Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
copy left
The Wanderer Copy Left
108
|
Posted - 2013.05.04 07:02:00 -
[1] - Quote
I know some GREAT logis who arent in corps (me included) who can kill many people and service their team at the same time. If we got the homeless logi brothers (and sisters) together either a whole lot of good could come from it, or turds could be created if it goes south. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
420
|
Posted - 2013.05.04 07:04:00 -
[2] - Quote
With as versatile as the Minmatar Logi protosuits are, they can fill just about any role aside from anything requiring a heavy weapon. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
2
|
Posted - 2013.05.04 07:19:00 -
[3] - Quote
Actually, a logistical corp would be a force to be reckoned with. Once they declared a location theirs you'd be really hard pressed to get them out and logistic suits can use a practically any Light and Side weapon so they could fill any kind of role. I'd be scared to face such a corp. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2792
|
Posted - 2013.05.04 08:19:00 -
[4] - Quote
A logi corp without heavies makes no sense at all. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
79
|
Posted - 2013.05.04 08:25:00 -
[5] - Quote
DUST Fiend wrote:A logi corp without heavies makes no sense at all. lolheavies, just use the Caldari logis as your main infantry. Or Gallente if your scared of flux nades.
I kid you guys not, logis are damn near OP this build |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
423
|
Posted - 2013.05.04 08:28:00 -
[6] - Quote
NeoWraith Acedia wrote:I kid you guys not, logis are damn near OP this build Don't even give the Assaults any ideas on what to QQ about! |
copy left
The Wanderer Copy Left
108
|
Posted - 2013.05.04 08:37:00 -
[7] - Quote
Cosgar wrote:NeoWraith Acedia wrote:I kid you guys not, logis are damn near OP this build Don't even give the Assaults any ideas on what to QQ about! Ha assault characters will say logi's are OP next |
Gersh Raven beta
Subdreddit Test Alliance Please Ignore
118
|
Posted - 2013.05.04 08:40:00 -
[8] - Quote
NeoWraith Acedia wrote:DUST Fiend wrote:A logi corp without heavies makes no sense at all. lolheavies, just use the Caldari logis as your main infantry. Or Gallente if your scared of flux nades. No need for heavies, you'll just end up babysitting them all match. You may as well ditch most of your armor reppers as well, only need a few for the gallente armor tankers. I kid you guys not, logis are damn near OP this build
It could work.
Caldari proto Logi with max shield shields and mods will have 650 shields and 90 armour. That's a lot of HP to run around with. The Amarr one even gets a side arm. The Minmatar one can move at scout speeds and have 4equipment slots worth of explosives, mine and so one.
Lack of heavy AV could be tricky, but Swarms, plasma cannons, AV grenades and proxy mines would do the trick. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2793
|
Posted - 2013.05.04 08:47:00 -
[9] - Quote
I'm sorry, but the Amarr sentinal has 4 low slots. Max out all HP stats and armor plates, and put 4 proto armor plates on that monster. Get a couple of those guys with HMGs or whatever as your point guys.
If you have a ton of logi bros running around, you have wicked reps going on, not only with remote reppers, but with hives.
To not take advantage of such a massive wealth of HP when you're so clearly advantaged to do so makes 0 sense. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
71
|
Posted - 2013.05.04 08:54:00 -
[10] - Quote
I would not be surprised if they removed light weapons from the logi and forced them to stick with side arms unless the logi's have to spend more CPU and PG else where i don't think logi's will have much problem keeping up with assault players
|
|
Jotun Hiem
The Tritan Industries RISE of LEGION
571
|
Posted - 2013.05.04 09:24:00 -
[11] - Quote
DUST Fiend wrote:I'm sorry, but the Amarr sentinal has 4 low slots. Max out all HP stats and armor plates, and put 4 proto armor plates on that monster. Get a couple of those guys with HMGs or whatever as your point guys.
If you have a ton of logi bros running around, you have wicked reps going on, not only with remote reppers, but with hives.
To not take advantage of such a massive wealth of HP when you're so clearly advantaged to do so makes 0 sense. Proceed to move at the speed of molasses.
A 40% speed reduction will just make you and your logi buddies sniper bait. |
copy left
The Wanderer Copy Left
109
|
Posted - 2013.05.04 09:30:00 -
[12] - Quote
Syther Shadows wrote:I would not be surprised if they removed light weapons from the logi and forced them to stick with side arms unless the logi's have to spend more CPU and PG else where i don't think logi's will have much problem keeping up with assault players
I already have no problem keeping up with assault players (kill wise) but giving logis sidearms only would be the dumbest move ever. None of the side arms currently have enough range to scrtach their own back with |
DUST Fiend
OSG Planetary Operations Covert Intervention
2793
|
Posted - 2013.05.04 09:31:00 -
[13] - Quote
Jotun Hiem wrote:A 40% speed reduction will just make you and your logi buddies sniper bait.
LAVs and dropships exist for a reason. You don't need to be quick once you're at where you're needed |
J-Lewis
Edimmu Warfighters Gallente Federation
39
|
Posted - 2013.05.04 09:36:00 -
[14] - Quote
Jotun Hiem wrote:DUST Fiend wrote:I'm sorry, but the Amarr sentinal has 4 low slots. Max out all HP stats and armor plates, and put 4 proto armor plates on that monster. Get a couple of those guys with HMGs or whatever as your point guys.
If you have a ton of logi bros running around, you have wicked reps going on, not only with remote reppers, but with hives.
To not take advantage of such a massive wealth of HP when you're so clearly advantaged to do so makes 0 sense. Proceed to move at the speed of molasses. A 40% speed reduction will just make you and your logi buddies sniper bait.
Lol snipers. That particular heavy can survive 2 head shots from a 2 complex damage mod Thale's.
And logibros are much more able at avoiding sniper rounds. |
Natu Nobilis
Tronhadar Free Guard Minmatar Republic
173
|
Posted - 2013.05.04 09:40:00 -
[15] - Quote
Just like natural selection, everything that is homogeneous will perish easily to a single proper counter.
The more heterogen the composition of the team, better are the chances of survival against mutiple scenarios of hostility.
NO GROUP of a single class should resist battle. |
Repe Susi
Darkstar Mercs
369
|
Posted - 2013.05.04 10:15:00 -
[16] - Quote
DUST Fiend wrote:Jotun Hiem wrote:A 40% speed reduction will just make you and your logi buddies sniper bait. LAVs and dropships exist for a reason. You don't need to be quick once you're at where you're needed
Well, no. Mobility just is essential and once you're 40% slower you're like a sitting duck for snipers and everybody really.
|
Jack McReady
DUST University Ivy League
128
|
Posted - 2013.05.04 10:26:00 -
[17] - Quote
Jotun Hiem wrote:DUST Fiend wrote:I'm sorry, but the Amarr sentinal has 4 low slots. Max out all HP stats and armor plates, and put 4 proto armor plates on that monster. Get a couple of those guys with HMGs or whatever as your point guys.
If you have a ton of logi bros running around, you have wicked reps going on, not only with remote reppers, but with hives.
To not take advantage of such a massive wealth of HP when you're so clearly advantaged to do so makes 0 sense. Proceed to move at the speed of molasses. A 40% speed reduction will just make you and your logi buddies sniper bait. there will be plate with less health but no speed penatly. use those. |
|
|
|
Pages: 1 :: [one page] |