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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Anoko Destrolock
DUST University Ivy League
0
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Posted - 2013.05.06 01:37:00 -
[1] - Quote
"Sentinel Suit Bonus: 5% reduction to weapon feedback damage per level"
wtf does that mean? weapon feedback dmg? whats that? like if i shoot myself in the foot? |
Scramble Scrub
Osmon Surveillance Caldari State
128
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Posted - 2013.05.06 01:41:00 -
[2] - Quote
Its damage you would receive from overheating a weapon. |
WyrmHero1945
Greatness Achieved Through Training EoN.
185
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Posted - 2013.05.06 01:41:00 -
[3] - Quote
Like when the laser rifle overheats and burns you. |
Logi Bro
Greatness Achieved Through Training EoN.
1380
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Posted - 2013.05.06 01:46:00 -
[4] - Quote
Webster's Dictionary defines "weapon feedback" as, "completely useless, filler space, for lack of imagination on CCP's part to give useful racial bonuses to the Sentinel class."
Or something like that. |
Boomer Dues Mortis
D3ath D3alers RISE of LEGION
73
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Posted - 2013.05.06 01:49:00 -
[5] - Quote
So it is a suit bonus that benefits idiots who can not manage their gun. This is a very bad choice on CCP's part and it just benefits scrubs. How about a HMG bonus or something actually useful ccp please? |
Kovak Therim
ZionTCD Unclaimed.
231
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Posted - 2013.05.06 01:55:00 -
[6] - Quote
Unless there will be a heavy weapon that is so powerful that it's overheat kills you coming the 14th, this "bonus" is stupid. |
Anoko Destrolock
DUST University Ivy League
0
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Posted - 2013.05.06 01:55:00 -
[7] - Quote
wtf.... could we possibly get a more useless bonus?
i dont even use weapons that can overheat.....
and.... there are only 2 heavy weapons and only 1 can overheat >..>
i cant believe this.....
just another reason to play assault like the other 95% of ppl...
Why not just remove heavys from the game instead of making everything about them terrible and/or not implemented (like the suits we wont have) |
Anoko Destrolock
DUST University Ivy League
0
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Posted - 2013.05.06 02:01:00 -
[8] - Quote
*Mashes fire button on HMG* *HMG lead wind blows 425 rounds* OMG IM ON FIRE HELP! Pro heavy says, "Shoulda spent 10 million SP to get 5/5 sentinel and then you can be noob and mash your fire button like your at the carnival playing smash the gophers."
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Kovak Therim
ZionTCD Unclaimed.
231
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Posted - 2013.05.06 02:02:00 -
[9] - Quote
Considering that there won't be another SP refund for players forced into the Amarr suit yet again, I will be moving on to the medium frames and trying to find a new role. Maybe logi, you know, something that might actually help our team. I might look at heavy frames again down the road, once CCP finally gets around the heavy frames for the other races. |
Another Heavy SOB
TRUE TEA BAGGERS Orion Empire
56
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Posted - 2013.05.06 02:05:00 -
[10] - Quote
Logi Bro wrote:Webster's Dictionary defines "weapon feedback" as, "completely useless, filler space, for lack of imagination on CCP's part to give useful racial bonuses to the Sentinel class."
Or something like that.
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Boomer Dues Mortis
D3ath D3alers RISE of LEGION
73
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Posted - 2013.05.06 02:06:00 -
[11] - Quote
Correct me if I am wrong but the laser is the only gun that hurts you when you overheat it, so why is the heavy suit getting stuff for lasers and not hmg's? It honestly makes no sense. CCP can you please comment on this, I would like to know the reason for choosing this buff and if it does what we think it does and you take less damage from overheating lasers. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
8
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Posted - 2013.05.06 02:06:00 -
[12] - Quote
Overheating the hmg dosent even damage you so theres no point |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
148
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Posted - 2013.05.06 02:24:00 -
[13] - Quote
If you believe this is a useless bonus, then I shamelessly ask that you support this thread
https://forums.dust514.com/default.aspx?g=posts&t=72037&find=unread |
Faquira Bleuetta
Rebelles A Quebec Orion Empire
8
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Posted - 2013.05.06 02:56:00 -
[14] - Quote
the weapon feedback skill is a skill that make people to write post on the Feedback channel and beg cpp to unerf the hmg ,tank,scout, i think the only way to convince them to do it is by rubbing the dev ass with some bacon.
https://www.youtube.com/watch?v=wSReSGe200A |
Himiko Kuronaga
SyNergy Gaming EoN.
269
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Posted - 2013.05.06 03:02:00 -
[15] - Quote
Weapon feedback damage is when you miss several times in a row and TERA starts calling you names over the Tacnet.
You can gain an additional 5% reduction per level from the skillbook "Class Clown".
Be aware that this skill is somewhat glitched at the moment so there is a small chance your corpse will start blaring Rodney Dangerfield jokes when someone revives you. |
Eisen Sonnet
S.e.V.e.N. Gentlemen's Agreement
3
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Posted - 2013.05.06 03:17:00 -
[16] - Quote
This bonus might have made sense if we had like, giant laser HMG's or something. |
DJINN Marauder
Hellstorm Inc League of Infamy
520
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Posted - 2013.05.06 03:21:00 -
[17] - Quote
You'd think the heavies would get the inherent 1+ armor repair per level...
However I would like to get 5% resistance to all dmg for the suit bonus. That'd actually be helpful. |
Faquira Bleuetta
Rebelles A Quebec Orion Empire
8
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Posted - 2013.05.06 03:27:00 -
[18] - Quote
DJINN Marauder wrote:You'd think the heavies would get the inherent 1+ armor repair per level...
However I would like to get 5% resistance to all dmg for the suit bonus. That'd actually be helpful.
OMG they 'll be OP much |
Tiberion Deci
Subdreddit Test Alliance Please Ignore
92
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Posted - 2013.05.06 03:41:00 -
[19] - Quote
Anoko Destrolock wrote:"Sentinel Suit Bonus: 5% reduction to weapon feedback damage per level"
wtf does that mean? weapon feedback dmg? whats that? like if i shoot myself in the foot?
It means our suit bonus is a waste of a suit bonus.
DJINN Marauder wrote:You'd think the heavies would get the inherent 1+ armor repair per level...
However I would like to get 5% resistance to all dmg for the suit bonus. That'd actually be helpful.
That would be ****. I've been pining for some kind of class-specific modules where heavies could get armor hardeners or inherent armor resistance or something. That would be sweet. |
Llan Heindell
One-Armed Bandits Atrocitas
47
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Posted - 2013.05.06 05:09:00 -
[20] - Quote
I don't know, but I'm pretty sure the heavy amarr weapon will overheat and cause a LOT of damage to the user. I imagine it's a good thing. Anyways, it seems a little bit weak for a Heavy bonus imo. 2% damage resistance from 2 types of damage per level would be WAY better.
Llan Heindell. |
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Another Heavy SOB
TRUE TEA BAGGERS Orion Empire
56
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Posted - 2013.05.06 06:08:00 -
[21] - Quote
Llan Heindell wrote:I don't know, but I'm pretty sure the heavy amarr weapon will overheat and cause a LOT of damage to the user. I imagine it's a good thing. Anyways, it seems a little bit weak for a Heavy bonus imo. 2% damage resistance from 2 types of damage per level would be WAY better.
Llan Heindell.
Yeah that would really make sense....Short of the barrels getting so hot they literally come apart sending shrapnel everywhere an overheated HMG would not injure the operator. Much less someone wearing an armored suit.
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Altina McAlterson
Not Guilty EoN.
507
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Posted - 2013.05.06 06:12:00 -
[22] - Quote
An overheating laser rifle has killed me a couple of times when I was wearing an assault suit because I was also getting shot in the face while firing it. A think a 5% bonus to Bird Flu Resistance is the only way they could make it more useless of a bonus. |
Chunky Munkey
Amarr Templars Amarr Empire
412
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Posted - 2013.05.06 09:39:00 -
[23] - Quote
-5% Explosive damage per level, would have been perfect. But CCP doesn't work like that. |
Garrett Blacknova
Codex Troopers
2712
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Posted - 2013.05.06 10:50:00 -
[24] - Quote
I think a 1 or 2% non-specific damage resistance bonus would be good, personally.
Feedback damage? Not really worth it at the moment, although it might be one of those "it'll be amazing later" moments.
Laser Cannon, coming SOONGäó? |
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