Vyuru
Kang Lo Directorate Gallente Federation
0
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Posted - 2013.04.30 23:43:00 -
[1] - Quote
Hi all, newbie player here with some questions.
Little background, I've been playing for about 2 days now. Only other shooter experience I've had was mostly Halo CE for the PC. I've been playing with the Assault and Scout suits and I've got more of a liking for Scouts and their speed over the assaults. Very new to Dust and Eve is completely alien to me, never played it. I played for the first day and a half or so, then went and bought the Mercenary Pack for the items and because I wanted to buy up some blueprint items to make some pretty cheap suits for experimenting in. Of course now I'm thinking I should have just saved my AUR, but meh, live and learn.
What I'm currently (mostly) running in:
Dragonfly Scout Suit
Militia Shield Extender Militia Armor Repairer Militia CPU Upgrade Remote Explosives Militia Shotgun Toxin SMG
And a quick listing of skills I have, if it helps any:
Demolitions lvl1 Dropsuit Command lvl3 Mobility lvl1 Vigor lvl1 Circuitry lvl1 Combat Engineering lvl2 Shield Boost Systems lvl4 Shield Control lvl2 Shield Enhancements lvl2 Light Weapon Capacity lvl1 Light Weapon Rapid Reload lvl1 Light Weapon Sharpshooter lvl1 Light Weapon Upgrade lvl1 Laser Rifle Operation lvl1 Scrambler Pistol Operation lvl1 Shotgun Operation lvl3 Sniper Rifle Operation lvl1 Weaponry lvl4 Armor Repair Systems lvl1 Field Mechanics lvl4
Turret Operation lvl 0 Vehicle Command lvl 0 Supmachine Gun Operation lvl 0 Powergrid Upgrades lvl 0 Undurance lvl 0 Gallente Scout Dropsuit Lvl 0
First and foremost I try to support my team however I can. In general I like to try and flank/attack from the back while the enemies attention is held from the front. Hack anything I can, keep our null cannons defended from opportunistic scouts, keep snipers to a minimum (hard to do for me against skilled snipers) and just cause as much mayhem as I can where the enemy isn't looking or isn't expecting me to be. I'll also attack things head on when I feel the situation warrants it, which sadly can happen a bit too much for my liking if things get hot and heavy around a clone regenerator or a null cannon, but you do what you need to do for the team.
Handling of Remote Explosives (RE), and things that go boom in general:
Now, when you set off one RE, you set them all off. So, how do more experienced members like to handle traps around null cannons? I can place traps on multiple cannons, or I can set up a lovely ring of death around just the one or two, because hey, let's face it, it can take alot of time to run from one cannon to the next trying to set up traps again after setting off all of your REs. I've also seen some players be smart and send in one sacrificial lamb to see if the cannon has been trapped while 2-3 others either stand guard on the other side or stand off a bit.
Second question on things that go boom, I have yet to try them, but do Prox mines work on foot soldiers? As I recall their description says that they are geared for use as anti vehicle mines. I can see uses for both, but right now I've only got one equipment slot so I'm not sure which I should be running with. If my team has control of a supply depot then I can use both.
Also, sometimes the enemy team either is smart, or has squad members playing together. If/when they bust out their HAVs, they support them quite well so it can be hard to get a missile launcher in there against it. I can set up traps for the HAVs, but about how many REs/mines do I need to use to take it out? I haven't been able to test it really because I set off my trap just a bit too early, or I've been dead and unable to set off the trap when the tank goes rumbling past.
At some point I want to try out vehicles. While I can see uses for a LAV for getting to objectives quicker and hacking things, I think I'm more inclined to go for a HAV geared more for anti infantry. However I'd like to get people's opinions on what a good starter vehicle is. Besides hacked enemy vehicles of course!
There are a variety of weapons that I do like, however I am rather fond of the Shotgun/SMG combo. It seems like I tend to do a lot of CQC, so the shotgun is really nice for that. The Toxin SMG seems to be more accurate/ tighter shot grouping at a longer distance than the shotgun, so that tends to be my weapon of choice if I have to fight at a longer distance or run into a pesky scout that almost looks like it's lag hopping all over the place. Open to any suggestions on what to try. The higher tier Assault rifles look interesting. I'm not always this good, but I do like the ability to drop a heavy in two headshots with a shotgun though.
I'm planning on getting Field Mechanics and Weaponry to lvl 5, but not quite sure where to go after that. I'm thinking of maybe going with Dropsuit Command to reduce my signature. I get alot of deaths from pesky snipers, and I'm hoping that dropping my sig will reduce the odds of them spotting me as easily. I try to use as much cover as I can, but when they're up high sometimes it doesn't help. I'm mostly interested in boosting passive skills right now while I learn the game, but like I said, looking for suggestions.
~V |
Vyuru
Kang Lo Directorate Gallente Federation
0
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Posted - 2013.05.02 00:24:00 -
[2] - Quote
First off thank you all for all the excellent advice!
Y'know, I might just try out a suit using prox mines... I've noticed some common paths that LAV drivers take on some of the maps. I might get lucky and see some fireworks if I toss a line of prox mines across one of those paths.
Invaluable info on the RE and Advanced RE!
I'll take up the habit of scanning the actual map. Normally what I do is just do a quick 360 so I can see where the clusters of red/blue are and go off of that, and check the battlefield map when I'm dead wondering where to spawn.
As for Laser Rifle Operation at lvl 1, I wanted to try them out, and you had to skillup in them before being able to use one (I think...) I'm sure I probably didn't use them to great advantage, but it just didn't seem to fit me. Plus when I used it, it was liking having a big neon sign saying "Shoot me!" Snipers would zero in on me, I'd be instantly bum rushed by all members of the opposing team who were close enough, and I even had someone call in an orbital strike one time. I'll get good enough to use 'em right someday I'm sure, but they just aren't quite me.
Right now I think I'll just work on getting all the SP I can before the big event ends tomorrow, that way I'll be ready for just about anything that Uprising will bring.
I've started going through the available skills, and for whatever reason missed the electronic skill upgrades, and all I can say is wow. Profile dampening, hack speed, CPU upgrades etc, all of those are looking mighty fine to me right now.
I've got a pretty good idea of what direction I want to head in with my shotgun scout.... Needs some more tweaking and fine tuning as I get more skills. I think my next build is going to be a speedy hacking scout. I've got a few ideas for that. I'm just not quite sure yet if I want to splurge on an advanced suit down the line that is strictly for opening hacking, or just go for a LAV and rush objectives. I can see pros and cons to both approaches.
Next up is figuring how to join a squad and looking at corps! |