Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Lord-of-the-Dreadfort
The Lions Guard
72
|
Posted - 2013.04.28 19:04:00 -
[31] - Quote
Aqil Aegivan wrote:Mavado V Noriega wrote:WyrmHero1945 wrote:Caldari heavy is going to be a beast. +900 shields fat monster. Caldari heavy will prob be the worst tbqh 1200 shields + 200 armor.......one flux away from a lulzfest.... That sounds like an appropriate cost for a fast HMG user.
bunny hopping HMG?
i think i can swear with flux grenades |
Schalac 17
D3LTA FORC3 Orion Empire
25
|
Posted - 2013.04.28 19:05:00 -
[32] - Quote
Salt Dog 76 wrote: If they remove sharpshooter we wont have a chance against proto assault or lodgie's. I believe the opposite of that is going to be true. Because of how the sharpshooter skills worked HMG were at more of a disadvantage against proto assault or lodgie's than they are going to be after the sharpshooter nerf. It's simple maths. |
Hunter Junko
Bojo's School of the Trades
77
|
Posted - 2013.04.28 19:07:00 -
[33] - Quote
Draxus Prime wrote:XxWarlordxX97 wrote:WyrmHero1945 wrote:Caldari heavy is going to be a beast. +900 shields fat monster. so Caldari get more Shields, what do the other heavies get hugs and lotsa logi love.
my guess is that by the time caldari heavies are released, logistics would have the shield repair tool to go along with the armor repair tool. |
DustMercsBlog
Galactic News Network
48
|
Posted - 2013.04.28 22:09:00 -
[34] - Quote
Hunter Junko wrote:Draxus Prime wrote:XxWarlordxX97 wrote:WyrmHero1945 wrote:Caldari heavy is going to be a beast. +900 shields fat monster. so Caldari get more Shields, what do the other heavies get hugs and lotsa logi love. my guess is that by the time caldari heavies are released, logistics would have the shield repair tool to go along with the armor repair tool.
we sure nope not. access to all the dropsuits pretty important. |
Hunter Junko
Bojo's School of the Trades
77
|
Posted - 2013.04.28 23:26:00 -
[35] - Quote
DustMercsBlog wrote:Hunter Junko wrote:Draxus Prime wrote:XxWarlordxX97 wrote:WyrmHero1945 wrote:Caldari heavy is going to be a beast. +900 shields fat monster. so Caldari get more Shields, what do the other heavies get hugs and lotsa logi love. my guess is that by the time caldari heavies are released, logistics would have the shield repair tool to go along with the armor repair tool. we sure nope not. access to all the dropsuits pretty important.
well we are getting some new equipment right? and forgive me if im mistaken but i believe that the devs mentioned of a shield repair tool before |
XxWarlordxX97
Internal Error. Negative-Feedback
1564
|
Posted - 2013.04.29 00:36:00 -
[36] - Quote
so minmatar don't have a lot of health, does any one know how much |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3572
|
Posted - 2013.04.29 00:40:00 -
[37] - Quote
EDIT: nevermind, misunderstood, ignore |
Sloth9230
Reaper Galactic
1084
|
Posted - 2013.04.29 00:42:00 -
[38] - Quote
Mavado V Noriega wrote:Reiki Jubo wrote:So when May 6th rolls around I'll have to go with the Amarr Heavy. Assault players will be able to choose any race they like. As a Caldari Loyalist this bothers me. Will I get to respec when the Caldari Heavy is introduced?
I only have one option. Sorry but if CCP lets heavies get a respect then scouts will need one when racial variants are fleshed out and not to mention that VEHICLES which has the highest training multiplier will have to get a respec when the 2 other variants are added. Personally speaking as a tank guy it doesnt bother me ill train a 2nd tank the core skills will carry over, sure its a pain but w/e not something to really warrant a special reset for all u know the new suits could come 6 months down the line by that time im sure u will have alot of SP to burn Anyway if CCP gives a respec then the other roles that dont got all 4 variants (vehicles included) will need a respec because its only fair. It shouldn't really be hard to refund any SP spent on a specific line, especially with the new skiil tree.
Lord-of-the-Dreadfort wrote:i totally agree with this, every time new types of suits that have their own skill requirements come out, we will be needing a reset, otherwise i'm going to be running around in militia suits for a VERY long time Not really. These are the 4 basic roles, so it's a bit different, everything else is just extra. Like if you want to use the pilot or commander suits? No respec for you. |
IRON PATRIOT 1
Universal Allies Inc.
4
|
Posted - 2013.04.29 01:23:00 -
[39] - Quote
Reiki Jubo wrote:So when May 6th rolls around I'll have to go with the Amarr Heavy. Assault players will be able to choose any race they like. As a Caldari Loyalist this bothers me. Will I get to respec when the Caldari Heavy is introduced?
I only have one option.
Yea and I want my Rail Rifle and Pistol, but sadly we have to wait my Caldari bro. Remeber patience is a virtue, use your sp wisely, and if your going to spec into the Amarr heavy use Caldari tech and Forge Gun them to death. |
DustMercsBlog
Galactic News Network
49
|
Posted - 2013.04.29 13:48:00 -
[40] - Quote
Sloth9230 wrote:Mavado V Noriega wrote:Reiki Jubo wrote:So when May 6th rolls around I'll have to go with the Amarr Heavy. Assault players will be able to choose any race they like. As a Caldari Loyalist this bothers me. Will I get to respec when the Caldari Heavy is introduced?
I only have one option. Sorry but if CCP lets heavies get a respect then scouts will need one when racial variants are fleshed out and not to mention that VEHICLES which has the highest training multiplier will have to get a respec when the 2 other variants are added. Personally speaking as a tank guy it doesnt bother me ill train a 2nd tank the core skills will carry over, sure its a pain but w/e not something to really warrant a special reset for all u know the new suits could come 6 months down the line by that time im sure u will have alot of SP to burn Anyway if CCP gives a respec then the other roles that dont got all 4 variants (vehicles included) will need a respec because its only fair. It shouldn't really be hard to refund any SP spent on a specific line, especially with the new skiil tree. Lord-of-the-Dreadfort wrote:i totally agree with this, every time new types of suits that have their own skill requirements come out, we will be needing a reset, otherwise i'm going to be running around in militia suits for a VERY long time Not really. These are the 4 basic roles, so it's a bit different, everything else is just extra. Like if you want to use the pilot or commander suits? No respec for you.
Pilot and Commanders waiting in the wings im sure.
|
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |