequent build.
Quote:You can see it for your ******* self every time you load the game. The engine is creaking. It can't even hit the target 30FPS. Couldn't hit the target 30fps last build with smaller maps and worse graphics. Build before that? Even worse. Your point?
What exactly am I meant to be a "fanboy" of? Game development? Unreal Engine? If you've seen some of my recent posts in these forums, you'll notice I'm more on the negative side for DUST than the positive in its current state. It needs a LOT of work. All I'm saying is that the necessary work can be considered a plausible option. It might not be possible for CCP to optimise the engine correctly to achieve it with a decent framerate, or it might take a long time and not be optimised correctly for a couple of years. |
Beast Beastlington
Bragian Order Amarr Empire
251
|
Posted - 2013.05.08 10:50:00 -
[26] - Quote
I misread your post. I apologize.
I am a little unsettled of late after being told that the PS3 can run UE3 at 1000 fps if devs want it to.
/twitches with rage
The UE3 engine has always been unkind to the PS3. The game just needs more powerful hardware to realize it's potential.
The PS3 is just not powerful enough.
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Garrett Blacknova
Codex Troopers
2802
|
Posted - 2013.05.08 11:17:00 -
[27] - Quote
Beast Beastlington wrote:I misread your post. I apologize.
I am a little unsettled of late after being told that the PS3 can run UE3 at 1000 fps if devs want it to.
/twitches with rage Oh dear. That's just... wow.
What are they rendering? A single pixel?
Quote:The UE3 engine has always been unkind to the PS3. The game just needs more powerful hardware to realize it's potential.
The PS3 is just not powerful enough. And this isn't entirely accurate. The PS3 is technically a more powerful system than the XBox 360, which UE3 games generally run better on. The PS3's architecture isn't based as closely on PC, which is the engine's native platform, and it also has fixed memory allocation which prevents it from adapting effectively to graphics- or processing-intensive software. There are some games where the devs have re-optimised the engine well enough to run as well - and in a couple of cases better - but they're the exceptions rather than the rule, and I haven't heard of an instance of this happening without either PS3 as the lead platform or the devs having significant previous experience with both the engine and hardware.
But yes, compared to current-gen PCs, the PS3 is underpowered, and the fixed memory doesn't help its case.
EDIT: Also, +1 for a well-reasoned response |
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