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Thread Statistics | Show CCP posts - 0 post(s) |
TiMeSpLiT--TeR
Planetary Response Organisation
364
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Posted - 2013.05.04 01:09:00 -
[1] - Quote
Are you referring the game mode the one that mcc needs to dock in? |
Logi Bro
Eyniletti Rangers Minmatar Republic
1301
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Posted - 2013.05.04 01:12:00 -
[2] - Quote
I THINK that it is just a renamed version of the Skirmish game mode that had only one objective. |
Icy Tiger
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
1384
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Posted - 2013.05.04 01:13:00 -
[3] - Quote
1 objective mode. Yes it seems crappy now but from game play the objective is on a bridge, which may be interesting. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3669
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Posted - 2013.05.04 01:13:00 -
[4] - Quote
1 objective Skirmish variant with no objective spawning. It is known. |
mollerz
s1ck3r Corp
179
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Posted - 2013.05.04 19:45:00 -
[5] - Quote
I'm looking forward to this game mode. They tend to have fierce firefights around the objective. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
722
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Posted - 2013.05.04 20:00:00 -
[6] - Quote
I think its a lie to call this a new game mode, its just a stupid variation. A new game mode means new objectives and win conditions, etc. not just getting rid of 3 of the objectives and slapping a new name on it. >:-( |
Nstomper
Storm Wind Strikeforce Caldari State
279
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Posted - 2013.05.04 20:05:00 -
[7] - Quote
J'Jor Da'Wg wrote:I think its a lie to call this a new game mode, its just a stupid variation. A new game mode means new objectives and win conditions, etc. not just getting rid of 3 of the objectives and slapping a new name on it. >:-( its king of the hill now |
Vaerana Myshtana
Bojo's School of the Trades
832
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Posted - 2013.05.04 20:10:00 -
[8] - Quote
Nstomper wrote:J'Jor Da'Wg wrote:I think its a lie to call this a new game mode, its just a stupid variation. A new game mode means new objectives and win conditions, etc. not just getting rid of 3 of the objectives and slapping a new name on it. >:-( its king of the hill now
It would be nice if it is not MCC-pwning game play though.
Maybe the objective controls loading systems that are packing resources onto ships.
Whichever team loads the most crap before time or clones run out wins.
Something like that would add some flavor. |
Nstomper
Storm Wind Strikeforce Caldari State
280
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Posted - 2013.05.04 20:12:00 -
[9] - Quote
Vaerana Myshtana wrote:Nstomper wrote:J'Jor Da'Wg wrote:I think its a lie to call this a new game mode, its just a stupid variation. A new game mode means new objectives and win conditions, etc. not just getting rid of 3 of the objectives and slapping a new name on it. >:-( its king of the hill now It would be nice if it is not MCC-pwning game play though. Maybe the objective controls loading systems that are packing resources onto ships. Whichever team loads the most crap before time or clones run out wins. Something like that would add some flavor. I like that idea you should make a thread in feed back / reuqest |
Gregor stormwalker
Seraphim Initiative. CRONOS.
6
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Posted - 2013.05.04 20:54:00 -
[10] - Quote
Vaerana Myshtana wrote:Nstomper wrote:J'Jor Da'Wg wrote:I think its a lie to call this a new game mode, its just a stupid variation. A new game mode means new objectives and win conditions, etc. not just getting rid of 3 of the objectives and slapping a new name on it. >:-( its king of the hill now It would be nice if it is not MCC-pwning game play though. Maybe the objective controls loading systems that are packing resources onto ships. Whichever team loads the most crap before time or clones run out wins. Something like that would add some flavor.
what about having the objective as a computer console that has to be hacked, there always needs to be a player actively hacking the console to make progress towards wining. It would play more like a tug of war. it could then be taken into PC as a type of attack that if successful knocks a districts infrastructure out for a day or two. it would cost less to launch and would be used as prep for a main attack or to split defenses.
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Scheneighnay McBob
Bojo's School of the Trades
1324
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Posted - 2013.05.04 21:11:00 -
[11] - Quote
I remember back to the old "skirmish: one and only" game mode, remote explosives will dominate. |
Nstomper
Storm Wind Strikeforce Caldari State
282
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Posted - 2013.05.04 21:15:00 -
[12] - Quote
Scheneighnay McBob wrote:I remember back to the old "skirmish: one and only" game mode, remote explosives will dominate. They were talking about bringing skirmish 1.0 back under a different name at fanfest but that is soonTM |
gbghg
L.O.T.I.S. RISE of LEGION
1378
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Posted - 2013.05.04 21:18:00 -
[13] - Quote
Nstomper wrote:J'Jor Da'Wg wrote:I think its a lie to call this a new game mode, its just a stupid variation. A new game mode means new objectives and win conditions, etc. not just getting rid of 3 of the objectives and slapping a new name on it. >:-( its king of the hill now Looks good to me, anyone who's played BF3 knows the intensity of some rush matches when there's one objective left and attackers are trying to defend it to let it detonate, and defenders are piling in en mass to try and stop it. Operation metro anyone? |
Vaerana Myshtana
Bojo's School of the Trades
847
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Posted - 2013.05.04 21:19:00 -
[14] - Quote
Gregor stormwalker wrote: what about having the objective as a computer console that has to be hacked, there always needs to be a player actively hacking the console to make progress towards wining. It would play more like a tug of war. it could then be taken into PC as a type of attack that if successful knocks a districts infrastructure out for a day or two. it would cost less to launch and would be used as prep for a main attack or to split defenses.
That could be cool. |
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