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Iron Wolf Saber
BetaMax. CRONOS.
3926
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Posted - 2013.05.07 00:24:00 -
[1] - Quote
1. HMG I already have on my red list of something to verify and research, just right now game is still downloading but from the looks of it based on scenario based feedback the gun has really fallen out of favor or need in an environment containing every other weapon just about.
Right now there are couple solutions on the table that are being looked into and maybe considered. A number tweak is most preferable over adding in a new skill at the moment. Maybe tweaking the function of holding down the trigger or something there are quite a few paths to go down on fixing this. Just remember CCP makes the final decision to fix this or not or how they fix it.
2. As for speed I haven't had a chance on this build yet to see how it all works out, it was really odd in fanfest but nearly unnoticeable had if it been changed at all. I am going to have a hard time scrubbing up chomosome stats but if you can find a place where I can get the old movement speed stats I'll be happy to use it in my research. Overall we're moving amazing fast for most people but the map size is massive in comparison to shooters like halo or call of duty so it feels that not a whole lot of ground is covered.
As for fix a generic buff will be required as you suggested possibly balanced out properly.
3. I will ask nicely not to bring lore or IRL into the argument, as I can nearly counter with just as much lore or IRL. With that Lore/IRL removed it does seem possible based on some complaints that the AR managed to get over-nerfed vs every other weapon's who's range was also reduced. This will take hands on experience to actually see if the AR still fits in the entire puzzle of things. Overall in my experience at the fanfest, the AR was freakishly brutal against everything netting me 17-0 in one match of the tournament. Which begs myself the question WTF happened.
Additionally the other thing is also get the AR renamed as its not a real AR in the its use, this would break some player perceptions over it. Overall as usual there are plenty of ways to skin the cat if it needs to be fixed.
I thank you for your feedback, it has been most helpful, and I'll add the speed issue to the list of things to explore. |
Iron Wolf Saber
BetaMax. CRONOS.
3926
|
Posted - 2013.05.07 00:26:00 -
[2] - Quote
Beast Beastlington wrote:There's surely more than enough data after this much beta testing for them to get the balances as close to right as possible.
If there isn't, well ****, it'll probably always be ebbing and flowing in one direction or another.
True you guys are generating bug reports, graphs, numbers, data, and the sorts its going to help CCP immensely over the fan fest build in identifying the more easily missed balance concerns. |
Iron Wolf Saber
BetaMax. CRONOS.
3932
|
Posted - 2013.05.07 00:39:00 -
[3] - Quote
Kiro Justice wrote:Iron Wolf Saber wrote:1. HMG I already have on my red list of something to verify and research, just right now game is still downloading but from the looks of it based on scenario based feedback the gun has really fallen out of favor or need in an environment containing every other weapon just about.
Right now there are couple solutions on the table that are being looked into and maybe considered. A number tweak is most preferable over adding in a new skill at the moment. Maybe tweaking the function of holding down the trigger or something there are quite a few paths to go down on fixing this. Just remember CCP makes the final decision to fix this or not or how they fix it.
2. As for speed I haven't had a chance on this build yet to see how it all works out, it was really odd in fanfest but nearly unnoticeable had if it been changed at all. I am going to have a hard time scrubbing up chomosome stats but if you can find a place where I can get the old movement speed stats I'll be happy to use it in my research. Overall we're moving amazing fast for most people but the map size is massive in comparison to shooters like halo or call of duty so it feels that not a whole lot of ground is covered.
As for fix a generic buff will be required as you suggested possibly balanced out properly.
3. I will ask nicely not to bring lore or IRL into the argument, as I can nearly counter with just as much lore or IRL. With that Lore/IRL removed it does seem possible based on some complaints that the AR managed to get over-nerfed vs every other weapon's who's range was also reduced. This will take hands on experience to actually see if the AR still fits in the entire puzzle of things. Overall in my experience at the fanfest, the AR was freakishly brutal against everything netting me 17-0 in one match of the tournament. Which begs myself the question WTF happened.
Additionally the other thing is also get the AR renamed as its not a real AR in the its use, this would break some player perceptions over it. Overall as usual there are plenty of ways to skin the cat if it needs to be fixed.
I thank you for your feedback, it has been most helpful, and I'll add the speed issue to the list of things to explore. I wouldn't call it an argument. I didn't really think I would get your attention. >.> But... HA! 1/3 Issues explored! It ain't bad!
Actually the other two where already on it form my forum warrioring today so all your concerns are on my list right now. |
Iron Wolf Saber
BetaMax. CRONOS.
3932
|
Posted - 2013.05.07 00:41:00 -
[4] - Quote
Beast Beastlington wrote:Oh, they care alright...they want to make lots and lots of cash.
I honestly don't think we'll see a viable version of Dust until it hits more powerful hardware. It's too ambitious for the PS3. The creaking game engine will attest to that.
This build is serviceable. It's still way short of being a top class shooter but it's much more playable than the last build.
There might be a ton of imbalances and so on but I think that's to be expected at this point.
1 CCP is a company
2 CCP is not EA
3. CCP has crazy ideas and dreams and would like to accomplish them so having good foundations or fixing them constantly is part of the agenda.
4. EA has been trying to destroy CCP for a long while now after the last insult. |
Iron Wolf Saber
BetaMax. CRONOS.
3935
|
Posted - 2013.05.07 01:20:00 -
[5] - Quote
Sev Alcatraz wrote:As much as i would love to see weapons in dust scaled of real life things its impossible... The gallente AR is plasma based, it super heats plasma and uses a containment field to project it, there fore it is only as good as the containment field that houses the plasma charge which is only good for about 50 to 60 meters before the plasma cools and dissipates.
The gausse rifle and the caldari sniper rifle would be the most OP weapons in this game as electro magnets are only limited to the amount if energy you can jam through them
You just cant compare real world weapons to dust as we dont have a definitive understanding of how they work
If if followed physics the gallente ar would have a range of about 3 feet and thats pushing it Also if we had plasma based weapons today you would probably die if you shot it
Good thing Dropsuits and Enhanced Clone tech allows the user such abuses! Nobody else seems to have personalized shields not even other non clone tech vehicles. |
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