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Thread Statistics | Show CCP posts - 1 post(s) |
Serah Phymne
Fraternity of St. Venefice Amarr Empire
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Posted - 2013.05.08 10:16:00 -
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The fact that Amarr suits are now omni tanks is stupid. The reason you don't do an omni tank in eve is because you can't focus on making both tanks work. Also why the hell are Amarr suits now shield tankers? What the hell is that about? Amarr have always been armour tank. And now you people are like "Yeah that totally makes sense" instead of "No it's never been like that and it's stupid." |
Serah Phymne
Fraternity of St. Venefice Amarr Empire
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Posted - 2013.05.08 10:55:00 -
[2] - Quote
Don Von Hulio wrote:Serah Phymne wrote:The fact that Amarr suits are now omni tanks is stupid. The reason you don't do an omni tank in eve is because you can't focus on making both tanks work. Also why the hell are Amarr suits now shield tankers? What the hell is that about? Amarr have always been armour tank. And now you people are like "Yeah that totally makes sense" instead of "No it's never been like that and it's stupid." But this isnt EvE? And as of yet, the only way to effectively armor tank is when you are being backed by a logi. We only have a set number of suits and each of them have to be noticeably different from each other. Gallente = Armor Caldari = Shield Minmatar = Fast Amarr = Mid shield/Armor Amarr dosnt need to be changed, but some more suit variants could be added.
No this is Eve. It is an online persistent shooter set in the Eve universe. Coming out with "It's not Eve" is blatantly wrong. Amarr have always been the Armor tanking race of the Eve universe far more than the Gallente have been. This is the equivalent of making the Caldari armor tankers.
Gallente - Armor repair/Damage with Blasters/Drones Caldari - Shield buffer/Damage with Railguns/Missiles Minmatar - Shield boosting/ Damage with Autoguns/Fast Amarr - Armor buffer/Damage with Lasers/Drones
It's not difficult to differentiate between the four races. To me it just seems like they lamed out at Amarr suits instead of putting a bit of effort into differentiating between the two shield tank races and the two armor tank races. |
Serah Phymne
Fraternity of St. Venefice Amarr Empire
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Posted - 2013.05.08 14:19:00 -
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Talos Alomar wrote:I run an Amarr assault suit, and I love it.
Dual tanking works in Dust, and I'm glad the Amarr ground troops have equal armor and shields. This is a terrible segue into a list.
1. You can get a crazy high buffer. Higher than just shield or just armor. 2. You can get better resistances to various types of weapons. A laser can strip you shields but has trouble with your armor, or you can survive a grenade thanks to having good shields. ( the poor sap in the gallente suit next to me got blowd up.) 3. Can be easily justified by a clever item description as to why the Amarr are running both shields and armor. Possibly something about keeping a high buffer, or even better a blurf about how this suit is mass produced by slaves they wanted it to be highly adaptable for any situation as you can't really just go buy another type of suit.
I frankly love the tank I can get going on this suit, and I also love the Amarr suit's bonuses.
Then what drawback is there? There needs to be a balance for each of the races. None of them omni tank for a reason in Eve. And to make them do it here is either completely overpowered or completely underpowered. Not to mention the massive SP drain just to use a suit. So I've got to get my shielding core up to five and my armor core up to five to utilize the suit properly which is twice as much as any other suit. And why the Amarr? Why make the premier armor tank race in the game omni tank? And no it cannot be explained within Eve lore. You could start saying "Oh we can make the Caldari armor tank and just explain it away because it suits me." which is just stupid. Stick to the Eve basics with tanking. This idea of making an omni tank Amarr suit is just stupid. Put it as an Armor tanker which is what they should be. Straight into buffer tanking. Make Gallente repair tanking. Keep the weapon bonuses for each. But now Amarr suits are shield tanks? What the hell. |
Serah Phymne
Fraternity of St. Venefice Amarr Empire
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Posted - 2013.05.08 15:55:00 -
[4] - Quote
Talos Alomar wrote:Serah Phymne wrote:Put it as an Armor tanker which is what they should be. Straight into buffer tanking. Make Gallente repair tanking. Keep the weapon bonuses for each.. I've tried buffer armor tanking build after build. To have any sort of survivability you have to have reppers. Currently there is no way to make buffer armor tanking not blow ass. It'll all be repair tanking anyway. I'm glad they are an trying an omni tank. a suit with ok shields and ok armor is a decent addition to the various types of suits. It takes a lot of SP to get the most out of that tank, and due to having to have mods that affect both neither the shield won't be as strong as a caldari, nor will the armor be as good as a gallente. All while being slower and having fewer mod slots than any other suit, so there is your drawback. @ulysess - When I ran an HMG I always would flux first. It worked pretty well. besides a 5% swing either way isn't that bad. I'd hardly call them useless as I've been getting the SMG to still kill people pretty dang well this build.
No... Just no... What the hell is the point of it? So armor tanking is **** so you have to have an omni tank? Well while we're at it let's give the Gallente shields too! That'd be only fair right? You're basically throwing the baby out with the bathwater. Why not just make ALL suits shield tank. Forget armor. If that's what you're saying. Currently the omni tank is stupid from both a balance perspective and a lore perspective. Either omni tanks are overpowered or they are underpowered. At this moment I'm tempted to say underpowered since you cannot specialize in both armor and shields without being a vet. Which means the entire line of medium suits is reserved for people with 8+million SP to use where as the other suits are usable by everyone. When the new weapons come in however the suits will instantly be OP. Because mini weapons will be useless and amarr weapons will be useless. The only ones that will work will be blasters and rails. |
Serah Phymne
Fraternity of St. Venefice Amarr Empire
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Posted - 2013.05.09 05:55:00 -
[5] - Quote
Talos Alomar wrote:Serah Phymne wrote:What the hell is the point of it? Maybe CCP is looking for a different dynamic. look at the stats of the suits. Amarr - Highest base HP, slowest suit Minmatar - lower base HP, fastest suit caldari -Highest shields. Gallente - Highest armor. Unless you can cite the passage in the Pax Amarria that states "thou shalt armor tank" there isn't even a good lore reason for the infantry to be built the exact way as the boats. Just because it's different it doesn't mean that it's wrong, or bad. If anything is changed the minnies should be made an omni tank too. edit - Minnie weapons are not useless. half my kills come from my SMG.
Listen, if you want to lie then fine. But you and I both know that Amarr are armor tankers in the Eve game and lore. To say otherwise is just a blatant mistruth. In this thread I see a lot of people defending this because they like having massive base HP and resistance to every weapon (Overpowered much?) and knowing that it will only get better when the new weapons roll around. One more thing. This IS the Eve universe and when we're boarding titans and fighting on stations it's going to be even MORE Eve. Just not wanting it to be so you can have a suit which is an omni tank and goes against the lore and style of the game is pretty self defeating. We have 3 (Count them) shielding races at the moment and only 1 armor race. There needs to be balance and this isn't it. And no "Just so I can have the best of both worlds please CCP! LOL" is not a good enough argument. Black Friar please see the post a little above yours which shows that Gallente are Armor rep tankers. Amarr are armor buffers tankers. Which isn't entirely false. Also the only reason you're getting kills from Submachine guns is because it's essentially the only unnerfed weapon in the game at the moment and the reduction on EVERYONE's range means everyone fights at your range. |
Serah Phymne
Fraternity of St. Venefice Amarr Empire
1
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Posted - 2013.05.09 06:05:00 -
[6] - Quote
Talos Alomar wrote:Serah Phymne wrote:What the hell is the point of it? Maybe CCP is looking for a different dynamic. look at the stats of the suits. Amarr - Highest base HP, slowest suit Minmatar - lower base HP, fastest suit caldari -Highest shields. Gallente - Highest armor. Unless you can cite the passage in the Pax Amarria that states "thou shalt armor tank" there isn't even a good lore reason for the infantry to be built the exact way as the boats. Just because it's different it doesn't mean that it's wrong, or bad. If anything is changed the minnies should be made an omni tank too. edit - Minnie weapons are not useless. half my kills come from my SMG.
I tell you what might be easier. You name me two Amarrian ships with shielding bonuses. Not pirate faction. Amarrian vessels. Then I'll take you seriously. Also in the above list you fail to mention that Minmatar are shield tanking and that Amarr are omni tank. Then you start to see the disparity |
Serah Phymne
Fraternity of St. Venefice Amarr Empire
1
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Posted - 2013.05.09 08:21:00 -
[7] - Quote
Cruor Abominare wrote:ITT: people who haven't spent a second of their time theory crafting. Amarr medium suit is fine, hell it's got a 200 ehp lead when it comes to making worthwhile fits.
Starts with higher base, has all the fitting stats of CPU,pg fill all it's slots. Other races start with less hp but get an extra slot, however with lower fitting resources they get to all spend 1 to 2 slots playing catch up on just pg andcpu to fit mods.
ITT: People who don't actually read the thread. |
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