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Garrett Blacknova
Codex Troopers
2751
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Posted - 2013.05.07 19:02:00 -
[1] - Quote
On one of my alts, I trained skills for vehicles to improve my PG and CPU stats. I looked at fittings and found I was still short on both for the fitting I wanted, and trained a couple more points into each of the passive skills. I checked again and saw...
ABSOLUTELY NO CHANGE. ELECTRONICS AND ENGINEERING AREN'T GIVING THE BONUSES IN THEIR DESCRIPTIONS.
I can't create the vehicles I had planned, and I spent SP trying to do something the game isn't allowing me to do. If those skills aren't fixed to provide the bonuses they advertise, I think it's only fair to demand a refund of the SP spent on them. If another thread on the topic is true, and the text is wrong on Engineering (supposedly it gives reduced CPU cost on PG modules), IT STILL DOESN'T WORK AND IT'S NOT WHAT I WANTED FROM THE SKILL ANYWAY. If they keep the text and fix the skills, I'm still possibly as much as half a million SP down the drain because I over-trained the skill before finding out it wasn't working. if they update the text to offer something different, I'm still not going to be able to build a vehicle the way I want, so I've wasted even more skills - NOT because I decided to do something unusual, but because I WAS LIED TO BY THE SKILL DESCRIPTIONS.
No need - in my case - for a full respec, but they should be refunding the skills that were broken and/or incorrectly described in-game. |
Garrett Blacknova
Codex Troopers
2751
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Posted - 2013.05.07 20:04:00 -
[2] - Quote
Tech Ohm Eaven wrote:Agreed. I wasted skill points on assault dropship only to find I am unable to outfit a proper assault dropship due to broken skills and I also feel its fair that folks get a reset of skill points.
Hmm lets see vehicle drivers , heavies, medics, laser users, MD users, shotgun users, assault dropship users, etc. all trusted CCP and were let down by broken skills or nerfed gameplay.
Folks deserve a skillpoint reallocation of all skillpoints to unallocated. Skills that unlock and upgrade nerfed weapons will still be useful and valid and worth having when those weapons are brought back into line with where they should be. I don't find my Shotgun to have been nerfed badly enough to stop me using it.
Skills which are primarily used for their passive bonus, but whose passive bonus isn't actually being applied correctly, are a problem. Skills with a described passive bonus which isn't the bonus they're meant to be giving - and they aren't giving the correct bonus either - are even worse. We were told we were paying for one thing, and were given another. Actually, that's kind of like the problem with the Merc Pack issue.
If they CAN refund us just for the broken skills so we can re-train to the appropriate level instead of having wasted SP stuck in a skill we don't need, that would be great. Obviously, this also involves fixing the skills. If any of the vehicle skills have a description other than what they actually provide, then ALL vehicle skills need to be refunded, because that negates many people's entire reason for skilling into vehicles by hard-nerfing PG and possibly CPU capacity, preventing any chance of creating a remotely-competent fit.
If they can't just refund the affected skills so we can refit around them, then another full respec wouldn't go amiss, and there are probably a lot of people with currently over-nerfed SP sinks they'd rather not be stuck with. |
Garrett Blacknova
Codex Troopers
2756
|
Posted - 2013.05.07 21:34:00 -
[3] - Quote
BobThe843CakeMan wrote:Garrett Blacknova wrote:On one of my alts, I trained skills for vehicles to improve my PG and CPU stats. I looked at fittings and found I was still short on both for the fitting I wanted, and trained a couple more points into each of the passive skills. I checked again and saw...
ABSOLUTELY NO CHANGE. ELECTRONICS AND ENGINEERING AREN'T GIVING THE BONUSES IN THEIR DESCRIPTIONS.
I can't create the vehicles I had planned, and I spent SP trying to do something the game isn't allowing me to do. If those skills aren't fixed to provide the bonuses they advertise, I think it's only fair to demand a refund of the SP spent on them. If another thread on the topic is true, and the text is wrong on Engineering (supposedly it gives reduced CPU cost on PG modules), IT STILL DOESN'T WORK AND IT'S NOT WHAT I WANTED FROM THE SKILL ANYWAY. If they keep the text and fix the skills, I'm still possibly as much as half a million SP down the drain because I over-trained the skill before finding out it wasn't working. if they update the text to offer something different, I'm still not going to be able to build a vehicle the way I want, so I've wasted even more skills - NOT because I decided to do something unusual, but because I WAS LIED TO BY THE SKILL DESCRIPTIONS.
No need - in my case - for a full respec, but they should be refunding the skills that were broken and/or incorrectly described in-game. dude i swear everything i read from u is never helpful and u say everything is bad. how did u even get all those likes.? u like urself or something. cause most of the stuff u post is crap. if u read feedback and requests they said they r working on fixing it. Last feedback I saw about this issue was that the Engineering skill wasn't meant to give PG in the first place, posted as a reply to a support ticket someone submitted about the problem.
Got a link to where they said they're fixing this? Because if they really are, that's great.
But as mentioned, THEY STILL NEED TO REFUND THE OVER-SPENT SP.
And yes, right now I'm letting out a lot of negativity. But I've also been posting that there are positives. They HAVEN'T addressed many major concerns, and those concerns need to be resolved URGENTLY when the game is set for release in a week.
As for how I got all my likes, it's mostly because I've been here forever and been really active. I'm here because I like the potential DUST has, and I've been supportive of CCP's efforts, but right now, I'm feeling like they're breaking more than they're fixing (probably because they are). |
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