Sir Eos
Ikomari-Onu Enforcement Caldari State
3
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Posted - 2013.04.28 18:27:00 -
[1] - Quote
Looks like as good a place as any to drop this.
Problem. Sluggish controls.... spot on OP.
CoD is fluid controls. Halo is fluid Controls. BF3 is Fluid Controls.
These are the reasons they are successful. Has nothing to do with how shallow the meta game is. An FPS could have the most basic parts... a gun and a person to shoot at. No story, No levels, No equipment, NOTHING!
But if it's controls are fluid. IT WILL SUCCEED!
This is the number one issue with Dust.
Controls should be an extension of the players thoughts. Not something you have to spend days, weeks, months or even a year adapting too. Pick up and play... Ever heard of it?
Just because a game is easy to "Pickup and Play" Doesn't mean it can't have RPG elements added to it. Doesn't mean a game can't have "DEPTH"
But... It's those RPG elements that is the second major problem with this game.
I could get into a long drawn out explanation as to how the RPG elements create a severe inbalance between vets and news players.. but I won't. I'm sure you've seen or heard every point of that argument. So I'll go a different route.
Why does "Depth" in an RPG/MMO.... always translate into "Time Invested"?
Remove the "Time-Invested" part of the RPG equation and you have yourself a Great RPG-FPS-MMO.
Take a game like Shadowrun as an example. Shadowrun had alot of great ideas, as to how to turn an FPS game into something more than just running around and shooting. Shadowrun had ALOT of Depth to it. It did not require a "Time-Invested" mechanic seperating players from each other. I didn't have to play for a month before I could attempt to start using certain elements of the game. Just about every element in the game was accessible to me from the very moment I turned the game on.
This is not the case with EVE and Dust. "Time-Invested" does nothing more than to say.... "We're only going to give you 10% of the total game, until you invest more time in me, at which point I'll slowly unlock the rest of the cool stuff ."
"Time-Invested" is the dumbest mechanic to ever infest the gaming industry in general. Remember that our lives on this planat is finite. We don't live forever. So I don't need a game arbitrarily taking up a good portion of my life to simulate "Depth" |