Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ankoku Daishogun
Amarr Templars Amarr Empire
12
|
Posted - 2013.05.07 11:32:00 -
[1] - Quote
Congratulations CCP on yet another success , aside from few issues that you will iron out eventually, I think uprising is amazing and more role focused. Most players complaining are ones who abused chromosome's broken mechanics to get an edge in the game, and they're mostly concerned with 1vs1 encounters than tactical team play. Snipers were on top of MCCs and mountains with invisible covers, lasers became a one hit kill sniper, shotguns became a medium range weapon, ARs became very long range weapons, and heavies were playing assault style with 50 + meters range hmgs. It was getting ridiculous. Removal of SS was a wise decision, so is the removal of weaponry passive damage bonus. This is coming from a heavy. Thank you CCP. |
Smoky The Bear
Intergalactic Cannibus Cartel
15
|
Posted - 2013.05.07 11:34:00 -
[2] - Quote
another AR user... |
EnIgMa99
Imperfects Negative-Feedback
263
|
Posted - 2013.05.07 12:13:00 -
[3] - Quote
Smoky The Bear wrote:another AR user...
why dont the AR's have any range for that matter any gun why don't they have range?!?!?!?!?! |
Azraya Veldman
The Unholy Legion Of DarkStar DARKSTAR ARMY
3
|
Posted - 2013.05.07 13:50:00 -
[4] - Quote
Being another AR user ...
Uprising is great, game feels a lot better. You just have to get used to new controls ( even on AR ). The only thing I don't like for now is the range nerf. It sucks on all weapons and it seems you are almost fighting melee. It WAS needed, but maybe shouldn't be as big. |
Jack McReady
DUST University Ivy League
143
|
Posted - 2013.05.07 13:54:00 -
[5] - Quote
Smoky The Bear wrote:another AR user... another usless CoD scrub |
Madagascan Eagle
3dge of D4rkness SoulWing Alliance
0
|
Posted - 2013.05.07 17:38:00 -
[6] - Quote
Ankoku Daishogun wrote:Congratulations CCP on yet another success , aside from few issues that you will iron out eventually, I think uprising is amazing and more role focused. Most players complaining are ones who abused chromosome's broken mechanics to get an edge in the game, and they're mostly concerned with 1vs1 encounters than tactical team play. Snipers were on top of MCCs and mountains with invisible covers, lasers became a one hit kill sniper, shotguns became a medium range weapon, ARs became very long range weapons, and heavies were playing assault style with 50 + meters range hmgs. It was getting ridiculous. Removal of SS was a wise decision, so is the removal of weaponry passive damage bonus. This is coming from a heavy. Thank you CCP.
nice post, but the range is an issue. I think they've made a gap in the range bandwidth that the scrambler rifle and the advanced AR's will fill. |
Pugnacious Squirrel
Planetary Response Organisation
0
|
Posted - 2013.05.07 17:49:00 -
[7] - Quote
I am losing my ass off but getting used to the changes. It's going to be a learning curve for everyone. I do miss the range though. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |