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Thread Statistics | Show CCP posts - 0 post(s) |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
53
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Posted - 2013.05.03 21:53:00 -
[1] - Quote
Go logi with me so we can farm these assault players for points |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
53
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Posted - 2013.05.03 21:54:00 -
[2] - Quote
Logi Bro wrote:Do you have specific numbers? For all you know the range was nerfed by 1 meter and damage by 1 point. How about you wait til you play the build to decide what you think is OP and UP? Gives random numbers, doesn't even understand what kind of impact those numbers make |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
54
|
Posted - 2013.05.03 22:02:00 -
[3] - Quote
Logi Bro wrote:NeoWraith Acedia wrote:Logi Bro wrote:Do you have specific numbers? For all you know the range was nerfed by 1 meter and damage by 1 point. How about you wait til you play the build to decide what you think is OP and UP? Gives random numbers, doesn't even understand what kind of impact those numbers make I don't know if you realize what one meter is, but it's insignificant. If you were referring to the one damage point, I think you should be so lucky that they only took off one point of damage. lol w/e man
Edit: they should bring down ARs to 29 damage per shot while they're at it. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
66
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Posted - 2013.05.04 01:56:00 -
[4] - Quote
Exmaple Core wrote:Logi Bro wrote:Exmaple Core wrote:NeoWraith Acedia wrote:Logi Bro wrote:Do you have specific numbers? For all you know the range was nerfed by 1 meter and damage by 1 point. How about you wait til you play the build to decide what you think is OP and UP? Gives random numbers, doesn't even understand what kind of impact those numbers make Lol that is the dumbist thing ive ever read. On par with the patch notes Can't tell if you were referring to my post or his. To the dumb one Still not sure...
My point is that the HMG losing 1 point of damage would affect it more than if say an AR lost 1 point of damage. 1 point of damage is 6.25% percent of the HMG's damage
I forget what the AR damage is, but I'm pretty sure it's 31 31 x 6.25 = 1.9375 31 - 1.9375 = 29.0625
So go, cut their base power and then tell them they're lucky all they lost is 6.25% percent, see if they don't flip out.
The same is true for the range. 1 HMG meter is not equal to 1 AR meter, at least not percentage wise. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
68
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Posted - 2013.05.04 03:17:00 -
[5] - Quote
Big miku wrote: So heavies are sidelined to being defense only. Which is what people want it sounds like.
They just want you to be defense only so that they can say "lol camper, learn to play noob"
While ignoring the fact that they've forced you into the role |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
68
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Posted - 2013.05.04 03:20:00 -
[6] - Quote
The solution here is easy my brethren, stop buying and using HMGs. From now on only use ARs. When CCP sees that the HMG sales have plummeted, they'll know they screwed up. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
116
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Posted - 2013.05.04 14:42:00 -
[7] - Quote
Llan Heindell wrote:
Here is my opinion on the matter: You don't know what you're talking about because you haven't yet played the patch. Bring this thread back after may 6th. So you'll have some base to support your theory that heavies are terrible and bla bla.
Llan Heindell.
Hey, if all the other weapons got re balanced, then why weren't they mentioned? Obviously what they're doing to the HMG will be bigger than what they plan to do to the other weapons, otherwise there would be no reason to specifically mention it.
"*weapons have been re-balanced " was all they had to say. |
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