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Longratis
Villore Sec Ops Gallente Federation
2
|
Posted - 2013.04.25 14:49:00 -
[1] - Quote
Can anyone explain how I can die with a single shot?
My suit is an Assault vk.0 with 2 complex armor plates. I have 125 HP Shield and 413 HP Armor. That's a total HP of 538. If you take the most powerful sniper rifle (charge) which is what I have been hit with and even add 4 Complex Light Damage Modifers, which is the most high-powered module slots available (266x10%x10%x10%x10%) it only totals 389.45 HP, yet several times now I have been taken down with a single shot. I know there is at least one other possible multiplier, the Sniper rifle proficiency at 3% per level, so add in 389.45x3%x3%x3%x3%x3% and that still only adds up to 451.48 HP.
I'm not understanding how....explain please?
Something isn't adding up and trying to figure out what it is so I can make the proper adjustments. |
Herper Derp
DUST University Ivy League
69
|
Posted - 2013.04.25 14:51:00 -
[2] - Quote
Headshot... BOOM! |
Natu Nobilis
Tronhadar Free Guard Minmatar Republic
91
|
Posted - 2013.04.25 14:52:00 -
[3] - Quote
Longratis wrote:Can anyone explain how I can die with a single shot?
My suit is an Assault vk.0 with 2 complex armor plates. I have 125 HP Shield and 413 HP Armor. That's a total HP of 538. If you take the most powerful sniper rifle (charge) which is what I have been hit with and even add 4 Complex Light Damage Modifers, which is the most high-powered module slots available (266x10%x10%x10%x10%) it only totals 389.45 HP, yet several times now I have been taken down with a single shot. I know there is at least one other possible multiplier, the Sniper rifle proficiency at 3% per level, so add in 389.45x3%x3%x3%x3%x3% and that still only adds up to 451.48 HP.
I'm not understanding how....explain please?
Something isn't adding up and trying to figure out what it is so I can make the proper adjustments.
http://wiki.dust514.info/index.php?title=Sniper_Rifle
Thale's TAR-07 Sniper Rifle1032350254517OfficerSniper Rifle Proficiency III
Add Dmg modifiers to it and there-¦s the dmg you-¦re looking for. |
Iron Wolf Saber
BetaMax. CRONOS.
3654
|
Posted - 2013.04.25 14:52:00 -
[4] - Quote
Forge gun boom! |
Talruum Tezztarozza
Seituoda Taskforce Command Caldari State
81
|
Posted - 2013.04.25 14:52:00 -
[5] - Quote
Yea, sound like headshot dmg multipier. I don't remember how much that is but it is there. |
calisk galern
BurgezzE.T.F Orion Empire
75
|
Posted - 2013.04.25 14:53:00 -
[6] - Quote
shields are betetr against sniper shots.
and ya a thale does that damage easy |
Natu Nobilis
Tronhadar Free Guard Minmatar Republic
91
|
Posted - 2013.04.25 14:55:00 -
[7] - Quote
Natu Nobilis wrote:Longratis wrote:Can anyone explain how I can die with a single shot?
My suit is an Assault vk.0 with 2 complex armor plates. I have 125 HP Shield and 413 HP Armor. That's a total HP of 538. If you take the most powerful sniper rifle (charge) which is what I have been hit with and even add 4 Complex Light Damage Modifers, which is the most high-powered module slots available (266x10%x10%x10%x10%) it only totals 389.45 HP, yet several times now I have been taken down with a single shot. I know there is at least one other possible multiplier, the Sniper rifle proficiency at 3% per level, so add in 389.45x3%x3%x3%x3%x3% and that still only adds up to 451.48 HP.
I'm not understanding how....explain please?
Something isn't adding up and trying to figure out what it is so I can make the proper adjustments. http://wiki.dust514.info/index.php?title=Sniper_RifleThale's TAR-07 Sniper Rifle1032350254517OfficerSniper Rifle Proficiency III Add Dmg modifiers to it and there-¦s the dmg you-¦re looking for.
Skills, dmg mods and headshots makes a serious disaster on your high-tech armor. |
Django Quik
R.I.f.t
379
|
Posted - 2013.04.25 14:55:00 -
[8] - Quote
You're forgetting the 10% extra damage from weaponry level 5 and also the headshot multiplier, which is very significant but i don't know the exact number of. |
Garrett Blacknova
Codex Troopers
2600
|
Posted - 2013.04.25 14:56:00 -
[9] - Quote
Headshot modifier.
Sniper Rifles deal 195% damage when they hit you in the head. |
Longratis
Villore Sec Ops Gallente Federation
2
|
Posted - 2013.04.25 15:10:00 -
[10] - Quote
Natu Nobilis wrote:Longratis wrote:Can anyone explain how I can die with a single shot?
My suit is an Assault vk.0 with 2 complex armor plates. I have 125 HP Shield and 413 HP Armor. That's a total HP of 538. If you take the most powerful sniper rifle (charge) which is what I have been hit with and even add 4 Complex Light Damage Modifers, which is the most high-powered module slots available (266x10%x10%x10%x10%) it only totals 389.45 HP, yet several times now I have been taken down with a single shot. I know there is at least one other possible multiplier, the Sniper rifle proficiency at 3% per level, so add in 389.45x3%x3%x3%x3%x3% and that still only adds up to 451.48 HP.
I'm not understanding how....explain please?
Something isn't adding up and trying to figure out what it is so I can make the proper adjustments. http://wiki.dust514.info/index.php?title=Sniper_RifleThale's TAR-07 Sniper Rifle1032350254517OfficerSniper Rifle Proficiency III Add Dmg modifiers to it and there-¦s the dmg you-¦re looking for.
This was a charge sniper rifle every time. At least that's what it said in parenthesis. Would be nice if they listed the actual head shot multiplier. How do you know it exists? I haven't seen that communicated anywhere. Not saying it doesn't exist,, I just haven't seen it written anywhere. |
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Vexen Arc
OSG Planetary Operations Covert Intervention
12
|
Posted - 2013.04.25 15:13:00 -
[11] - Quote
Aim down your sights, point your gun at anybody, and see what happens. |
Longratis
Villore Sec Ops Gallente Federation
2
|
Posted - 2013.04.25 15:14:00 -
[12] - Quote
Natu Nobilis wrote:Natu Nobilis wrote:Longratis wrote:Can anyone explain how I can die with a single shot?
My suit is an Assault vk.0 with 2 complex armor plates. I have 125 HP Shield and 413 HP Armor. That's a total HP of 538. If you take the most powerful sniper rifle (charge) which is what I have been hit with and even add 4 Complex Light Damage Modifers, which is the most high-powered module slots available (266x10%x10%x10%x10%) it only totals 389.45 HP, yet several times now I have been taken down with a single shot. I know there is at least one other possible multiplier, the Sniper rifle proficiency at 3% per level, so add in 389.45x3%x3%x3%x3%x3% and that still only adds up to 451.48 HP.
I'm not understanding how....explain please?
Something isn't adding up and trying to figure out what it is so I can make the proper adjustments. http://wiki.dust514.info/index.php?title=Sniper_RifleThale's TAR-07 Sniper Rifle1032350254517OfficerSniper Rifle Proficiency III Add Dmg modifiers to it and there-¦s the dmg you-¦re looking for. Skills, dmg mods and headshots makes a serious disaster on your high-tech armor.
BTW, how do you get oe of those? Never seen it listed before. |
Natu Nobilis
Tronhadar Free Guard Minmatar Republic
91
|
Posted - 2013.04.25 15:15:00 -
[13] - Quote
Longratis wrote:Natu Nobilis wrote:Longratis wrote:Can anyone explain how I can die with a single shot?
My suit is an Assault vk.0 with 2 complex armor plates. I have 125 HP Shield and 413 HP Armor. That's a total HP of 538. If you take the most powerful sniper rifle (charge) which is what I have been hit with and even add 4 Complex Light Damage Modifers, which is the most high-powered module slots available (266x10%x10%x10%x10%) it only totals 389.45 HP, yet several times now I have been taken down with a single shot. I know there is at least one other possible multiplier, the Sniper rifle proficiency at 3% per level, so add in 389.45x3%x3%x3%x3%x3% and that still only adds up to 451.48 HP.
I'm not understanding how....explain please?
Something isn't adding up and trying to figure out what it is so I can make the proper adjustments. http://wiki.dust514.info/index.php?title=Sniper_RifleThale's TAR-07 Sniper Rifle1032350254517OfficerSniper Rifle Proficiency III Add Dmg modifiers to it and there-¦s the dmg you-¦re looking for. This was a charge sniper rifle every time. At least that's what it said in parenthesis. Would be nice if they listed the actual head shot multiplier. How do you know it exists? I haven't seen that communicated anywhere. Not saying it doesn't exist,, I just haven't seen it written anywhere.
Point your weapon at someone (can be a friendly). Aim the torso, the head, go moving.
It will show a %
Headshot are 165% or 195% |
Surt gods end
Demon Ronin
4
|
Posted - 2013.04.25 15:19:00 -
[14] - Quote
SHOTGUN BOOM!!! |
Chris F2112
187.
65
|
Posted - 2013.04.25 15:35:00 -
[15] - Quote
I think there was a thread a while back with all the math concluding that a thales with a headshot can do about 1000 damage a shot. |
Bojo The Mighty
Bojo's School of the Trades
971
|
Posted - 2013.04.25 15:44:00 -
[16] - Quote
Best weapon is an LAV. OHK Almost every single time. It's not boom, it's VROOM! |
Snaps Tremor
The Tritan Industries RISE of LEGION
100
|
Posted - 2013.04.25 16:18:00 -
[17] - Quote
You're not a spaceship bro. |
Garrett Blacknova
Codex Troopers
2601
|
Posted - 2013.04.25 16:30:00 -
[18] - Quote
Longratis wrote:This was a charge sniper rifle every time. At least that's what it said in parenthesis. Would be nice if they listed the actual head shot multiplier. How do you know it exists? I haven't seen that communicated anywhere. Not saying it doesn't exist,, I just haven't seen it written anywhere. When you're aiming down sights at a target in range, most weapons give you a pop-up in the corner of the screen that shows stats about the target - one of the things it shows is "efficiency" which tells you how much damage you're going to deal when you pull the trigger. People have tested and confirmed that Sniper Rifles get 195% damage on headshots. Shotguns are about 160% I think, and other weapons have their own ratings. |
PROh3at
Hellstorm Inc League of Infamy
0
|
Posted - 2013.04.25 16:34:00 -
[19] - Quote
BOOOOOM! HEADSHOOT!! |
Longratis
Villore Sec Ops Gallente Federation
2
|
Posted - 2013.04.25 18:23:00 -
[20] - Quote
Garrett Blacknova wrote:Longratis wrote:This was a charge sniper rifle every time. At least that's what it said in parenthesis. Would be nice if they listed the actual head shot multiplier. How do you know it exists? I haven't seen that communicated anywhere. Not saying it doesn't exist,, I just haven't seen it written anywhere. When you're aiming down sights at a target in range, most weapons give you a pop-up in the corner of the screen that shows stats about the target - one of the things it shows is "efficiency" which tells you how much damage you're going to deal when you pull the trigger. People have tested and confirmed that Sniper Rifles get 195% damage on headshots. Shotguns are about 160% I think, and other weapons have their own ratings.
I must be the least perceptive SOB around....never noticed that before! :) |
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hooc roht
Black Soul Choir
26
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Posted - 2013.04.25 18:38:00 -
[21] - Quote
Natu Nobilis wrote:Longratis wrote:Can anyone explain how I can die with a single shot?
My suit is an Assault vk.0 with 2 complex armor plates. I have 125 HP Shield and 413 HP Armor. That's a total HP of 538. If you take the most powerful sniper rifle (charge) which is what I have been hit with and even add 4 Complex Light Damage Modifers, which is the most high-powered module slots available (266x10%x10%x10%x10%) it only totals 389.45 HP, yet several times now I have been taken down with a single shot. I know there is at least one other possible multiplier, the Sniper rifle proficiency at 3% per level, so add in 389.45x3%x3%x3%x3%x3% and that still only adds up to 451.48 HP.
I'm not understanding how....explain please?
Something isn't adding up and trying to figure out what it is so I can make the proper adjustments. http://wiki.dust514.info/index.php?title=Sniper_RifleThale's TAR-07 Sniper Rifle1032350254517OfficerSniper Rifle Proficiency III Add Dmg modifiers to it and there-¦s the dmg you-¦re looking for.
And this is why dropships need guns the pilot can use.
I want my rock to kill those stupid scissor up on the hill one shotting everyone. |
Garrett Blacknova
Codex Troopers
2602
|
Posted - 2013.04.25 18:42:00 -
[22] - Quote
Longratis wrote:Garrett Blacknova wrote:Longratis wrote:This was a charge sniper rifle every time. At least that's what it said in parenthesis. Would be nice if they listed the actual head shot multiplier. How do you know it exists? I haven't seen that communicated anywhere. Not saying it doesn't exist,, I just haven't seen it written anywhere. When you're aiming down sights at a target in range, most weapons give you a pop-up in the corner of the screen that shows stats about the target - one of the things it shows is "efficiency" which tells you how much damage you're going to deal when you pull the trigger. People have tested and confirmed that Sniper Rifles get 195% damage on headshots. Shotguns are about 160% I think, and other weapons have their own ratings. I must be the least perceptive SOB around....never noticed that before! :) You aren't the first one to miss it. Took me a while digging around on these forums before I found out what half that info meant.
Also, just for perspective...
Militia Sniper Rifle = 190 damage. Weaponry level 5 = 10% bonus Sniper Rifle Proficiency level 5 = 15% bonus
190 x 1.1 x 1.15 = 240.35 damage on a body shot. 240.35 x 1.95 = 468.6825 damage for a headshot.
That's a Militia Sniper Rifle with no damage mods - train the right skills up and you're one-shotting most targets even with a junk fitting. |
Yani Nabari
One-Armed Bandits Atrocitas
41
|
Posted - 2013.04.25 18:48:00 -
[23] - Quote
Charged rifle is like what 266?
with weaponry and proficiency it's 336~
on a headshot it's 656~
So, how's that 500 effective health feeling now?
|
Yani Nabari
One-Armed Bandits Atrocitas
41
|
Posted - 2013.04.25 18:51:00 -
[24] - Quote
hooc roht wrote:
And this is why dropships need guns the pilot can use.
I want my rock to kill those stupid scissor up on the hill one shotting everyone.
I think you need to find a real "rock" first. |
Rasatsu
Much Crying Old Experts
624
|
Posted - 2013.04.25 18:56:00 -
[25] - Quote
I one-shot turrets, it's fun. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
6
|
Posted - 2013.04.25 19:32:00 -
[26] - Quote
Garrett Blacknova wrote:Longratis wrote:Garrett Blacknova wrote:Longratis wrote:This was a charge sniper rifle every time. At least that's what it said in parenthesis. Would be nice if they listed the actual head shot multiplier. How do you know it exists? I haven't seen that communicated anywhere. Not saying it doesn't exist,, I just haven't seen it written anywhere. When you're aiming down sights at a target in range, most weapons give you a pop-up in the corner of the screen that shows stats about the target - one of the things it shows is "efficiency" which tells you how much damage you're going to deal when you pull the trigger. People have tested and confirmed that Sniper Rifles get 195% damage on headshots. Shotguns are about 160% I think, and other weapons have their own ratings. I must be the least perceptive SOB around....never noticed that before! :) You aren't the first one to miss it. Took me a while digging around on these forums before I found out what half that info meant. Also, just for perspective... Militia Sniper Rifle = 190 damage. Weaponry level 5 = 10% bonusSniper Rifle Proficiency level 5 = 15% bonus 190 x 1.1 x 1.15 = 240.35 damage on a body shot. 240.35 x 1.95 = 468.6825 damage for a headshot. That's a Militia Sniper Rifle with no damage mods - train the right skills up and you're one-shotting most targets even with a junk fitting.
But keep in mind that as of May 6 the highlighted one is going away - at least I think thats what they have said. |
Garrett Blacknova
Codex Troopers
2602
|
Posted - 2013.04.25 20:03:00 -
[27] - Quote
Daxxis KANNAH wrote:Garrett Blacknova wrote:Longratis wrote:Garrett Blacknova wrote:Longratis wrote:This was a charge sniper rifle every time. At least that's what it said in parenthesis. Would be nice if they listed the actual head shot multiplier. How do you know it exists? I haven't seen that communicated anywhere. Not saying it doesn't exist,, I just haven't seen it written anywhere. When you're aiming down sights at a target in range, most weapons give you a pop-up in the corner of the screen that shows stats about the target - one of the things it shows is "efficiency" which tells you how much damage you're going to deal when you pull the trigger. People have tested and confirmed that Sniper Rifles get 195% damage on headshots. Shotguns are about 160% I think, and other weapons have their own ratings. I must be the least perceptive SOB around....never noticed that before! :) You aren't the first one to miss it. Took me a while digging around on these forums before I found out what half that info meant. Also, just for perspective... Militia Sniper Rifle = 190 damage. Weaponry level 5 = 10% bonusSniper Rifle Proficiency level 5 = 15% bonus 190 x 1.1 x 1.15 = 240.35 damage on a body shot. 240.35 x 1.95 = 468.6825 damage for a headshot. That's a Militia Sniper Rifle with no damage mods - train the right skills up and you're one-shotting most targets even with a junk fitting. But keep in mind that as of May 6 the highlighted one is going away - at least I think thats what they have said. But keep in mind one Complex Damage Modifier will make up the difference. |
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