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Kira Lannister
Hellstorm Inc League of Infamy
853
|
Posted - 2013.05.07 19:44:00 -
[1] - Quote
How long has uprising been in progress? 4 or 5 months? If they have been playing this build and thought it was a good idea to green light the release there is a problem. They have a very different idea of what an fps is than the general community who is testing this game. They are suffering from creators bias, they implement something and are too blind to see its faults.
They should have kept this game in Beta, and truly involve the community in a more intertwined fashion. An example, the TAC AR. They let it stay dead for a whole build, then over buffed it. Why didnGÇÖt they just tweak the values. I imagine you just change the values in the system, and hotfix it. They wait a whole build to do this. Ask the community for a vote on the issue. Work closer with the CPMGÇÖs who will truly represent the community. Not those just pushing their views.
CCP current agenda is like this Month 1 *Tac AR Is broken *Everyone QQGÇÖs and complains *Silence Month 5 *Tac AR is OP *Everyone QQGÇÖs and complains
It would have been simpler and more effective to keep progress in small steps. Week 1 *Increase Tactical AR damage. *Hotpatch&Release *Test for 1 week/ receive feedback Week 2 *Tweak/Hotpatch &Release *Test again for 1 week/ receive feedback *Tweak
Rinse, wash and repeat till balance is achieved.
They should have weekly testing on major complaints. When the sniper ARGÇÖs where rampant, just tweak the range one week. Let it run for another week and collect information. Recalibrate and release. Small incrementGÇÖs of change will lead to balance. When you are aiming to hit the nail on the head, you just adjust your aim slightly not swing it completely left or right.
They could have balance the Laser Rifle like this, the hmg, missle turrets, dropships insta popping. Most of the balance issues in game could have been helped from the community involvement and more developer interaction. This internal style of testing is not working for the development team. Involve the players who will be playing this game! They are the ones will keep it alive.
CCP is marching to the beat of their own drum. They keep reinventing the game. They need to tune and refine it to perfection. Polish the rock, donGÇÖt find a new looking rock. |
Taarec
Phoenix Reavers
1
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Posted - 2013.05.07 19:51:00 -
[2] - Quote
The balancing development cycle is bit too slow. I, too, support hotfixes. |
ZiwZih
The Tritan Industries RISE of LEGION
119
|
Posted - 2013.05.07 19:52:00 -
[3] - Quote
Flight 514 is changing their planes biannually.
Vorsprung durch technik. Or not. |
Stefan Stahl
Seituoda Taskforce Command Caldari State
55
|
Posted - 2013.05.07 19:52:00 -
[4] - Quote
That would be smart. That's not how CCP does things. Respect the corporate culture, please. |
CrotchGrab 360
Better Hide R Die
28
|
Posted - 2013.05.07 19:53:00 -
[5] - Quote
Kira Lannister wrote:How long has uprising been in progress? 4 or 5 months? If they have been playing this build and thought it was a good idea to green light the release there is a problem. They have a very different idea of what an fps is than the general community who is testing this game. They are suffering from creators bias, they implement something and are too blind to see its faults.
They should have kept this game in Beta, and truly involve the community in a more intertwined fashion. An example, the TAC AR. They let it stay dead for a whole build, then over buffed it. Why didnGÇÖt they just tweak the values. I imagine you just change the values in the system, and hotfix it. They wait a whole build to do this. Ask the community for a vote on the issue. Work closer with the CPMGÇÖs who will truly represent the community. Not those just pushing their views.
CCP current agenda is like this Month 1 *Tac AR Is broken *Everyone QQGÇÖs and complains *Silence Month 5 *Tac AR is OP *Everyone QQGÇÖs and complains
It would have been simpler and more effective to keep progress in small steps. Week 1 *Increase Tactical AR damage. *Hotpatch&Release *Test for 1 week/ receive feedback Week 2 *Tweak/Hotpatch &Release *Test again for 1 week/ receive feedback *Tweak
Rinse, wash and repeat till balance is achieved.
They should have weekly testing on major complaints. When the sniper ARGÇÖs where rampant, just tweak the range one week. Let it run for another week and collect information. Recalibrate and release. Small incrementGÇÖs of change will lead to balance. When you are aiming to hit the nail on the head, you just adjust your aim slightly not swing it completely left or right.
They could have balance the Laser Rifle like this, the hmg, missle turrets, dropships insta popping. Most of the balance issues in game could have been helped from the community involvement and more developer interaction. This internal style of testing is not working for the development team. Involve the players who will be playing this game! They are the ones will keep it alive.
CCP is marching to the beat of their own drum. They keep reinventing the game. They need to tune and refine it to perfection. Polish the rock, donGÇÖt find a new looking rock.
holy ****
+100000000 |
Crash Monster
Snipers Anonymous
188
|
Posted - 2013.05.07 19:53:00 -
[6] - Quote
It's also possible we have beta bias -- in that we're used to things a certain way. Call me delusional but I think CCP is going where it wants to go... and we can either adjust or jump off the bus. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
211
|
Posted - 2013.05.07 19:55:00 -
[7] - Quote
Kira Lannister wrote:Polish the rock, donGÇÖt find a new looking rock.
|
Garrett Blacknova
Codex Troopers
2751
|
Posted - 2013.05.07 19:59:00 -
[8] - Quote
How about another good example.
Viziam.
Other lasers have 15 damage, it has 20.
"Oh yeah, that was a typo".
A typo. And we had to wait until the next full build before you corrected it. Other weapons have had their stats adjusted in hotfixes before. WE KNOW IT CAN BE DONE, CCP. WE KNOW IT CAN BE DONE BY YOU. Why couldn't the Viziam have been fixed 6 months ago when we first spotted the problem? Maybe the Laser Rifle complaints would have died down if there wasn't one with 33% extra damage before modifiers. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
247
|
Posted - 2013.05.07 20:02:00 -
[9] - Quote
Kira Lannister wrote:How long has uprising been in progress? 4 or 5 months? If they have been playing this build and thought it was a good idea to green light the release there is a problem. They have a very different idea of what an fps is than the general community who is testing this game. They are suffering from creators bias, they implement something and are too blind to see its faults.
They should have kept this game in Beta, and truly involve the community in a more intertwined fashion. An example, the TAC AR. They let it stay dead for a whole build, then over buffed it. Why didnGÇÖt they just tweak the values. I imagine you just change the values in the system, and hotfix it. They wait a whole build to do this. They should ask the community for a vote on the issue. Work closer with the CPMGÇÖs who will truly represent the community. Not those just pushing their views.
CCP current agenda is like this Month 1 *Tac AR Is broken *Everyone QQGÇÖs and complains *Silence Month 5 *Tac AR is OP *Everyone QQGÇÖs and complains
It would have been simpler and more effective to keep progress in small steps. Week 1 *Increase Tactical AR damage. *Hotpatch&Release *Test for 1 week/ receive feedback Week 2 *Tweak/Hotpatch &Release *Test again for 1 week/ receive feedback *Tweak
Rinse, wash and repeat till balance is achieved.
They should have weekly testing on major complaints. When the sniper ARGÇÖs were rampant, just tweak the range one week. Let it run for another week and collect information. Recalibrate and release. Small incrementGÇÖs of change will lead to balance. When you are aiming to hit the nail on the head, you just adjust your aim slightly not swing it completely left or right.
They could have balance the Laser Rifle like this, the hmg, missle turrets, dropships insta popping. Most of the balance issues in game could have been helped from the community involvement and more developer interaction. This internal style of testing is not working for the development team. Involve the players who will be playing this game! They are the ones will keep it alive.
CCP is marching to the beat of their own drum. They keep reinventing the game. They need to tune and refine it to perfection. Polish the rock, donGÇÖt find a new looking rock.
CCP "I'll gladly take your money" -quote from Fanfest. |
Casius Hakoke
Fenrir's Wolves
111
|
Posted - 2013.05.07 20:03:00 -
[10] - Quote
Kira Lannister wrote:How long has uprising been in progress? 4 or 5 months? If they have been playing this build and thought it was a good idea to green light the release there is a problem. They have a very different idea of what an fps is than the general community who is testing this game. They are suffering from creators bias, they implement something and are too blind to see its faults.
They should have kept this game in Beta, and truly involve the community in a more intertwined fashion. An example, the TAC AR. They let it stay dead for a whole build, then over buffed it. Why didnGÇÖt they just tweak the values. I imagine you just change the values in the system, and hotfix it. They wait a whole build to do this. They should ask the community for a vote on the issue. Work closer with the CPMGÇÖs who will truly represent the community. Not those just pushing their views.
CCP current agenda is like this Month 1 *Tac AR Is broken *Everyone QQGÇÖs and complains *Silence Month 5 *Tac AR is OP *Everyone QQGÇÖs and complains
It would have been simpler and more effective to keep progress in small steps. Week 1 *Increase Tactical AR damage. *Hotpatch&Release *Test for 1 week/ receive feedback Week 2 *Tweak/Hotpatch &Release *Test again for 1 week/ receive feedback *Tweak
Rinse, wash and repeat till balance is achieved.
They should have weekly testing on major complaints. When the sniper ARGÇÖs were rampant, just tweak the range one week. Let it run for another week and collect information. Recalibrate and release. Small incrementGÇÖs of change will lead to balance. When you are aiming to hit the nail on the head, you just adjust your aim slightly not swing it completely left or right.
They could have balance the Laser Rifle like this, the hmg, missle turrets, dropships insta popping. Most of the balance issues in game could have been helped from the community involvement and more developer interaction. This internal style of testing is not working for the development team. Involve the players who will be playing this game! They are the ones will keep it alive.
CCP is marching to the beat of their own drum. They keep reinventing the game. They need to tune and refine it to perfection. Polish the rock, donGÇÖt find a new looking rock.
What are you talking about, this makes to much sense to actually ever be used by a corporation of any size. Logic is not welcome on these forums.
+1 |
|
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
211
|
Posted - 2013.05.07 20:05:00 -
[11] - Quote
Crash Monster wrote:It's also possible we have beta bias -- in that we're used to things a certain way.
What? We've changed builds before, they were all completely different, but we had time to test them and give feedback, that was all fine. Now CCP is saying "This is the final build, we're going live with this", it's a completely different situation. |
Kira Lannister
Hellstorm Inc League of Infamy
863
|
Posted - 2013.05.07 20:22:00 -
[12] - Quote
I'm sorry for bringing common sense to the forums. :[
I didn't mean to... |
Ryu Targaryen
Hellstorm Inc League of Infamy
0
|
Posted - 2013.05.07 20:25:00 -
[13] - Quote
You keep that kind of smut off the forums boy! |
Princeps Marcellus
Expert Intervention Caldari State
17
|
Posted - 2013.05.07 20:38:00 -
[14] - Quote
I give you +1 for your good deeds, sir! |
Kira Lannister
Hellstorm Inc League of Infamy
864
|
Posted - 2013.05.07 20:44:00 -
[15] - Quote
Yup, they let us vote on the SP system. Is it perfect? No, but it is better off than it was. I don't understand why they can't tackle everything with us. Alot of these problems could have been changed by tweaking some in system values. They need to wake up! Nor these drastic changes every few months...
Get players from all roles to help with feed back. A sniper, a slayer, a tanker, an AV, a logi, a MLG player, a Noob. Discuss and balance. Hold discussion panels to see what needs to be worked on! |
Ansiiis The Trustworthy
Seraphim Auxiliaries CRONOS.
11
|
Posted - 2013.05.07 20:54:00 -
[16] - Quote
So you're saying that the problem is Internal? They have made an Error? That must be the problem. |
Kira Lannister
Hellstorm Inc League of Infamy
869
|
Posted - 2013.05.07 21:35:00 -
[17] - Quote
I see what you did there. Why didn't I see it...this is the imperfects fault... |
Ansiiis The Trustworthy
Seraphim Auxiliaries CRONOS.
11
|
Posted - 2013.05.07 21:49:00 -
[18] - Quote
Kira Lannister wrote:I see what you did there. Why didn't I see it...this is the imperfects fault... Well, CCP Devs aren't Imperfect. But at least there is a Swarm of them. |
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