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NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
57
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Posted - 2013.05.03 22:40:00 -
[1] - Quote
How about instead of: * Sentinel Suit Bonus: 5% reduction to weapon feedback damage per level
We get: *Sentinel Suit Bonus: 10% reduction to Armor plate movement penalty per level
Ehh CCP? C'mon, you'd make us heavies very happy for once.
Yeah, I know, not going to happen |
Logi Bro
Eyniletti Rangers Minmatar Republic
1287
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Posted - 2013.05.03 22:43:00 -
[2] - Quote
I don't have a problem with this.
Personally, I wouldn't have a problem with a, "2% reduction to hand-held weapon damage received," per level bonus either. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1193
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Posted - 2013.05.03 22:48:00 -
[3] - Quote
If you overheat your HMG, you're dead. the length of time it takes to cool down...yeeeaaah. It's a useless bonus lol |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
57
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Posted - 2013.05.03 22:50:00 -
[4] - Quote
Lance 2ballzStrong wrote:If you overheat your HMG, you're dead. the length of time it takes to cool down...yeeeaaah. It's a useless bonus lol Pretty sure weapon feedback damage is just when the laser damages the user, I don't think it has an impact on HMGs
I think... |
Lance 2ballzStrong
SyNergy Gaming EoN.
1194
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Posted - 2013.05.03 22:58:00 -
[5] - Quote
NeoWraith Acedia wrote:Lance 2ballzStrong wrote:If you overheat your HMG, you're dead. the length of time it takes to cool down...yeeeaaah. It's a useless bonus lol Pretty sure weapon feedback damage is just when the laser damages the user, I don't think it has an impact on HMGs I think...
Weapon feedback is when a weapon overheats, the user takes damage.
I can be wrong, but I'm 99% sure that's what it means. |
Gelan Corbaine
BetaMax. CRONOS.
135
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Posted - 2013.05.03 23:01:00 -
[6] - Quote
Maybe they'll implement a heavy laser or something ..... |
Alldin Kan
Imperfects Negative-Feedback
188
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Posted - 2013.05.03 23:05:00 -
[7] - Quote
Either add 3% splash damage resistance per level or 5% efficiency of armor plate modules. Keep in mind that CCP is working on new plate types for dropsuits, one of them having no movement penalty. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
58
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Posted - 2013.05.03 23:06:00 -
[8] - Quote
Lance 2ballzStrong wrote:NeoWraith Acedia wrote:Lance 2ballzStrong wrote:If you overheat your HMG, you're dead. the length of time it takes to cool down...yeeeaaah. It's a useless bonus lol Pretty sure weapon feedback damage is just when the laser damages the user, I don't think it has an impact on HMGs I think... Weapon feedback is when a weapon overheats, the user takes damage. I can be wrong, but I'm 99% sure that's what it means. I have overheated the HMG, I don't think you take damage from it, not that it matters, since you'd be dead anyway |
Boomer Dues Mortis
D3ath D3alers RISE of LEGION
66
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Posted - 2013.05.03 23:13:00 -
[9] - Quote
Yes please change this bonus it is completely useless to heavy hmg's. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1199
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Posted - 2013.05.03 23:20:00 -
[10] - Quote
NeoWraith Acedia wrote:Lance 2ballzStrong wrote:NeoWraith Acedia wrote:Lance 2ballzStrong wrote:If you overheat your HMG, you're dead. the length of time it takes to cool down...yeeeaaah. It's a useless bonus lol Pretty sure weapon feedback damage is just when the laser damages the user, I don't think it has an impact on HMGs I think... Weapon feedback is when a weapon overheats, the user takes damage. I can be wrong, but I'm 99% sure that's what it means. I have overheated the HMG, I don't think you take damage from it, not that it matters, since you'd be dead anyway
They might have changed that. |
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NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
59
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Posted - 2013.05.03 23:26:00 -
[11] - Quote
Lance 2ballzStrong wrote: They might have changed that.
Those fiends! |
Boomer Dues Mortis
D3ath D3alers RISE of LEGION
66
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Posted - 2013.05.03 23:31:00 -
[12] - Quote
SO lets say they did change it why the hell are CCP benefiting idiots who overheat their HMG, I overheat my gun maybe once in a week. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
67
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Posted - 2013.05.04 03:05:00 -
[13] - Quote
Boomer Dues Mortis wrote:SO lets say they did change it why the hell are CCP benefiting idiots who overheat their HMG, I overheat my gun maybe once in a week. I know right, the only time I ever over heat an HMG is when I do it on purpose while screwing around.
CCP, Is it too much to ask for a bonus that's actually useful? |
WyrmHero1945
Greatness Achieved Through Training EoN.
174
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Posted - 2013.05.04 03:27:00 -
[14] - Quote
Should be something like reduced CPU/PG cost of heavy weapons. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
68
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Posted - 2013.05.04 03:29:00 -
[15] - Quote
WyrmHero1945 wrote:Should be something like reduced CPU/PG cost of heavy weapons. lol "heavy weapons"
Might as well use an AR. It's okay Wyrm, I know you meant no offense. |
Jotun Hiem
The Tritan Industries RISE of LEGION
571
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Posted - 2013.05.04 03:29:00 -
[16] - Quote
Lance 2ballzStrong wrote:NeoWraith Acedia wrote:Lance 2ballzStrong wrote:If you overheat your HMG, you're dead. the length of time it takes to cool down...yeeeaaah. It's a useless bonus lol Pretty sure weapon feedback damage is just when the laser damages the user, I don't think it has an impact on HMGs I think... Weapon feedback is when a weapon overheats, the user takes damage. I can be wrong, but I'm 99% sure that's what it means. You're correct.
The thing is, the HMG doesn't deal damage when it overheats, which means that this bonus is basically useless for any heavy weapon on the market right now.
I have a feeling that this is a bonus for something the devs plan to implement at some point in the near future. |
Marston VC
SVER True Blood Unclaimed.
179
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Posted - 2013.05.04 03:31:00 -
[17] - Quote
NeoWraith Acedia wrote:How about instead of: * Sentinel Suit Bonus: 5% reduction to weapon feedback damage per level We get: *Sentinel Suit Bonus: 10% reduction to Armor plate movement penalty per level Ehh CCP? C'mon, you'd make us heavies very happy for once. Yeah, I know, not going to happen
I think the usefulness of the bonus they already have depends a lot on the damage the feedback does at overheat. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3672
|
Posted - 2013.05.04 03:32:00 -
[18] - Quote
The current bonus is pretty dumb considering none of the current heavy weapons have feedback damage. Even for weapons with feedback damage, its a useless bonus for those who aren't terrible at managing heat buildup. |
Coleman Gray
GunFall Mobilization Covert Intervention
220
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Posted - 2013.05.04 06:27:00 -
[19] - Quote
It's an Amarr suit so we should take it as a hint from CCP saying "HEAVIES! YOUR GETTING NEW CONTENT!" |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
79
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Posted - 2013.05.04 08:21:00 -
[20] - Quote
Coleman Gray wrote:It's an Amarr suit so we should take it as a hint from CCP saying "HEAVIES! YOUR GETTING NEW CONTENT!" I'm talking about the "sentinel bonus", the one that applies to all racial "sentinel" variants. The Amarr bonus is a faster reload speed for heavy weapons. |
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Patoman Radiant
ZionTCD Unclaimed.
90
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Posted - 2013.05.06 02:41:00 -
[21] - Quote
supported, bonuses should be usefull. This is vaugly usefull to just a few people overheating guns, which if you do cause you to die because you are not able to shoot back for forever.
Does overheating cause any damage? I never seen anything like plasma guns in 40k in this game. If you ever overheat a weapon regularly and rely on this skill you are a noob.
logis get a bonus to personal armor repair rate, that helps literally everything.
Something like damage bonus to heavy weapons would defiantly be useful |
Zero Harpuia
WarRavens Orion Empire
430
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Posted - 2013.05.06 02:49:00 -
[22] - Quote
I support this as well. Unless there is a Heavy weapon being added that does self damage on overheat, no self-respecting Heavy is gonna use a Laser Rifle when they can mount it on a cheaper, faster suit. Even then, the current bonus, as stated by those above, just puts a damper on the penalty for screwing the pooch. That makes the sentinel, and I'm not trying to be crude here, a noob suit, meant to soften the failures of a new Hoov. If this was a simple Heavy frame, maybe a militia level one, that wouldn't be too bad, but the equivalent suit in other categories, with their bonuses that actually help the combat itself, will murder you before your suit's ability can even apply itself.
And either way, less damage or no, you overheat in battle and you're a dead man. |
Kovak Therim
ZionTCD Unclaimed.
232
|
Posted - 2013.05.06 02:50:00 -
[23] - Quote
+1
There are plenty of other options that other suits are currently using that are way better. Use one of those, like the mentioned armor repair bonus that logis have.
- Adding a bonus for a weapon that won't be implemented for 3 or 6 (or more) months is beyond stupid. I know that CCP is going to put in a heavy gun(s) that does significant damage on overheat thanks to that bonus (big ass laser most likely), but we need suit bonuses that are useful now, not later. I'm dumping the heavy suit, CCP. That is the level to which you have failed. After you get around to that forgotten role, I'll give the heavy frames another look, once all the suits and a couple more heavy weapons are finally added to the game. |
Torr Wrath
Subdreddit Test Alliance Please Ignore
201
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Posted - 2013.05.06 03:45:00 -
[24] - Quote
Anything is better than us getting a bonus for a weapon that isnt graded for our suit.. |
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