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Pink Fluffy Bounty Hunterz Noir. Mercenary Group
279
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Posted - 2013.04.29 01:59:00 -
[1] - Quote
I agree too.
1) We need new players 2) We need them to skill up faster
So I'd even give them the 3x SP we are getting this week until they hit maybe 5 or 10mil SP for now, and possibly increase this further down the road.
I guess the game is fine for pub-match-only scrubs, but the guys who do corp battles want to play against someone who can put up a fight, and not have to go pub stomping in corp battles too. |
0 Try Harder
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
279
|
Posted - 2013.04.29 03:05:00 -
[2] - Quote
Godin Thekiller wrote:People would just make alts and sell/trade them. I don't think he was serious :3
Just some other guy who doesn't like the idea.
He feels that vets need some advantage over new players, and should have that advantage for the entire life of the game just because he played since the start, and that is something I disagree with.
People seem to have trouble understanding that in FPS games a big difference between starting players and vets is in-game knowledge. None of this forum bullshit.
Old players will know maps, spawns, patterns, enemies, and so on far better than any starting player. And these things take months of playing to learn. This plus a huge SP disadvantage is ******* new players over twice, and giving them almost no leeway in getting better SP.
It's a F2P game. If they rely on old players only, this game will crash and burn. It needs to keep the old players happy, while keeping a stream of new players starting. There's no reason for a monstrous SP gap between the two. There really isn't going to be that big of a difference from when the new guys started and from when you, a vet, started. Back then you started @ the current lvl when everyone else had 3mil SP. The new set of guys is going to start where you did, except go against guys who have 10mil SP.
That is stupid. Why would anyone play a game like that? I started at the beginning of the game, so I am one of the guys with over 10mil SP. There are not too many players with the same amount of SP, and the players who have that much and are decent at the game is even less. I'm not going to continue if the few guys who can play quit, and eventually someone will quit. Pub stomping is not fun now. If corp battles just end up like pub stomping, then what would be the point to continue playing?
I think this comes down to what people want from the game. Some guys want only the MMO aspect, some guys want a hybrid, and some guys focus on the FPS aspect. I want a good and fun FPS game to play, and for it to be fun I need to play against good people.
I have no idea what the devs will end up doing. Fortunately, this is more of a thing for marketing, so my feedback and others matters little. Marketing can decide how many new players it wants, how many of the old players they think will quit, and how much of a SP gap can be between the two.
It seems pretty simple to me. If CCP wants more of the new guys like me to play, and keep me playing, they'll have to make sure that the SP gap is never that big to keep it competitive.
I have no clue about all of the MMO players, but from what I have seen here and heard about EVE, if the devs want the pure MMO players, they can go with the same system that EVE has, because they have done pretty well in that.
Of course I believe they will do a mix between the two, so that both groups are happy, but plenty of people play MMOs that aren't like EVE, and none of them have impossible SP gaps to breach. |