slypie11
Planetary Response Organisation
249
|
Posted - 2013.05.04 02:14:00 -
[1] - Quote
Good ideas all around, except for the one about the AR.
1. We already have enough close range weapons that are MUCH better at their job, namely the SMG, HMG, shotgun, and nova knives. The AR would become a glorified SMG that is worse in its optimal range.
2. What about the breach? This was supposed to be the CQC AR. Would it be limited to 15m? 10? |
slypie11
Planetary Response Organisation
249
|
Posted - 2013.05.04 02:34:00 -
[2] - Quote
Dagger-Two wrote:Well when we talk about the shotgun, that is REALLY short range, like, point blank.
I disagree at the effectiveness of the SMG vs the plasma rifle at short range just due to experience (Ar seems to come out on top vs SMG most times for me at close range, regardless of which one I'm using). I also think that there should be many options available in terms of weapons and their effective range. Just because one weapon exists that is effective at a certain range, that doesn't mean there shouldn't be others as well. I'm not much on the numbers when it comes to these weapons, but I'm sure there could be enough tweaking done to make them both viable in their own ways, especially if the plasma rifle gets its range lowered and damage boosted (slightly).
And yeah, I don't see anything wrong with taking the breach down to, say, 30-40m range if the standard rifle is 50-60. Plasma bolt contains larger amount of plasma, and is more compressed, but as such the magnetic bottle containing it collapses faster (Rp reasoning behind the breach rifle, i guess). I don't know about you, but I destroy AR users with my standard SMG. Granted, it is on my sniper fit with 2 enhanced damage mods, but higher levels should be that good. Anyway, based on your reasoning behind the breach AR, what about the tac? Those deal massive amounts of damage and I think will be dealing more after uprising, but have huge range compared to the regular AR. |
slypie11
Planetary Response Organisation
250
|
Posted - 2013.05.04 12:22:00 -
[3] - Quote
Django Quik wrote:slypie11 wrote:I don't know about you, but I destroy AR users with my standard SMG. Granted, it is on my sniper fit with 2 enhanced damage mods, but higher levels should be that good. I too destroy occasionally destroy AR users with my SMG but I question your post on the highlighted. Are you fitting 2 enhanced sidearm damage mods to your sniper fit!? Or are you talking about having 2 enhanced light damage mods? Because light damage mods don't affect SMGs. OOOOOOOOOOOhhhh thats right. So yeah, I was using 2 enhanced light damage mods. Now I feel even better about myself. |