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Ted Nugget
SVER True Blood Unclaimed.
86
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Posted - 2013.05.06 09:11:00 -
[1] - Quote
It is wrong to put these tanks in the game and people with no SP in vehicle command or HAV skills can just jump into it. At least you could have made them spend the sp on something like the rest of us who grind out for it. BS |
Ted Nugget
SVER True Blood Unclaimed.
86
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Posted - 2013.05.06 09:16:00 -
[2] - Quote
I haven't bought a tank in months... i just think its bs to just let people get in the tanks who dont have sp for vehicle command.. can just solely put sp into the turrets |
Ted Nugget
SVER True Blood Unclaimed.
86
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Posted - 2013.05.06 09:17:00 -
[3] - Quote
Chunky Munkey wrote:I was concerned about this when I first saw them on the market, however the first match after that, I was able to destroy three of them in one match, because they were terribly fitted.
Basically: these tanks might not need skill points, but they still need skill.
only skill they need is the fitting and turret... not the skills for actually sitting in the tank |
Ted Nugget
SVER True Blood Unclaimed.
86
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Posted - 2013.05.06 09:19:00 -
[4] - Quote
i could have waited and built the same tanks i can build now and have 2 mil sp put somewhere else(not exactly sure how much sp it takes) |
Ted Nugget
SVER True Blood Unclaimed.
86
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Posted - 2013.05.06 09:25:00 -
[5] - Quote
HOMMANDO wrote:I don't think it's a big deal because anyone who has actually skilled into tanks is going to have the edge in a straight up fight. You should have better modules + the damage bonuses from your turret skills.
once again... you can have those same bonuses and the extra sp that you didnt have to waste to sit in the tank or be able to call it in |
Ted Nugget
SVER True Blood Unclaimed.
86
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Posted - 2013.05.06 09:27:00 -
[6] - Quote
with that sp that you didnt have to spend in VC and HAV all you gotta do is dump it into the turret.. most of the players will have almost all the skills from playin infantry for the fittings |
Ted Nugget
SVER True Blood Unclaimed.
86
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Posted - 2013.05.06 09:36:00 -
[7] - Quote
Cosgar wrote:Ted Nugget wrote:with that sp that you didnt have to spend in VC and HAV all you gotta do is dump it into the turret.. most of the players will have almost all the skills from playin infantry for the fittings Meh, they're just as bad as the AUR proto suits. Unless they have more money than sense, they're not going to have enough experience to pilot that HAV correctly just like protoscrubs don't know how to use that suit correctly. Player Skill > SP Skill
a proto rail gun is a proto rail gun regardless the player skill |
Ted Nugget
SVER True Blood Unclaimed.
86
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Posted - 2013.05.06 09:37:00 -
[8] - Quote
Takahiro Kashuken wrote:Vehicle and infantry skills are split up
Doesnt matter now if they buy that tank they will be ******* useless in it
they weren't split up before... i spec'd into tanks and when i was done i could use all infantry modules
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Ted Nugget
SVER True Blood Unclaimed.
86
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Posted - 2013.05.06 09:38:00 -
[9] - Quote
HOMMANDO wrote:Unlike EVE, there is only one way to obtain AURUM in DUST. In order to keep that extra bit of SP they dumped into tank specific modules useful, they will have to pay real money. If they stop purchasing AURUM, then they will be stuck with useless skills until they dump SP into tanks, which will put them and you on the same level.
I know it gives them a temporary advantage, but I don't think it's a game breaking advantage.
i just disagree with it.. not everyone can just go get aurum |
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