Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Surt gods end
Demon Ronin
4
|
Posted - 2013.04.25 15:16:00 -
[1] - Quote
Exactly what title says. How many regardless if your in a squad or corp, stick with a role. Or do you switch around drop suits on the fly. example, my role that I have chosen is SCOUT. My job is to secure and defend. I won't leave my objective, EVER. My load out for this is Shotgun, RE, and Spawners. I don't switch, and I don't get many kills. (don't get many deaths either) But my objective is always secure. Oh, and like Odin I get sacrifices every time some one steps up to hack. |
Scramble Scrub
Osmon Surveillance Caldari State
22
|
Posted - 2013.04.25 15:18:00 -
[2] - Quote
I do everything. |
Natu Nobilis
Tronhadar Free Guard Minmatar Republic
91
|
Posted - 2013.04.25 15:19:00 -
[3] - Quote
Scramble Scrub wrote:I do everything.
I like what i read.
How much? |
Scramble Scrub
Osmon Surveillance Caldari State
22
|
Posted - 2013.04.25 15:21:00 -
[4] - Quote
Natu Nobilis wrote:Scramble Scrub wrote:I do everything. I like what i read. How much? 5000aur. |
Surt gods end
Demon Ronin
4
|
Posted - 2013.04.25 15:21:00 -
[5] - Quote
Natu Nobilis wrote:Scramble Scrub wrote:I do everything. I like what i read. How much?
Caldari natu, caldari. way beyond our price range. |
Natu Nobilis
Tronhadar Free Guard Minmatar Republic
92
|
Posted - 2013.04.25 15:29:00 -
[6] - Quote
Surt gods end wrote:Natu Nobilis wrote:Scramble Scrub wrote:I do everything. I like what i read. How much? Caldari natu, caldari. way beyond our price range.
5k aurum is a fair price. But i prefer to earn my prizes after battle and take them
http://www.youtube.com/watch?v=6PQ6335puOc |
Django Quik
R.I.f.t
380
|
Posted - 2013.04.25 15:38:00 -
[7] - Quote
Im diehard assault AV but when there's a lack of vehicles i run dual side arms and sniper hunt. Most of my time is spent in the mountains getting position on tanks, dropships and LAVs anyway. |
Garrett Blacknova
Codex Troopers
2601
|
Posted - 2013.04.25 16:01:00 -
[8] - Quote
I have different alts with different primary roles.
My "main" at the moment is actually a dual-role character though - Shotgunner/Logi. I have a range of Assault and Scout suits with Shotguns, sometimes backed by SMGs (when I have the PG/CPU to spare), and several Logi fittings with different setups, mostly focused on frontline support, with minimal investment into reviving allies (because I suck at it and finding the "sweet spot" to stab requires a miracle at times). |
Covert Clay
Red Star. EoN.
28
|
Posted - 2013.04.25 16:13:00 -
[9] - Quote
I'm a dedicated armor HAV driver. The only time I'm just in a drop suit is while I'm calling in my tank or waiting for it to arrive. |
Illuminaughty-696
Omega Risk Control Services
254
|
Posted - 2013.04.25 16:18:00 -
[10] - Quote
It really depends on the squad makeup I am. Sometimes I switch forge because that's what's needed (as no one else has one). Sometimes I switch sniper because that's what's needed and so on. My base class is assault with a needle and AV nades, but even that switches to frags if there are too many shotgun scouts running around. So, I guess I don't, then. ;) |
|
Aeon Amadi
WarRavens
1181
|
Posted - 2013.04.25 16:24:00 -
[11] - Quote
Tried to stick with the CQC Scout for the longest time but all it did was keep my ISK levels (and KDR) in the negative.
The role doesn't have anything to it that is Scout specific. Heavy's have access to Heavy Weapons - the only dropsuit that has access to them. Scouts need Cloaking to be specific to them to give them an edge that no-one else has. |
Don Von Hulio
Not Guilty EoN.
157
|
Posted - 2013.04.25 16:26:00 -
[12] - Quote
I have 6.5mil SP and some of it is in random skills from when i first started the game... so i only have enough to play one role effectively. |
Garrett Blacknova
Codex Troopers
2601
|
Posted - 2013.04.25 16:37:00 -
[13] - Quote
Aeon Amadi wrote:Tried to stick with the CQC Scout for the longest time but all it did was keep my ISK levels (and KDR) in the negative.
The role doesn't have anything to it that is Scout specific. Heavy's have access to Heavy Weapons - the only dropsuit that has access to them. Scouts need Cloaking to be specific to them to give them an edge that no-one else has. Except we already have lower Scan Profile, higher Scan Precision and better Scan Radius than every other suit out there, and some of the best speed out there as well.
Focus slightly less on CQC, and slightly more on SCOUT, and you'll do better. |
Robert JD Niewiadomski
NULLIMPEX INC
67
|
Posted - 2013.04.25 16:40:00 -
[14] - Quote
I "stick" nanite alot in fallen clowns To bad i can't stick myself with it when some sniper sticks me with her/his stick in the head and nobody else want to stick me... With nanite, mind you... |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
171
|
Posted - 2013.04.25 16:44:00 -
[15] - Quote
I played ScoutAR and played it exactly like Assault for most my Dust career. I just recently started using Type2 Assault/Exile maybe 2 weeks or so. |
Aeon Amadi
WarRavens
1181
|
Posted - 2013.04.25 16:51:00 -
[16] - Quote
Garrett Blacknova wrote:Aeon Amadi wrote:Tried to stick with the CQC Scout for the longest time but all it did was keep my ISK levels (and KDR) in the negative.
The role doesn't have anything to it that is Scout specific. Heavy's have access to Heavy Weapons - the only dropsuit that has access to them. Scouts need Cloaking to be specific to them to give them an edge that no-one else has. Except we already have lower Scan Profile, higher Scan Precision and better Scan Radius than every other suit out there, and some of the best speed out there as well. Focus slightly less on CQC, and slightly more on SCOUT, and you'll do better.
Speed is not high enough, barely more than an Assault Type-II.
But my best counter argument to your defense of them is that ALL Scan Profiles can be completely circumvented by 'Visual Confirmation' (aiming down the sight at the target) REGARDLESS of the person's Precision. I have been fighting against this since day one as it very easily defeats the Scout's primary defense. Combine that with the fact that Active Scanners are being implemented, there is going to be a very big disparity in the CQC Scout's usefulness when his primary defenses are so easily circumvented.
Edit to clarify: I feel that you should not be able to perform a 'visual confirmation' unless your Precision would normally beat their Profile. Otherwise, the system is bunk. |
Garrett Blacknova
Codex Troopers
2601
|
Posted - 2013.04.25 17:05:00 -
[17] - Quote
Aeon Amadi wrote:Garrett Blacknova wrote:Aeon Amadi wrote:Tried to stick with the CQC Scout for the longest time but all it did was keep my ISK levels (and KDR) in the negative.
The role doesn't have anything to it that is Scout specific. Heavy's have access to Heavy Weapons - the only dropsuit that has access to them. Scouts need Cloaking to be specific to them to give them an edge that no-one else has. Except we already have lower Scan Profile, higher Scan Precision and better Scan Radius than every other suit out there, and some of the best speed out there as well. Focus slightly less on CQC, and slightly more on SCOUT, and you'll do better. Speed is not high enough, barely more than an Assault Type-II. But my best counter argument to your defense of them is that ALL Scan Profiles can be completely circumvented by 'Visual Confirmation' (aiming down the sight at the target) REGARDLESS of the person's Precision. I have been fighting against this since day one as it very easily defeats the Scout's primary defense. Combine that with the fact that Active Scanners are being implemented, there is going to be a very big disparity in the CQC Scout's usefulness when his primary defenses are so easily circumvented. Edit to clarify: I feel that you should not be able to perform a 'visual confirmation' unless your Precision would normally beat their Profile. Otherwise, the system is bunk. Stop walking in front of enemies and claiming that it's stealthy? Worked for me. |
Surt gods end
Demon Ronin
4
|
Posted - 2013.04.25 17:21:00 -
[18] - Quote
Garrett Blacknova wrote:Aeon Amadi wrote:Speed is not high enough, barely more than an Assault Type-II.
But my best counter argument to your defense of them is that ALL Scan Profiles can be completely circumvented by 'Visual Confirmation' (aiming down the sight at the target) REGARDLESS of the person's Precision. I have been fighting against this since day one as it very easily defeats the Scout's primary defense. Combine that with the fact that Active Scanners are being implemented, there is going to be a very big disparity in the CQC Scout's usefulness when his primary defenses are so easily circumvented.
Edit to clarify: I feel that you should not be able to perform a 'visual confirmation' unless your Precision would normally beat their Profile. Otherwise, the system is bunk. Stop walking in front of enemies and claiming that it's stealthy? Worked for me.
Hahaha! +1 to you! He has a point. Those I kill never see me coming. Whether by RE or shot in the back from my shotty. Raise your dampning. It helps a lot. Not every one checks. in skirmish hardly. ambush, sometimes cause they don't want to get flanked. |
Aeon Amadi
WarRavens
1181
|
Posted - 2013.04.25 18:22:00 -
[19] - Quote
Surt gods end wrote:Garrett Blacknova wrote:Aeon Amadi wrote:Speed is not high enough, barely more than an Assault Type-II.
But my best counter argument to your defense of them is that ALL Scan Profiles can be completely circumvented by 'Visual Confirmation' (aiming down the sight at the target) REGARDLESS of the person's Precision. I have been fighting against this since day one as it very easily defeats the Scout's primary defense. Combine that with the fact that Active Scanners are being implemented, there is going to be a very big disparity in the CQC Scout's usefulness when his primary defenses are so easily circumvented.
Edit to clarify: I feel that you should not be able to perform a 'visual confirmation' unless your Precision would normally beat their Profile. Otherwise, the system is bunk. Stop walking in front of enemies and claiming that it's stealthy? Worked for me. Hahaha! +1 to you! He has a point. Those I kill never see me coming. Whether by RE or shot in the back from my shotty. Raise your dampning. It helps a lot. Not every one checks. in skirmish hardly. ambush, sometimes cause they don't want to get flanked.
Dropsuit Command 5 + Sensor Dampening 5. Does not stop a Sniper from giving his entire team a visual confirmation. At best, visual confirmation should only alert your squad. |
Garrett Blacknova
Codex Troopers
2602
|
Posted - 2013.04.25 18:36:00 -
[20] - Quote
Aeon Amadi wrote:Dropsuit Command 5 + Sensor Dampening 5. Does not stop a Sniper from giving his entire team a visual confirmation. At best, visual confirmation should only alert your squad. Uhhhh... it already does that? If you're not in a squad, nobody who IS in a squad will see the targets you light up. If you are in a squad, nobody outside your squad will see the targets you light up.
I think it SHOULD light you up for the whole team, but CCP apparently agree with you. And yes, this has been thoroughly tested and confirmed.
If you're still getting spotted, then you're sneaking up on the wrong targets while they have someone watching their flanks. Maybe you should go after the sniper first, so he's not spoiling the surprise? |
|
Goric Rumis
Dead Six Initiative
151
|
Posted - 2013.04.25 18:37:00 -
[21] - Quote
Aeon Amadi wrote:Dropsuit Command 5 + Sensor Dampening 5. Does not stop a Sniper from giving his entire team a visual confirmation. At best, visual confirmation should only alert your squad. A sniper actually doing his job? That's rich.
If someone's spending their time tracking you, and you specifically, without accomplishing anything else, then I don't see why they shouldn't get this benefit. It's not like they can shoot other people while they've got their crosshairs on you. |
Rynoceros
One-Armed Bandits Atrocitas
29
|
Posted - 2013.04.25 19:26:00 -
[22] - Quote
I usually run solo shotguns. I will switch to HMG, Forge, Sniper depending on team need and map and may even run alongside an organized squad.
After Uprising, I'll probably be more exclusive to the shotgun role, but with much improved peripheral equipment/skills. |
Aeon Amadi
WarRavens
1181
|
Posted - 2013.04.25 20:28:00 -
[23] - Quote
Garrett Blacknova wrote:Aeon Amadi wrote:Dropsuit Command 5 + Sensor Dampening 5. Does not stop a Sniper from giving his entire team a visual confirmation. At best, visual confirmation should only alert your squad. Uhhhh... it already does that? If you're not in a squad, nobody who IS in a squad will see the targets you light up. If you are in a squad, nobody outside your squad will see the targets you light up. I think it SHOULD light you up for the whole team, but CCP apparently agree with you. And yes, this has been thoroughly tested and confirmed. If you're still getting spotted, then you're sneaking up on the wrong targets while they have someone watching their flanks. Maybe you should go after the sniper first, so he's not spoiling the surprise?
Alright - cool - I'm wrong. The Scout is completely fair and balanced.
S'why we see Proto Scouts with Proto Shotguns all over the place.
Edit: In case you didn't get it ^^^^^^^^^^^^^ that's obvious sarcasm. |
Garrett Blacknova
Codex Troopers
2602
|
Posted - 2013.04.25 20:58:00 -
[24] - Quote
Aeon Amadi wrote:Garrett Blacknova wrote:Aeon Amadi wrote:Dropsuit Command 5 + Sensor Dampening 5. Does not stop a Sniper from giving his entire team a visual confirmation. At best, visual confirmation should only alert your squad. Uhhhh... it already does that? If you're not in a squad, nobody who IS in a squad will see the targets you light up. If you are in a squad, nobody outside your squad will see the targets you light up. I think it SHOULD light you up for the whole team, but CCP apparently agree with you. And yes, this has been thoroughly tested and confirmed. If you're still getting spotted, then you're sneaking up on the wrong targets while they have someone watching their flanks. Maybe you should go after the sniper first, so he's not spoiling the surprise? Alright - cool - I'm wrong. The Scout is completely fair and balanced. S'why we see Proto Scouts with Proto Shotguns all over the place. Edit: In case you didn't get it ^^^^^^^^^^^^^ that's obvious sarcasm. I'm not saying they're completely fair and balanced.
I'm saying they're a lot closer to it than you can see, because you're not playing the role correctly, and are complaining that people are outplaying you. There are problems, but the problems you're seeing are more because of your own mistakes than because of flaws in the design. |
Jojo Lion
Handsome Jackal Company
3
|
Posted - 2013.04.25 20:58:00 -
[25] - Quote
With my first character I've just tried everything since I've accumulated so much sp without noticing . On my second I'm doing Logistics and trying to support. And AV when some tank **** rolls up to hold them back. |
Aeon Amadi
WarRavens
1181
|
Posted - 2013.04.25 21:07:00 -
[26] - Quote
Garrett Blacknova wrote:Aeon Amadi wrote:Garrett Blacknova wrote:Aeon Amadi wrote:Dropsuit Command 5 + Sensor Dampening 5. Does not stop a Sniper from giving his entire team a visual confirmation. At best, visual confirmation should only alert your squad. Uhhhh... it already does that? If you're not in a squad, nobody who IS in a squad will see the targets you light up. If you are in a squad, nobody outside your squad will see the targets you light up. I think it SHOULD light you up for the whole team, but CCP apparently agree with you. And yes, this has been thoroughly tested and confirmed. If you're still getting spotted, then you're sneaking up on the wrong targets while they have someone watching their flanks. Maybe you should go after the sniper first, so he's not spoiling the surprise? Alright - cool - I'm wrong. The Scout is completely fair and balanced. S'why we see Proto Scouts with Proto Shotguns all over the place. Edit: In case you didn't get it ^^^^^^^^^^^^^ that's obvious sarcasm. I'm not saying they're completely fair and balanced. I'm saying they're a lot closer to it than you can see, because you're not playing the role correctly, and are complaining that people are outplaying you. There are problems, but the problems you're seeing are more because of your own mistakes than because of flaws in the design.
Go play a match, be it skirmish or ambush, without a squad. Whenever a Scout (or any player for that matter) just randomly pops up on your minimap directly behind you - come back and say that again.
|
Garrett Blacknova
Codex Troopers
2604
|
Posted - 2013.04.25 21:32:00 -
[27] - Quote
Aeon Amadi wrote:Garrett Blacknova wrote:Aeon Amadi wrote:Garrett Blacknova wrote:Aeon Amadi wrote:Dropsuit Command 5 + Sensor Dampening 5. Does not stop a Sniper from giving his entire team a visual confirmation. At best, visual confirmation should only alert your squad. Uhhhh... it already does that? If you're not in a squad, nobody who IS in a squad will see the targets you light up. If you are in a squad, nobody outside your squad will see the targets you light up. I think it SHOULD light you up for the whole team, but CCP apparently agree with you. And yes, this has been thoroughly tested and confirmed. If you're still getting spotted, then you're sneaking up on the wrong targets while they have someone watching their flanks. Maybe you should go after the sniper first, so he's not spoiling the surprise? Alright - cool - I'm wrong. The Scout is completely fair and balanced. S'why we see Proto Scouts with Proto Shotguns all over the place. Edit: In case you didn't get it ^^^^^^^^^^^^^ that's obvious sarcasm. I'm not saying they're completely fair and balanced. I'm saying they're a lot closer to it than you can see, because you're not playing the role correctly, and are complaining that people are outplaying you. There are problems, but the problems you're seeing are more because of your own mistakes than because of flaws in the design. Go play a match, be it skirmish or ambush, without a squad. Whenever a Scout (or any player for that matter) just randomly pops up on your minimap directly behind you - come back and say that again. I play on my own quite often.
I see a lot of players in the "No Squad" bracket, from whom I'm getting information fed to me. I also have well-trained scanning skills, and usually run as a Scout, so it's pretty rare for anything but another Scout to get into Shotgun range without me noticing, even when I'm not fitted for scanning. My Logi and Assault builds (on other alts) are less scanning-focused, and unless the other guy screws up, I don't usually see CQC Scouts until too late. And as a Heavy, I need someone watching my back, or I need to constantly be looking around just in case, because if I don't, I die to a sneaky Shotgunner. |
Aeon Amadi
WarRavens
1181
|
Posted - 2013.04.26 07:28:00 -
[28] - Quote
Garrett Blacknova wrote: I play on my own quite often.
I see a lot of players in the "No Squad" bracket, from whom I'm getting information fed to me. I also have well-trained scanning skills, and usually run as a Scout, so it's pretty rare for anything but another Scout to get into Shotgun range without me noticing, even when I'm not fitted for scanning. My Logi and Assault builds (on other alts) are less scanning-focused, and unless the other guy screws up, I don't usually see CQC Scouts until too late. And as a Heavy, I need someone watching my back, or I need to constantly be looking around just in case, because if I don't, I die to a sneaky Shotgunner.
Sounds like you should pay attention to the discrepencies in your minimap more often. Just as well, saying that you're getting information fed to you from player in the "No Squad" bracket slightly contradicts your earlier argument:
"If you're not in a squad, nobody who IS in a squad will see the targets you light up."
If this is the case, any member of the opposite team who is NOT in a squad will reveal your location to the remainder of the team - thereby proving my point.
|
ANON Illuminati
A.N.O.N.Y.M.O.U.S.
12
|
Posted - 2013.04.26 09:45:00 -
[29] - Quote
My role is: Assault im frontline soldier pushing to clear an area making it safe for the logi's on my team to revive the fallen and to protect those who step up and hack objectives while i look the oppisite way for respawning enemies the squad leader who gives and takes the orders.
|
MarakPS3 Daga
The Trustfund
17
|
Posted - 2013.04.26 11:00:00 -
[30] - Quote
im a combat medic, loving every minute of it. the only thing i change is occasional av nades. ill be there repping your hurts, setting up a safe spawn for our backup and wiping the dripple off the newberries chins.
edit.
and i live thanks yo the players like the post above mine! |
|
J Lav
Lost-Legion Orion Empire
56
|
Posted - 2013.04.26 11:44:00 -
[31] - Quote
I am an armed Logi. I have dropships, and Gunlogis waiting to be brought in. I will rep you, and pick you up when you fall. But when I'm not in a squad, I will usually be busy dying. ;P |
Surt gods end
Demon Ronin
9
|
Posted - 2013.04.26 12:27:00 -
[32] - Quote
I run always as a scout with shotty. I could have been proto, but for the price?
I stick with my Advance B suit. My load out is profile-dampining on max. the CR-shotty. Advance RE. And spawiners. I pull out the big map a lot, SO YEAH, I SEEEE YOOOOU. All the time. See your suppose to die from me. Cause If I can't get the jump on you then I SCREWED UP. And embarrased all my fellow scouts. Whats up bros!! |
Garrett Blacknova
Codex Troopers
2613
|
Posted - 2013.04.26 13:58:00 -
[33] - Quote
Aeon Amadi wrote:Garrett Blacknova wrote: I play on my own quite often.
I see a lot of players in the "No Squad" bracket, from whom I'm getting information fed to me. I also have well-trained scanning skills, and usually run as a Scout, so it's pretty rare for anything but another Scout to get into Shotgun range without me noticing, even when I'm not fitted for scanning. My Logi and Assault builds (on other alts) are less scanning-focused, and unless the other guy screws up, I don't usually see CQC Scouts until too late. And as a Heavy, I need someone watching my back, or I need to constantly be looking around just in case, because if I don't, I die to a sneaky Shotgunner.
Sounds like you should pay attention to the discrepencies in your minimap more often. Just as well, saying that you're getting information fed to you from player in the "No Squad" bracket slightly contradicts your earlier argument: "If you're not in a squad, nobody who IS in a squad will see the targets you light up." If this is the case, any member of the opposite team who is NOT in a squad will reveal your location to the remainder of the team - thereby proving my point. Which point would that be? The point that enemies can act as spotters for one another if you don't pay attention to where you can be seen from? Or the point that you keep putting yourself in positions where you're exposed to someone on the other team and expecting it to be ok because you're "stealthy" and somehow it's the game's fault that it was never meant to work like that?
If you have 16 players with no squads, then it's going to be incredibly hard to sneak up on anyone without knowing the sight-lines of everyone. If they're in 4 squads of 4 players each, then you just need to keep track of each squad's sightlines, and watch out for anyone who might have good scanning capabilities. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2679
|
Posted - 2013.04.26 13:59:00 -
[34] - Quote
I haven't, but in Uprising I will be for sure, it's the only way to stay competitive. |
Your Absolut End
SVER True Blood Unclaimed.
38
|
Posted - 2013.04.26 16:57:00 -
[35] - Quote
I will stick to my LR, hopefully they don't nerf it to death. Pesonally I think the LR is good the way it is, and just as OP as forgeguns, tanks or all the other weapons. |
Tectonic Fusion
Edimmu Warfighters Gallente Federation
0
|
Posted - 2013.04.26 17:08:00 -
[36] - Quote
Aeon Amadi wrote:Garrett Blacknova wrote:Aeon Amadi wrote:Garrett Blacknova wrote:Aeon Amadi wrote:Dropsuit Command 5 + Sensor Dampening 5. Does not stop a Sniper from giving his entire team a visual confirmation. At best, visual confirmation should only alert your squad. Uhhhh... it already does that? If you're not in a squad, nobody who IS in a squad will see the targets you light up. If you are in a squad, nobody outside your squad will see the targets you light up. I think it SHOULD light you up for the whole team, but CCP apparently agree with you. And yes, this has been thoroughly tested and confirmed. If you're still getting spotted, then you're sneaking up on the wrong targets while they have someone watching their flanks. Maybe you should go after the sniper first, so he's not spoiling the surprise? Alright - cool - I'm wrong. The Scout is completely fair and balanced. S'why we see Proto Scouts with Proto Shotguns all over the place. Edit: In case you didn't get it ^^^^^^^^^^^^^ that's obvious sarcasm. I'm not saying they're completely fair and balanced. I'm saying they're a lot closer to it than you can see, because you're not playing the role correctly, and are complaining that people are outplaying you. There are problems, but the problems you're seeing are more because of your own mistakes than because of flaws in the design. Go play a match, be it skirmish or ambush, without a squad. Whenever a Scout (or any player for that matter) just randomly pops up on your minimap directly behind you - come back and say that again. Sadly that's what always happends to me... I am a scout sniper, but because I don't have a squad, I can't alert my team when a group of guys are sneaking up on them. The only thing i can do is shoot at them and hope that they get spooked. |
|
|
|
Pages: 1 2 :: [one page] |