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Jotun Hiem
The Tritan Industries RISE of LEGION
571
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Posted - 2013.05.04 04:14:00 -
[1] - Quote
I agree with most of your points, but don't go messing with FoxFour.
He's one of the coolest devs on the team as far as I'm concerned. |
Jotun Hiem
The Tritan Industries RISE of LEGION
571
|
Posted - 2013.05.04 04:29:00 -
[2] - Quote
Chris F2112 wrote:What more information do you want? They already posted the patch notes, and they also promised a dev blog for tomorrow. CCP is giving out information, perhaps you are just impatient. More precise information would be a godsend. Saying you're tweaking a numerical value and then not saying how, why, or in what way is an easy way to make people freak.
This was something Blizzard did and still does very well. They tell you what they are changing, how they are changing it, and they give an exact description of the change. They tell you the damage change, the new % effectiveness of a buff, ect.
Ex1: Hamstring now slows target opponent's movement speed by 50%, up from 35%.
Ex2: Marines now have an armor of 0, down from 1.
(pulling numbers outta nowhere.)
CCP took one of the most finicky weapons in the game and said "we're lowering its stats." That's a good way to **** a bunch of people off, especially when the weapon is considered lackluster by the majority of the player community to begin with. It doesn't help that even reducing the HMG's damage by as little as two points would cost the weapon over 10% of its base damage. It's a sticky situation and CCP does not have a great track record when it comes to bringing weapons into line. |
Jotun Hiem
The Tritan Industries RISE of LEGION
571
|
Posted - 2013.05.04 06:48:00 -
[3] - Quote
Keyser Soze VerbalKint wrote:*snip* The problem with that part of your post where you describe the Heavy's strength...
The Heavy and the Heavy Machine Gun fail at all of those things.
Two guys will kill a Heavy just as dead as if he were a Scout. Logi or no Logi. One with cover that doesn't run out in front of the Heavy like an idiot will do the same thing.
Heavies have no mobility. They take the long way everywhere, they can't just dart into cover like literally everyone else can, and they can't avoid a grenade that has been cooked.
The Heavy machine Gun already has the third lowest range in the game, exceeding only SMGs and Shotguns, but the prime strength of both of those weapons is that they kill extremely quickly within their optimum ranges. A shotgun is just silly at close range (as it should be), and the SMG will tear through any suit if you're able to get a solid stream of ADS bullets onto your target (easily doable in almost every suit, sept the heavy because their turning in ADS is abysmal). The HMG won't kill much faster than the Assault Rifle, and even then you have to be in optimum range or else almost half of your bullets will straight up miss the target because the game says so.
I get to be the line? Hooray! I get to stand in front of the objectives! Almost all of which are open to some form of flanking or long range harassment, which is my exact weakness... yay.
Oh! But if I crouch and expend a quarter of my ammunition, I can actually hit things! Too bad that leaves my cranium out the open for almost everyone else to shoot at, especially since nearly all the light weapons have a longer effective range than the HMG does. It also forces me to be a stationary target. |
Jotun Hiem
The Tritan Industries RISE of LEGION
571
|
Posted - 2013.05.04 07:15:00 -
[4] - Quote
Keyser Soze VerbalKint wrote:Then play a different role because your job is to stay stationary, or you know use LAVs to overcome the mobility(perhaps G-slick needs to make a comeback and teach you all the art of murder taxi) (Hell dropships dropping heavies are even better)
Your job isnt to move from objective to objective (thats pub play noob stuff) In real competition you protect the objectives and guard the flanks. If you guys actaully played more organized matches against teams that do these things you'd learn but instead you duck them. Its okay blame the IMPS, i guess in our hiatus people had noone to challenge you all, forcing you to adapt or die.
Not to worry though we will be schooling the community soon enough in FW and PC when you see what a well oiled machine of 16 functioning as 1 looks like.
You didn't address a single point I made. Would you like to come back and try again?
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