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Bojo The Mighty
Bojo's School of the Trades
1078
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Posted - 2013.05.04 13:26:00 -
[1] - Quote
You guys don't seem to understand.... Increase Throw Speed=Buff=Faster Placement Increase Activation Time=Nerf=Takes longer before RE's can be detonated Increase Number Carried=Buff=Can carry more RE's
It's not all buff, there's a nerf in there.
Parson Atreides wrote:I've noticed that people are starting to do the old "place a remote explosive down and detonate in the middle of a fight" to kill you again because they can't be bothered to actually try to kill you with any amount of skill. It's most notable on my heavy, where I can't always outrun the blast of the advanced/proto level REs (even after watching them place it right near me) before someone is able to set them off. Or Gear?
I see a proto suit coming there's no way my Militia Suit and exile are chopping out all the HP let alone standing up to his weapons, so laying an explosive solves my days when Protos want to rain on my parade..... |
Bojo The Mighty
Bojo's School of the Trades
1079
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Posted - 2013.05.04 20:48:00 -
[2] - Quote
Parson Atreides wrote:
Get better gear, run with a group, improve your gun game, etc. I very rarely use proto suits or weapons in pub matches, but it's still annoying when someone can avoid firing one shot at me and still kill me within a few seconds before I've done enough damage to kill them.
If they're increasing the activation time in Uprising, then I'm less concerned about this.
I am using militia for a reason...to cut costs....and my gun game has nothing to do when you are fighting a superior skilled player and decked out in proto gear when they're going to cut you like a buzz saw through warm butter.
I spot people's explosives quite frequently when I come across any, and I destroy them. It's a legitimate tactic to use a piece of equipment in game.
Also, why is it that you are basically telling me to improve my strategy (run in group- which I do mostly for the rec.) when a very simple strategy is proven effective? I lay a trap and some one simply falls for it, so that's a bad thing? I don't see your reasoning for the single shot analogy either. It consumes equipment in the process, it's no different from a grenade....
EDIT: It seems that you all made the assumption that this is how I deal with Proto suits vs. Militia all the time. It is not. Only when I have the RE's on demand on that fitting, and only in areas where a trap will be effective. |
Bojo The Mighty
Bojo's School of the Trades
1079
|
Posted - 2013.05.04 21:15:00 -
[3] - Quote
You surely must acknowledge the activation timer, right? It's not an instantaneous ready-to-go mini nuke, unless proto RE's are but I never skilled up past standard. You mention that the cons of militia gear is that it sucks and that is all but too clear to me, so I put a powerful weapon on a fitting to increase it's overall effectiveness.
Heavies have a con and that is their mobility, lack there of I mean. You chose to run a heavy, just as I chose to run militia, and you must take the cons just as I do. I deal with them by making tactical advantages. I'd expect you to do the same, you must respect the cons and make up for it in some way.
Secondly, when you're enemy is out of sight, that does not mean out of mind. For all you know, around that corner, he could have rallied a friend with a shotgun, waiting for you to turn that corner. No different from anything waiting to ambush you, whether it's explosive, shotguns, Forgeguns (too many times), etc. It is not an exploit to use REs in such a way, in fact it's very concept is based around it.
Fun? What you talkin bout willis! There's nothing fun about HAVs in my opinion, on either sides of it, but some people find it fun. What is fun, is of opinion.
BTW: Cooking a grenade and throwing it at your face is probably easier to accomplish in most situations than it is to place an immobile explosive and hope to god an enemy actually gets near it. Remote Explosives are all about Location! Location! Location!
It is of my philosophy that no tactic, no matter how low down I can consider it (redline sniping), is illegitimate. I frown upon Redline Sniping but CCP put the mechanics in place to allow it, so it is legitimate. I frown upon HAV spamming matches but since it can happen, purposefully on CCP's part, it's legitimate.
RE's, are not low down in my opinion. They are the strategists, weapon, for those who think ahead. |
Bojo The Mighty
Bojo's School of the Trades
1081
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Posted - 2013.05.05 01:02:00 -
[4] - Quote
Keyser Soze VerbalKint wrote:You guys realize it say an increase in the activation timer meaning a increasing time to prime
Increased throw speed, activation time and number of remote explosives that can be carried at once
Meaning you can throw them faster. the time to activation is increased(thus primer) meaning longer time to use NOT shorter, and number that can carried at once(since you could deploy and have 5 active at once, all this does is eliminate the need to use a nanohive after you chucked the 2-3 you could normally carry)
So can we not freak out over reading comprehension errors.
Bojo The Mighty wrote:You guys don't seem to understand.... Increase Throw Speed=Buff=Faster Placement Increase Activation Time=Nerf=Takes longer before RE's can be detonated Increase Number Carried=Buff=Can carry more RE's
It's not all buff, there's a nerf in there. They don't even know bro |
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