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![Mary Sedillo Mary Sedillo](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Mary Sedillo
XERCORE E X T E R M I N A T U S
6
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Posted - 2013.04.30 20:01:00 -
[1] - Quote
You've got people wanting active sp gone. You've got a Bunny wanting passive gone. I've been playing for several months now and enjoy the mix of both. I get a healthy amount of active and passive. I see the advantages of both. This may not be EVE, but it is set in the same universe and knowledge is gained in much the similar way. All I see is someone who is running protos (the Bunny) getting angry because some of his precious suits are getting blown by people managing their SP well even though they aren't running protos.
Can't make everyone happy, but I think keeping both will keep a larger audience engaged, from the 'hardcore' (lol) players to those who have jobs. |
![Mary Sedillo Mary Sedillo](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Mary Sedillo
XERCORE E X T E R M I N A T U S
7
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Posted - 2013.04.30 22:37:00 -
[2] - Quote
I've played enough matches to know when I see a Pink Fluffy Bounty Hunterz group I need to expect proto-type suits and fight accordingly, i.e. running in free suits and running people over in free lav's. I may die alot but it will inflict ISK loss on the enemy. Anyways, passive and active are part of EVE. I agree they should do something about having so many alts running on one station, I don't think removing passive will do the trick.
My 3 ISK on that. |
![Mary Sedillo Mary Sedillo](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Mary Sedillo
XERCORE E X T E R M I N A T U S
7
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Posted - 2013.04.30 22:39:00 -
[3] - Quote
The game is progressing, and passive SP will keep it going. No one stays on top forever and progression in DUST is faster than EVE. Adapt and keep on going. Protos aren't invincible, and SP doesn't give a player a sense on how to play their character intelligently. |
![Mary Sedillo Mary Sedillo](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_female_128.jpg)
Mary Sedillo
XERCORE E X T E R M I N A T U S
8
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.05.01 19:52:00 -
[4] - Quote
RINON114 wrote:Mithridates VI wrote:0 Try Harder wrote:Deadeye Dic wrote:Your argument and reasoning makes no sense and you have failed to otherwise provide a solid reason why it should be done away with, other than because you think so. My argument is that I would have given CCP more $ had there been no free passive SP. CCP would make more money if they sold active SP for cash as well. They could also sell ISK and districts but they add some things to the game because it's part of their player retention/attraction scheme, not because it directly translates into cash. Every person who ever quits DUST knows that their character improves while they are gone, increasing the likelihood that they will eventually return and once again become a consumer. HOME RUN!!! aka - THIS. CCP are clever and aren't thinking cash first, players later like most f2p or p2w games developers do. Personally I think it is precisely this reason that Dust will be a success.
+1 |
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