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Protoman Is God
Red and Silver Hand Amarr Empire
115
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Posted - 2013.05.04 16:37:00 -
[1] - Quote
CCP needs to uncap the SP and let people actually grind out some of these skills. Boosters will actually be Boosters and reduce the time in which it takes to grind versus paying to raise the cap and gain a paid advantage over players. |
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Veiny Throbbing Joystick
Intara Direct Action Caldari State
55
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Posted - 2013.05.04 16:38:00 -
[2] - Quote
+1
less caps the better |
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Paran Tadec
Imperfects Negative-Feedback
1015
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Posted - 2013.05.04 16:38:00 -
[3] - Quote
Protoman Is God wrote:CCP needs to uncap the SP and let people actually grind out some of these skills. Boosters will actually be Boosters and reduce the time in which it takes to grind versus paying to raise the cap and gain a paid advantage over players.
I am Paran Tadec, and I endorse this message. |
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DUST Fiend
OSG Planetary Operations Covert Intervention
2801
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Posted - 2013.05.04 16:38:00 -
[4] - Quote
If you're going to go in any extreme, make it 100% passive. |
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IRuby Heart
DIOS EX.
637
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Posted - 2013.05.04 16:39:00 -
[5] - Quote
Remove cap? No way in hell is that a good idea.
Raise Cap? I can see this being a reasonable idea, within certain limits. |
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Paran Tadec
Imperfects Negative-Feedback
1015
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Posted - 2013.05.04 16:40:00 -
[6] - Quote
DUST Fiend wrote:If you're going to go in any extreme, make it 100% passive.
No, its needs to be uncapped or capped with roll over. Otherwise new players are gonna be stuck far far behind. I've watched new players try the game out first hand and get frustrated after 2 matches and give up on the game.
Dust is dying. |
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Knight SoIaire
Better Hide R Die
240
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Posted - 2013.05.04 16:42:00 -
[7] - Quote
Maybe Newbies shouldn't have caps until they reach 5mil SP. |
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Bendtner92
Imperfects Negative-Feedback
524
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Posted - 2013.05.04 16:42:00 -
[8] - Quote
Protoman Is God wrote:CCP needs to uncap the SP and let people actually grind out some of these skills. Boosters will actually be Boosters and reduce the time in which it takes to grind versus paying to raise the cap and gain a paid advantage over players. Agreed. |
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Protoman Is God
Red and Silver Hand Amarr Empire
119
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Posted - 2013.05.04 16:42:00 -
[9] - Quote
IRuby Heart wrote:Remove cap? No way in hell is that a good idea.
Raise Cap? I can see this being a reasonable idea, within certain limits.
You're just an Open Beta carebear who will probably end up in a PVE guild anyways. Your opinion doesn't matter.
Uncapping the SP is the only way to deal with the current SP sink. |
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Funkmaster Whale
Subdreddit Test Alliance Please Ignore
0
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Posted - 2013.05.04 16:43:00 -
[10] - Quote
While caps can be frustrating because it essentially makes half the week a waiting game, what you suggest would allow people to grind their specializations in a week's time. Not only that, no cap would exacerbate the AFK issue even more, as people would just AFK 24/7 until they got all their skills maxed out. The cap right now is put in place to prolong the life of the game which is great. I don't think anyone wants to see teams with full proto running around because they happened to have more time to play/be AFK. |
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mollerz
s1ck3r Corp
174
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Posted - 2013.05.04 16:45:00 -
[11] - Quote
Lol.. I swear dust is socialists vs libertarians.
they should just do away with all this gallante minmatar amarr bs :) |
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Arkena Wyrnspire
Turalyon Plus
149
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Posted - 2013.05.04 16:45:00 -
[12] - Quote
Rollover cap will help with this. But what the hell? You just want no-lifers like yourselves to be miles beyond anything anyone else can field. |
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The Robot Devil
BetaMax. CRONOS.
174
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Posted - 2013.05.04 16:46:00 -
[13] - Quote
Protoman Is God wrote:CCP needs to uncap the SP and let people actually grind out some of these skills. Boosters will actually be Boosters and reduce the time in which it takes to grind versus paying to raise the cap and gain a paid advantage over players.
no no no no no no
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Protoman Is God
Red and Silver Hand Amarr Empire
119
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Posted - 2013.05.04 16:48:00 -
[14] - Quote
Funkmaster Whale wrote:While caps can be frustrating because it essentially makes half the week a waiting game, what you suggest would allow people to grind their specializations in a week's time. Not only that, no cap would exacerbate the AFK issue even more, as people would just AFK 24/7 until they got all their skills maxed out. The cap right now is put in place to prolong the life of the game which is great. I don't think anyone wants to see teams with full proto running around because they happened to have more time to play/be AFK.
Currently Active SP isn't active SP. I've explained it time after time again. It's ridiculous how people don't get it. DUST514 DOES NOT HAVE ACTIVE SP. Your not rewarded SP for your performance in battle. SP is passively rewarded for participation in battle. People currently have the SP to run full proto and continue to wipe the floor with players such as yourself come monday.
The Arms race has been over for months. A majority of the playerbase that wasn't able to stay ahead of the curve lost. Quit acting like a carebear, because people are going to beat up on you and take your stuff on the 14th. The cap has nothing to do with prolonging the life of the game. PC is what's going to give this game life. The faster people are able to skill up and participate the better. |
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NIIKIA
Namtar Elite Gallente Federation
1
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Posted - 2013.05.04 16:48:00 -
[15] - Quote
Funkmaster Whale wrote:While caps can be frustrating because it essentially makes half the week a waiting game, what you suggest would allow people to grind their specializations in a week's time. Not only that, no cap would exacerbate the AFK issue even more, as people would just AFK 24/7 until they got all their skills maxed out. The cap right now is put in place to prolong the life of the game which is great. I don't think anyone wants to see teams with full proto running around because they happened to have more time to play/be AFK. Have you looked at the huge sp sinks they made? I mean really looked its nuts nah man the **** aint right |
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Rei Shepard
Spectre II
182
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Posted - 2013.05.04 16:50:00 -
[16] - Quote
Paran Tadec wrote:DUST Fiend wrote:If you're going to go in any extreme, make it 100% passive. No, its needs to be uncapped or capped with roll over. Otherwise new players are gonna be stuck far far behind. I've watched new players try the game out first hand and get frustrated after 2 matches and give up on the game. Dust is dying.
And having a rollover cap is gonna make that new guy stay, he will just last the same 2 and quit before he even gets to his first cap...
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Knight SoIaire
Better Hide R Die
240
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Posted - 2013.05.04 16:50:00 -
[17] - Quote
Increase cap to 250k - 300k with rollover.
Or else this grind is just going to get worse. |
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HowDidThatTaste
Imperfects Negative-Feedback
2398
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Posted - 2013.05.04 16:51:00 -
[18] - Quote
100% agree release the cap! |
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IRuby Heart
DIOS EX.
643
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Posted - 2013.05.04 16:52:00 -
[19] - Quote
Protoman Is God wrote:IRuby Heart wrote:Remove cap? No way in hell is that a good idea.
Raise Cap? I can see this being a reasonable idea, within certain limits. You're just an Open Beta carebear who will probably end up in a PVE guild anyways. Your opinion doesn't matter. Uncapping the SP is the only way to deal with the current SP sink.
Your just a teenage kid that talks to much for his own good, and plays too much for his given age. You don't know any better so I'll forgive your insolence just this once.
If you valued getting some real friends and leaving your moms basement over your Pubstacked KDR and SP addiction you'd understand why there is no reason to remove the Cap completely. |
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Cat Merc
BetaMax. CRONOS.
811
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Posted - 2013.05.04 16:54:00 -
[20] - Quote
500k with rollover. Considering the basic dropsuits are x6 and then you get x10 for the assault/logi/scout/sentinel suits, its going to be one hell of a grind. |
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Surt gods end
Demon Ronin
54
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Posted - 2013.05.04 16:54:00 -
[21] - Quote
A lot of FPS bring out short cuts to those that hate the grind. It's not like the "no lifers" can keep on leveling forever. Soon they will max out. So the noobs will catch up and max out too.
DUST needs to make up its mind as to what it damn is. FPS or MMO? Its wants to be both, but if it's going to use EVE as a template, then a lot of people are going to choose to just watch paint dry.
OH NO! EVERY ONE IN PROTO GEAR!! ....come on. ITS ONLY THEN THAT WE SEE WHO THE FLAVOR OF THE MONTH IS OR WHO"S ACTUALLY GREAT. Lets be honest the best of the best in FPS are not going to wast their time with dust. They don't have the patients for it. I know, cause I tried getting them into this game. lol
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low genius
The Sound Of Freedom Renegade Alliance
30
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Posted - 2013.05.04 16:58:00 -
[22] - Quote
Paran Tadec wrote:DUST Fiend wrote:If you're going to go in any extreme, make it 100% passive. No, its needs to be uncapped or capped with roll over. Otherwise new players are gonna be stuck far far behind. I've watched new players try the game out first hand and get frustrated after 2 matches and give up on the game. Dust is dying.
you should quit. |
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Sgt Buttscratch
G I A N T EoN.
14
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Posted - 2013.05.04 16:59:00 -
[23] - Quote
Caps aren't the end all, they stop the lifeless thinking they actually are someone.
But they need to raise it, I work 45hours a week, 3 kids blaw blaw blaw, capped last night |
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Protoman Is God
Red and Silver Hand Amarr Empire
126
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Posted - 2013.05.04 17:02:00 -
[24] - Quote
Currently Active SP isn't active SP. I've explained it time after time again. It's ridiculous how people don't get it. DUST514 DOES NOT HAVE ACTIVE SP. Your not rewarded SP for your performance in battle. SP is passively rewarded for participation in battle. People currently have the SP to run full proto and continue to wipe the floor with players such as yourself come monday.
The Arms race has been over for months. A majority of the playerbase that wasn't able to stay ahead of the curve lost. Quit acting like a carebear, because people are going to beat up on you and take your stuff on the 14th. The cap has nothing to do with prolonging the life of the game. PC is what's going to give this game life. The faster people are able to skill up and participate the better.
Caps only ensure that the current bad players who have SP keep an advantage over new players who could just be severely under leveled. I'm going to call a spade a spade and say the majority of the DUST population is terrible, and hide behind an SP cap, because they know it's the only thing that gives them an advantage over some of the newer players that are actually better than them.
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Takahiro Kashuken
Red Star. EoN.
412
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Posted - 2013.05.04 17:06:00 -
[25] - Quote
He wants to max everything out in a week
Nope
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Yay Adski
Imperfects Negative-Feedback
215
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Posted - 2013.05.04 17:06:00 -
[26] - Quote
Why do people care so much about how much time others play and how much SP they have. Stop worrying about what others are doing and focus on yourself, is that so difficult? I've capped twice in around 2 months and it doesn't bother me that others have capped every week or have 5 mill more SP than me. You play more you should be rewarded more, this game isn't good enough as it is to keep the masses playing all week. |
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DUST Fiend
OSG Planetary Operations Covert Intervention
2804
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Posted - 2013.05.04 17:09:00 -
[27] - Quote
EVE is about time.
The increase in time is a good thing.
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Arnold Sphinx
Planetary Response Organization
15
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Posted - 2013.05.04 17:09:00 -
[28] - Quote
Those who don't learn from history are doomed to repeat it. Ask around for the stories of Replication build. |
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Protoman Is God
Red and Silver Hand Amarr Empire
126
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Posted - 2013.05.04 17:10:00 -
[29] - Quote
Takahiro Kashuken wrote:He wants to max everything out in a week
Nope
This is an outdated argument. This might have worked back in january, but currently the top % of players have everything they need maxed out, and are working on their secondary specialization. Characters grow wider not taller in DUST. Eventually everybody catches up. |
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Takahiro Kashuken
Red Star. EoN.
413
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Posted - 2013.05.04 17:14:00 -
[30] - Quote
Protoman Is God wrote:Takahiro Kashuken wrote:He wants to max everything out in a week
Nope
This is an outdated argument. This might have worked back in january, but currently the top % of players have everything they need maxed out, and are working on their secondary specialization. Characters grow wider not taller in DUST. Eventually everybody catches up.
So then you want it to be passive?
I dont think you will like waiting for something level 5 which will take 3 weeks to get |
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Yay Adski
Imperfects Negative-Feedback
216
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Posted - 2013.05.04 17:15:00 -
[31] - Quote
DUST Fiend wrote:EVE is about time.
The increase in time is a good thing.
This isn't EVE though......oh and before you say well it's like eve hardy ha ha and should be all passive like eve, if that's the case then give us our suit HP back per tier or flatten the eve ships HP. |
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Protoman Is God
Red and Silver Hand Amarr Empire
126
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Posted - 2013.05.04 17:17:00 -
[32] - Quote
Takahiro Kashuken wrote:Protoman Is God wrote:Takahiro Kashuken wrote:He wants to max everything out in a week
Nope
This is an outdated argument. This might have worked back in january, but currently the top % of players have everything they need maxed out, and are working on their secondary specialization. Characters grow wider not taller in DUST. Eventually everybody catches up. So then you want it to be passive? I dont think you will like waiting for something level 5 which will take 3 weeks to get
I've always been advocating for an uncapped Active SP system based upon performance. Where people actually have to play well in order to get SP, but that wouldn't be fair to bad players now would it?  |
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Skipper Jones
ZionTCD Unclaimed.
32
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Posted - 2013.05.04 17:20:00 -
[33] - Quote
Nevermind |
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Roy Xkillerz
Red Star. EoN.
2
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Posted - 2013.05.04 17:20:00 -
[34] - Quote
With the increasement to reach certain suits. It seems reasonable that the weekly sp cap goes up to. Without cap would by very addicting lol. So I am for a increased cap to like 350 to 500k. |
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Takahiro Kashuken
Red Star. EoN.
414
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Posted - 2013.05.04 17:21:00 -
[35] - Quote
Protoman Is God wrote:Takahiro Kashuken wrote:Protoman Is God wrote:Takahiro Kashuken wrote:He wants to max everything out in a week
Nope
This is an outdated argument. This might have worked back in january, but currently the top % of players have everything they need maxed out, and are working on their secondary specialization. Characters grow wider not taller in DUST. Eventually everybody catches up. So then you want it to be passive? I dont think you will like waiting for something level 5 which will take 3 weeks to get I've always been advocating for an uncapped Active SP system based upon performance. Where people actually have to play well in order to get SP, but that wouldn't be fair to bad players now would it? 
So then you want to earn 3k SP if you get 3k WP in the match
Will take you longer to get stuff but i can cope with it |
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DUST Fiend
OSG Planetary Operations Covert Intervention
2804
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Posted - 2013.05.04 17:22:00 -
[36] - Quote
Yay Adski wrote:This isn't EVE though......oh and before you say well it's like eve hardy ha ha and should be all passive like eve, if that's the case then give us our suit HP back per tier or flatten the eve ships HP.
One universe.
One war.
Time is a crucial piece of the puzzle. |
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Crash Monster
Snipers Anonymous
122
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Posted - 2013.05.04 17:24:00 -
[37] - Quote
I suggest that CCPs purpose for the game is not for you to sit at the top of the SP heap.
It's about playing the game and progressing over time. Boo hoo, you'll have to work and actually wait a while to max out your character in the release version. Boo hoo.
Cry me a river you big babies. |
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Protoman Is God
Red and Silver Hand Amarr Empire
129
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Posted - 2013.05.04 17:33:00 -
[38] - Quote
Crash Monster wrote:I suggest that CCPs purpose for the game is not for you to sit at the top of the SP heap.
It's about playing the game and progressing over time. Boo hoo, you'll have to work and actually wait a while to max out your character in the release version. Boo hoo.
Cry me a river you big babies.
The game is about planetary conquest, and SP is a mean to an end. You'll be crying when I land on your district and take it from you for the fun of it. |
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Aighun
Zumari Force Projection Caldari State
810
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Posted - 2013.05.04 17:39:00 -
[39] - Quote
Protoman Is God wrote:Currently Active SP isn't active SP. I've explained it time after time again. It's ridiculous how people don't get it. DUST514 DOES NOT HAVE ACTIVE SP. Your not rewarded SP for your performance in battle. SP is passively rewarded for participation in battle. People currently have the SP to run full proto and continue to wipe the floor with players such as yourself come monday.
The Arms race has been over for months. A majority of the playerbase that wasn't able to stay ahead of the curve lost. Quit acting like a carebear, because people are going to beat up on you and take your stuff on the 14th. The cap has nothing to do with prolonging the life of the game. PC is what's going to give this game life. The faster people are able to skill up and participate the better.
Caps only ensure that the current bad players who have SP keep an advantage over new players who could just be severely under leveled. I'm going to call a spade a spade and say the majority of the DUST population is terrible, and hide behind an SP cap, because they know it's the only thing that gives them an advantage over some of the newer players that are actually better than them.
Removing the cap does not magically convert the so called active SP system to a true active SP system. Why do you continue to conflate removal of the cap with the fact that there is no active character progression in this game?
You have good insight but these confused attempts to hurl insults at other players while mixing up the issue of capping SP rewards with the fact that we don't actively gain any significant amount of SP isn't doing anyone any good.
There are 2 entirely distinct and separate concepts getting mashed together here. They really have nothing to do with each other. The questions we need to be asking are:
Should we have caps on SP gain?
Should we have true active SP gain?
These things need to be considered separately.
Anything that anyone has to say on caps has been beaten to death in the forums. It does not look like anyone that wants the cap removed is going to be able to make much progress on that front. I don't think the cap matters either way. To me it is not really a big deal. But I will say that If the arms race is over then someone has already won Dust 514 and it is too late to do anything about it. Removing the cap now won't change that.
However, the fact that we only have 2 kinds of passive skilling and no active skilling? Big f'n problem. It would benefit the game and all of the players if we were to have it out over active skilling here on the forums. Needs to happen.
So called active skilling needs to be taken out of the game entirely or changed so that you get SP based on war-points. But it needs to be done carefully and well. Whether or not there is a cap on true active skilling is a side issue. |
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Funkmaster Whale
Subdreddit Test Alliance Please Ignore
2
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Posted - 2013.05.04 21:06:00 -
[40] - Quote
Why does it seem like every thread is always derailed into a collection of personal attacks and name calling? You really think pathetic insults about living in mom's basement or calling each other scrubs and carebears or what have you gives any scrap of worthy contribution to the topic? Make a strong, concise argument to support your point and maybe people will care what you have to say.
It's little wonder the devs don't respond to these threads. |
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ladwar
Dead Six Initiative Lokun Listamenn
291
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Posted - 2013.05.04 21:31:00 -
[41] - Quote
Paran Tadec wrote:DUST Fiend wrote:If you're going to go in any extreme, make it 100% passive. No, its needs to be uncapped or capped with roll over. Otherwise new players are gonna be stuck far far behind. I've watched new players try the game out first hand and get frustrated after 2 matches and give up on the game. Dust is dying. so they never meet the cap and they quit so that is why you want to remove or rollover which would have no effect on them what so ever... who are you really interested in? |
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Sponglyboy Squaredoo
Not Guilty EoN.
6
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Posted - 2013.05.05 01:58:00 -
[42] - Quote
Protoman Is God wrote:CCP needs to uncap the SP and let people actually grind out some of these skills. Boosters will actually be Boosters and reduce the time in which it takes to grind versus paying to raise the cap and gain a paid advantage over players.
The cap is for the people who can't be on all the time. It keeps them from being left In the dust . |
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Buster Friently
Rosen Association
359
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Posted - 2013.05.05 02:05:00 -
[43] - Quote
No.
This has been debated to death, and I'm sorry, you no cappers are just wrong. |
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Sinned Deluvian
Algintal Core Gallente Federation
0
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Posted - 2013.05.05 03:22:00 -
[44] - Quote
I think the cap should remain. It would seem the cap is not there to help new players, but players who cannot be online all the time, like me. I play for 4-6 hours a week and without the cap it would be impossible for me to keep the pace with anyone else who plays for longer amounts of time. |
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