| Pages: 1  :: [one page] | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  XeroTheBigBoss
 Pink Fluffy Bounty Hunterz
 Noir. Mercenary Group
 
 245
 
 
      | Posted - 2013.05.07 08:57:00 -
          [1] - Quote 
 I have noticed when using AR or any gun I am assuming and you use the right analog to move the aim on the guy you're shooting the bullets curve the way you are moving the right analog stick. Almost as if you were shooting curve shots from the movie WANTED. If you are shooting and strafing right analog to right you can see the bullets will be to the far left of your cross hairs. The bullets are way off target. Is this just a bug right now or is this just some new assinine way of aiming? It wouldn't make much sense that you have to sit still to have accurate shooting in aim. You should be able to move ya assault rifle left and right while maintaining accuracy in aim like Chromo build.
 | 
      
      
        |  boba's fetta
 Thukker Tribe Holdings Inc.
 Gathering Of Nomadic Explorers
 
 42
 
 
      | Posted - 2013.05.07 09:08:00 -
          [2] - Quote 
 its because you are moving fairly fast and even if you are moving the direction you are moving does not affect the bullets flight path so it appears the rounds are moving off to your left when in fact its just you moving right.
 | 
      
      
        |  xAckie
 Ahrendee Mercenaries
 
 135
 
 
      | Posted - 2013.05.07 09:09:00 -
          [3] - Quote 
 Only got to play 2 games last night, but this is very very noticeable.
 
 Try turning left and right and shooting at a wall or ground at mid range you wil see it cleary -very strange
 
 The same thing used to happen with the pistol sights and where the bullets went .
 
 I can't believe it's intentional to that degree?
 
 | 
      
      
        |  Daddrobit
 Pink Fluffy Bounty Hunterz
 Noir. Mercenary Group
 
 295
 
 
      | Posted - 2013.05.07 10:10:00 -
          [4] - Quote 
 It is rather extreme. If you rotate to the left while spraying, even with the reticle as wide as it can get, all the bullets will be /well/ outside the reticle to the right. So anyone you're actually tracking inside the reticle will be absolutely safe as all of your shots will be well behind him. I pity anyone who leaves auto-aim on, it's gonna force you to track your enemy dead on, and if that target is moving at all every shot is gonna miss.
 | 
      
      
        |  XeroTheBigBoss
 Pink Fluffy Bounty Hunterz
 Noir. Mercenary Group
 
 245
 
 
      | Posted - 2013.05.07 18:31:00 -
          [5] - Quote 
 Yes. I am not sure if it is all guns or just the AR. It really doesn't matter which is the case it should be fixed. No gun game should be curving bullets off the way you are strafing lol. Otherwise you might as well drop the space story and go back into civil war or American Revolutionary War where we just stand in lines and sit still and shoot at one another.
 
 Please fix this soon CCP so the bullets can shoot straight again.
 | 
      
      
        |  Skyhound Solbrave
 Rough Riders..
 
 11
 
 
      | Posted - 2013.05.07 18:41:00 -
          [6] - Quote 
 Welcome to the world of gun physics! Unless I'm completely misunderstanding your issue.
  
 If you are strafing right and shooting in front of you, the bullet looks like it's going left because the bullet was shot when you were on your left. It should not have an effect if you're shooting at a still target. However, you will have to lead the shot if you and him are both strafing. This isn't a problem with game mechanics, this is an issue with guns in general that will always exist.
 | 
      
      
        |  XeroTheBigBoss
 Pink Fluffy Bounty Hunterz
 Noir. Mercenary Group
 
 245
 
 
      | Posted - 2013.05.07 18:43:00 -
          [7] - Quote 
 
 Skyhound Solbrave wrote:Welcome to the world of gun physics! Unless I'm completely misunderstanding your issue.   If you are strafing right and shooting in front of you, the bullet looks like it's going left because the bullet was shot when you were on your left. It should not have an effect if you're shooting at a still target. However, you will have to lead the shot if you and him are both strafing. This isn't a problem with game mechanics, this is an issue with guns in general that will always exist. 
 
 It wasn't a problem in Chromosome....
 | 
      
      
        |  Alaika Arbosa
 Matari Combat Research and Manufacture Inc.
 Interstellar Murder of Crows
 
 159
 
 
      | Posted - 2013.05.07 18:46:00 -
          [8] - Quote 
 Sounds like they fixed strafing to me.
 
 +1 CCP
 | 
      
      
        |  XeroTheBigBoss
 Pink Fluffy Bounty Hunterz
 Noir. Mercenary Group
 
 246
 
 
      | Posted - 2013.05.07 19:51:00 -
          [9] - Quote 
 
 Alaika Arbosa wrote:Sounds like they fixed strafing to me.
 +1 CCP
 
 Fixed strafe? How is strafe a exploit?
 | 
      
      
        |  IRuby Heart
 DIOS EX.
 
 675
 
 
      | Posted - 2013.05.07 19:56:00 -
          [10] - Quote 
 
 Alaika Arbosa wrote:Sounds like they fixed strafing to me.
 +1 CCP
 
 What the kitten are you talking about? It's dumb posts like these that cause dumb things like this to happen. I knew something was wrong with shooting mevmchanics in Uprising, now I know what.
 | 
      
      
        |  XeroTheBigBoss
 Pink Fluffy Bounty Hunterz
 Noir. Mercenary Group
 
 246
 
 
      | Posted - 2013.05.07 19:59:00 -
          [11] - Quote 
 
 IRuby Heart wrote:Alaika Arbosa wrote:Sounds like they fixed strafing to me.
 +1 CCP
 What the kitten are you talking about? It's dumb posts like these that cause dumb things like this to happen. I knew something was wrong with shooting mevmchanics in Uprising, now I know what. 
 
 Ya it's ******** the way the shooting is right now. It's like why use the right analog than? It makes the bullets go haywire I feel like I am literally spraying and praying when I shoot. The only way to get accurate shooting (meaning making the bullets go where I want them) is standing still. What is this the 20s all over again? Did we jump into a time machine and go backwards?
 | 
      
      
        |  REMNANCY 1
 Opus Arcana
 Orion Empire
 
 8
 
 
      | Posted - 2013.05.07 20:01:00 -
          [12] - Quote 
 You actually have to aim and not rely on an incomplete and broken system to save you what a concept
 | 
      
      
        |  Aisha Ctarl
 The Vanguardians
 Orion Empire
 
 28
 
 
      | Posted - 2013.05.07 20:05:00 -
          [13] - Quote 
 Welcome to the wonderful world of physics!
 
 The only weapon not effected by this is the Laser Rifle since it is a beam rifle and not a pulse laser (which I'm thinking the Scrambler Rifle is the "pulse" variant of the Laser weapons).
 | 
      
      
        |  REMNANCY 1
 Opus Arcana
 Orion Empire
 
 8
 
 
      | Posted - 2013.05.07 20:11:00 -
          [14] - Quote 
 
 XeroTheBigBoss wrote:Alaika Arbosa wrote:Sounds like they fixed strafing to me.
 +1 CCP
 Fixed strafe? How is strafe a exploit? 
 It's an exploit by it's very nature the only reason it works is because the usual systems that cause movement limitations and movement penalties to aim and hip fire accuracy haven't been added yet and hit detection is lousy enough to be decreased by moving quickly
 | 
      
      
        |  Happy Violentime
 OMFGZOMBIESRUN
 
 45
 
 
      | Posted - 2013.05.07 20:18:00 -
          [15] - Quote 
 
 REMNANCY 1 wrote:XeroTheBigBoss wrote:Fixed strafe? How is strafe a exploit? It's an exploit by it's very nature the only reason it works is because the usual systems that cause movement limitations and movement penalties to aim and hip fire accuracy haven't been added yet and hit detection is lousy enough to be decreased by moving quickly 
 LOL strafing is an exploit??? ha ha ha.. OMG! moving left and right whilst firing a gun is an exploit? really??? I mean like, REALLY?
 | 
      
      
        |  REMNANCY 1
 Opus Arcana
 Orion Empire
 
 8
 
 
      | Posted - 2013.05.07 20:26:00 -
          [16] - Quote 
 When doing so allows scrubs with no tactics to stand out in the open with little fear of death and yet still allow them to kill with impunity,yes it is
 | 
      
      
        |  REMNANCY 1
 Opus Arcana
 Orion Empire
 
 8
 
 
      | Posted - 2013.05.07 20:29:00 -
          [17] - Quote 
 
 Happy Violentime wrote:REMNANCY 1 wrote:XeroTheBigBoss wrote:Fixed strafe? How is strafe a exploit? It's an exploit by it's very nature the only reason it works is because the usual systems that cause movement limitations and movement penalties to aim and hip fire accuracy haven't been added yet and hit detection is lousy enough to be decreased by moving quickly LOL strafing is an exploit??? ha ha ha.. OMG! moving left and right whilst firing a gun is an exploit? really??? I mean like, REALLY? 
 Quick scoping in COD isn't difficult either but we all know its exploiting a broken system cheating is rarely difficult to use in game
 | 
      
      
        |  REMNANCY 1
 Opus Arcana
 Orion Empire
 
 8
 
 
      | Posted - 2013.05.07 20:30:00 -
          [18] - Quote 
 When doing so allows scrubs with no tactics to stand out in the open with little fear of death and yet still allow them to kill with impunity,yes it is
 | 
      
      
        |  NeoWraith Acedia
 Fraternity of St. Venefice
 Amarr Empire
 
 212
 
 
      | Posted - 2013.05.07 20:31:00 -
          [19] - Quote 
 Don't ARs use hit-scan? The bullets we see don't mean anything, they're just there.
 | 
      
      
        |  xAckie
 Ahrendee Mercenaries
 
 135
 
 
      | Posted - 2013.05.07 20:58:00 -
          [20] - Quote 
 its not 'physics' or an exploit.
 
 If you want physics, the bullets would travel far faster in real life than the tracking we are seeing.
 
 Also, this is a game. the tracking is way out of line.
 | 
      
      
        |  NeoWraith Acedia
 Fraternity of St. Venefice
 Amarr Empire
 
 214
 
 
      | Posted - 2013.05.07 21:27:00 -
          [21] - Quote 
 
 xAckie wrote:its not 'physics' or an exploit. 
 If you want physics, the bullets would travel far faster in real life than the tracking we are seeing.
 
 Also, this is a game. the tracking is way out of line.
 Again, there are no bullet physics for ARs at all, their bullets don't actually have a flight time. It's all hit scan, that means the "bullets" will instantly arrive at their destination once you pull that trigger.
 
 The tracers we see on screen are just for show, but they don't actually do anything.
 
 The same is true HMGs, SMGs, and I think sniper rifles.
 
 Mass drivers and MDs have physics... ARs don't at the moment.
 | 
      
      
        |  Alaika Arbosa
 Matari Combat Research and Manufacture Inc.
 Interstellar Murder of Crows
 
 159
 
 
      | Posted - 2013.05.07 22:37:00 -
          [22] - Quote 
 
 XeroTheBigBoss wrote:IRuby Heart wrote:Alaika Arbosa wrote:Sounds like they fixed strafing to me.
 +1 CCP
 What the kitten are you talking about? It's dumb posts like these that cause dumb things like this to happen. I knew something was wrong with shooting mevmchanics in Uprising, now I know what. Ya it's ******** the way the shooting is right now. It's like why use the right analog than? It makes the bullets go haywire I feel like I am literally spraying and praying when I shoot. The only way to get accurate shooting (meaning making the bullets go where I want them) is standing still. What is this the 20s all over again? Did we jump into a time machine and go backwards? 
 I want to see someone put rounds on target while successfully playing DDR. I'm betting that even trained military marksman/sharpshooters couldn't do it without it being pure luck. Where is strafing here?What about here? I know exactly what you're going to say "But this is a game!" Yeah, that is why we have shields and dropsuits and handheld lazors and handheld railguns and clone reanimation units etc ad nauseum.
 
 Strafing is in every other game, CCP is doing what they do best, being different. I think it is an awesome direction.
 
 @IRubyHeart
 
 Problems with spelling would indicate you live in a glass house, should you being throwing stones?
 | 
      
      
        |  Daddrobit
 Pink Fluffy Bounty Hunterz
 Noir. Mercenary Group
 
 295
 
 
      | Posted - 2013.05.08 00:36:00 -
          [23] - Quote 
 
 REMNANCY 1 wrote:You actually have to aim and not rely on an incomplete and broken system to save you what a concept 
 But that's not how it performs in game. If I am tracking someone moving perfectly inside my crosshairs by aiming, using the right analog stick, the /aiming/ stick, then every single one of my shots is going to miss. I have to aim with the left stick by strafing in the manner that they're running and then the bullets will go where I want them too.
 
 Rotate = bullets fly off wildly outside my reticle.
 
 Strafe = bullets fly perfectly straight.
 
 That is not a platform to make a good fps off of.
 | 
      
      
        |  Don Von Hulio
 Not Guilty
 EoN.
 
 252
 
 
      | Posted - 2013.05.08 00:57:00 -
          [24] - Quote 
 
 REMNANCY 1 wrote:XeroTheBigBoss wrote:Alaika Arbosa wrote:Sounds like they fixed strafing to me.
 +1 CCP
 Fixed strafe? How is strafe a exploit? It's an exploit by it's very nature the only reason it works is because the usual systems that cause movement limitations and movement penalties to aim and hip fire accuracy haven't been added yet and hit detection is lousy enough to be decreased by moving quickly 
 This. ^
 | 
      
      
        |  Happy Violentime
 OMFGZOMBIESRUN
 
 45
 
 
      | Posted - 2013.05.08 01:41:00 -
          [25] - Quote 
 
 REMNANCY 1 wrote:Happy Violentime wrote:REMNANCY 1 wrote:XeroTheBigBoss wrote:Fixed strafe? How is strafe a exploit? It's an exploit by it's very nature the only reason it works is because the usual systems that cause movement limitations and movement penalties to aim and hip fire accuracy haven't been added yet and hit detection is lousy enough to be decreased by moving quickly LOL strafing is an exploit??? ha ha ha.. OMG! moving left and right whilst firing a gun is an exploit? really??? I mean like, REALLY? Quick scoping in COD isn't difficult either but we all know its exploiting a broken system cheating is rarely difficult to use in game  
 Sorry, i asked you about your 'strafing' being an exploit comment, I didn't ask you about COD or quickscoping or anything else - so again, please, how do you consider a basic mechanic and technique of FPS games where a player moves their character side to side an exploit?
 
 Seriously mate, don't post on the forum again, CCP (and the rest of us) do not need your input.
 | 
      
        |  |  | 
      
      
        | Pages: 1  :: [one page] |