Garrett Blacknova
Codex Troopers
2633
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Posted - 2013.04.28 13:31:00 -
[1] - Quote
DUST isn't EVE.
EVE isn't DUST.
But New Eden is still New Eden.
Certain game mechanics and rules need to adapt to one game or the other, and some systems need to be reworked or scrapped when changing games. Purely running passive SP couldn't work for a first-person shooter, particularly on console, because even those of us who still have PC gamer sensibilities have grown accustomed to performance-based rewards in FPS games, and it would at the very least feel weird without - and for many potential players, would throw them off their game.
There are systems in EVE for managing lag that can't possibly work in DUST. TIme dilation is great in a slow-paced tactical point-and-click MMO, but for FPS gameplay, that would be a deal-breaker. They're not (yet) handling latency as well as they need to in DUST, but there needs to be a completely different system for managing it.
As for EVR, it's a neat experiment, and while I think the VR aspect would be too much of a gimmick to really take off as a part of New Eden, it would be awesome to convert the code to work without VR, and make a cross-platform tie-in where you're a fighter pilot in New Eden, able to fly space fighters that interact directly with EVE Online, atmospheric fighters which interact directly with DUST, and hybrids that can bridge the gap between the two games.
They mentioned the game was played using the XBox 360 controller, which has an identical number of functions to the PS3 controller with only very small differences in layout. It should be possible to mod the game to include a no-VR option, put it on PS3 and PC, and make it work.
Console gamers have a MASSIVE hole in our libraries where arcade space sims should be. Even current-gen PC gamers are short on releases to fill that particular niche. A game that ties in with an already-established universe, and brings PC and console gamers together in a place that both sides are now familiar with, could be a great way to open up that market.
And regardless of whether you're on the ground, in the sky, or out in the void between worlds, we will all still be in New Eden. There will be delicious cloned tears, "adapt or die" shall always be the law, and there will always be people who use something they can't afford to lose. |