|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Sigberct Amni
Defensores Doctrina
41
|
Posted - 2013.04.25 22:24:00 -
[1] - Quote
Let's reflect that in the after battle stats. Ideally, I'd like to see these stats highlighted above kills, deaths and the KDR.
1) Warpoints earned per death ratio 2) ISK/AUR destroyed per death ratio 3) ISK/AUR lost per death ratio 4) ISK/AUR destroyed/lost efficiency percent compared to rest of team 5) ISK/AUR destroyed/lost efficiency percent compared to everyone in the match
Basically, if Dust is about mercenaries, the only stats that matter are ISK/AUR related stats. Let WPD take the place of KDR to give a better (not perfect) measure of combat skill. Then, let the money talk and the bullshit walk.
Put KDR in small print somewhere off to the side of the stats screen to appease the CODdies, BF'ers and MAGbbys. |
Sigberct Amni
Defensores Doctrina
42
|
Posted - 2013.04.25 22:30:00 -
[2] - Quote
You forgot the Gäó |
Sigberct Amni
Defensores Doctrina
42
|
Posted - 2013.04.25 22:41:00 -
[3] - Quote
I only mentioned mag because there is a fairly large community of them here. Consider it a complement that they even get included. I mean how long did that game even last?
/derail more isk/aur destroyed and lost stats, less 'elite fps' leader board poop.
hooc roht wrote:Awesome suggestions.
KDR is fun and all but it really has nothing to do with being a Dust merc. CCP wants us to roleplay an immortal mercenary clone ghost in their sandbox...how about giving us the right tools to do it properly then.
If i am selling my skills to EVE players i would assume i am getting payed to win and hold ground any which way i can....even if that means dying a lot. Absolutely. Why do EVE players give a **** about how many blueberries I can spawn kill with a proto rail tank from the mountains? They need to know what happens with my money and my corps money.
Am I a liability? Are we worth it? |
Sigberct Amni
Defensores Doctrina
43
|
Posted - 2013.04.26 07:09:00 -
[4] - Quote
Scramble Scrub wrote:Let me guess. You just don't want to look bad, right? You do realize that if your ISK lost stat is higher than your ISK destroyed, it makes you look like a terrible player? So how am I dodging my 'bad' being displayed to the world if it exists?
If we switch to ISK/AUR numbers, then there's no more killing brand new player militia suits en masse with your proto gear only to die to one skillful grenade. But I guess you want to keep the game's 'skill' in crushing newbies. Keep on pubstompin~ |
|
|
|