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Thread Statistics | Show CCP posts - 0 post(s) |
Acturus Galaxy
Horizons' Edge
9
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Posted - 2013.05.01 10:27:00 -
[1] - Quote
Iron Wolf Saber wrote:WyrmHero1945 wrote:Why are logibros yellow now? Dunno rather see white used for the medics.
White would be too easy to spot on the battlefield, unless the reddots stop shooting at the logi's I would prefer the yellow color if it is not too vibrant. Better camouflage against desert backgrounds.
Would be great when we can choose our own color layouts to match the terrain we are going to fight in. Maybe add it as skill that allows you to change suit colors in game.
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Acturus Galaxy
Horizons' Edge
9
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Posted - 2013.05.01 10:34:00 -
[2] - Quote
Exmaple Core wrote:Jesus of all that is Heavy! there is N-O-T-H-I-N-G that shows the heavy is going to stand a chance here. in fact, i dare say i dident see anything about a bonus for heavys. jeeze... we are forsaken
I think the heavy is fine, I would not have hesitated to skill into the new Amar heavy again after the respect, it just so happens that I like the Gallente more and this time will stay with Gallente dropsuits knowing a heavy Gallente suit will come sometime in the future. The heavy is already very good today, I do not see it being nerfed in Uprising, from what I have read it is actually improved with higher shield and armor and with even isk cost compared to the rest of the dropsuits. |
Acturus Galaxy
Horizons' Edge
9
|
Posted - 2013.05.01 10:37:00 -
[3] - Quote
Iron Wolf Saber wrote:Acturus Galaxy wrote:Iron Wolf Saber wrote:WyrmHero1945 wrote:Why are logibros yellow now? Dunno rather see white used for the medics. White would be too easy to spot on the battlefield, unless the reddots stop shooting at the logi's I would prefer the yellow color if it is not too vibrant. Better camouflage against desert backgrounds. Would be great when we can choose our own color layouts to match the terrain we are going to fight in. Maybe add it as skill that allows you to change suit colors in game. Its like neon highlighter yellow... At least protos get to look like hornets.
Auch, they really should make it less vibrant to avoid drawing all fire from the enemy. Maybe it is added as a drawback to prevent logi suits with all their module slots to run around as assault players. |
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