Garrett Blacknova
Codex Troopers
2614
|
Posted - 2013.04.26 14:53:00 -
[1] - Quote
Exmaple Core wrote:To top it all off, much like the swarm launcher, the plasma cannon is going to be a light weapon for all classes to use and much like the forge gun, its going to be a hybrid weapon (effective against sheilds and armor) with dumbfire capabiltys. Unlike the forge gun it will be dirt cheap because it is NOT heavy exclusive gear and thus will be used in place of forge guns. Got a source to confirm any of this?
Particularly the "Plasma isn't an energy-based weapon type in DUST" part, since that goes against logic, sanity and established lore for the weapon?
Also, it looks - from the trailer footage we've seen - like it fires in an arcing trajectory, and it's confirmed to be an extremely short-range weapon. Forge Guns will almost certainly do more damage, and being an ACTUAL hybrid weapon, they'll get decetn results against armour the Plasma Cannon can barely scratch, and you can hit from a LOT further way than the Plasma Cannon when using your Forge Gun.
Also, there have been several official sources that mentioned all suits are getting their prices rebalanced to be much more in line with one another, so that "overpriced" flag people are waving over their Heavy suits should also be disappearing with Uprising as well. |
Garrett Blacknova
Codex Troopers
2638
|
Posted - 2013.04.28 23:45:00 -
[2] - Quote
Howling Witch wrote:The only problem that I am seeing wit the Heavy Machine Gun is this HEAVY MACHINE GUN OPERATON LEVEL 5 HEAVY WEAPON SHARPSHOOTER LEVEL 5 HEAVY MACHINE GUN PROFICIENCY LEVEL 5
Targets are still standing. All you see are these blue flairs and sounds like broken glass. Does not even do a dent of damage to theirs shields and armor. When you have HEAVY WEAPON CAPACITY at LEVEL 2 and you have use half of your ammo on one person, their is really something wrong here. Does not matter what you use what prototype you use. Boundless Heavy Machine gun for all around action. Freedom assault Heavy machine gun. to shoot far targets Six kin Burst Heavy machine gun for those shorts burst that should kill a person, yet does not. I can go on about the Advanced Machine guns like the MH-82 and the standard Heavy Machine gun too. Why waist time and skill points on items that are not working properly. I've had times where I've caught a glimpse of a Heavy, and that's all I get before I die.
MH-82, even just the Standard HMG can rip a non-Heavy apart before they have time to react in some situations.
Then I've had times where I go up against 2 Heavies in a row with a Logi, and I kill both with my SMG and keep going.
Part of the problem is the lack of understanding players have about how server-side hit detection works, and part of it is the fact that hit detection is still a bit wonky at times. |