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Ninjanomyx
Imperfects Negative-Feedback
31
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Posted - 2013.04.22 14:47:00 -
[1] - Quote
Bones McGavins wrote:So I am probably one of those most vocal about how tanks are NOT UP and AV is NOT OP. So I decided to try tanks for the first time. Got a Madgruder with some tier 1 or 2 armor plates and reps. Like 1K shields, 8K armor.
Right now I SUCK at aiming. Up close the tank has some strange properties where i cant hit stuff that I feel like I can, Im not even sure where my bullets are going.
That being said, even though I am terrible in my tank and have only just started using it, and can barely drive or aim, I still killed like 5 or so folks before going down (i was super agressive, working by myself) and took like a whole team chasing me down and easily caused us to cap 2 NULL cannons both times.
The tank costs me like 300-400K.
And I have no idea what im doing.
This seems 100% fair to me. I suck at it right now, and I was able to pay 300-400k to just pretty much buy a 5.0 K/D and two NULL captures for my team. If anything my ****** perfomance tells just how powerful tanks are. I was terrible, and I still changed the battle completely.
A Scrub going against Trash is a nonfactor in determining Balance. Welcome to PUB 514, where everyone has a voice in the failure of this game :P |
Ninjanomyx
Imperfects Negative-Feedback
31
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Posted - 2013.04.22 15:18:00 -
[2] - Quote
Bones McGavins wrote:Right, cause balancing a game for the top .1% of the player base is the way to make the game a success. Sorry, but your pub stomping isnt the point of this game. But keep padding those stats to make yourself feel good.
As someone who has been gaming for longer than most of you have been born I have seen what the input of Randoms has done to Competitive Play. DCUO went from OK to Epc Fail b/c it shared your ideology. FPS/TPS (3PS) have done nothing but decrease in Quality over time (IE Socom 4 & MGO2). Why is Balancing so much better in Fighters??? B/C Seth Killian faps to watching Justin Wong & Daigo under a Microscope??? B/C DUSTloop Forums have people w/ more braincells than the CoDCloners who hop on here???
If I cared about Stat Padding I wouldn't run amok in a Free BPO Dropsuit still going Posotive in PUBS (w/ 90% of 10.3KK SP in Tanks) for teh LULZ. If anything the Cannon Fodder Blues & Corpmates soaking in FREE WP for OBs would be considered "Stat Padders"....... But no, b/c I still maintain a Positive KdR & ISK Efficiency while messing around, getting TKed by Scrubs, watching my RDV Driver soak up 250KK ISK (Actual ISK lost to Drunk Pilots), & LOLing as it all happens I am labeled as a Stat Padding .1%er. Compliment Accepted, get good brah :P |
Ninjanomyx
Imperfects Negative-Feedback
31
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Posted - 2013.04.22 16:06:00 -
[3] - Quote
Bones McGavins wrote:Yeah im not sure how else to take a .1% comment other than a compliment. Imperfects are good, I dont know your stats in particular, but I do assume you are probably better than me. Awesome for you.
I love the assumption of my skills by you guys though, classy, and im sure very well informed and based on tons of facts.
Look, I play tons of FPS, I play them pretty competitively. I know there is a balance between balancing things for top tier play, and everyone else. But all tankers arguments seem to ignore top tier squad support around them. Ive yet to have a tanker explain to me what his squad is doing when packed AV naders get in range?
Cause seems to me that takes pretty low level skills to let occur. It doesnt take rocket science to have some precise scanning around a tank, watching for red dots and then jumping on them with ARs that have kill times of half a second...
This is assuming the AV & Infantry (Or Hybrid since you can hold an AR & AV Nades, get good w/ a Sidearm, or Forge Gun the world) is incompetent on the side of Opposition. Tanks take quite a while to Rep, & even longer to Cooldown, effectively limiting Engagement Frequencies. AV can hop in a Free Lav & wind around a Tank Turret, hop out, & proceed to AV Spam. I respect people that do this as it shows that there are some out there w/ a working Brain. Proto Forge + Height = AV & AI Hell. Even @ Ground Level that 1 Player effectively forces Tanks to hide for the rest of the match, & puts the fear of God into Infantry w/ Black Suits. FG w/ Infantry Support = Tank w/ smaller Hitbox & better Terrain Advantages. Add on an HMG an you have a Blaster Tank that can switch to Rail @ Supply Depot & effectively gain Infinite HP if unchecked.
A Heavy in an Adv LAV is scarier than a Tank tbh. Since Tank Treads are apparently just a glorified Pillow after losing the ability to Roadkill.....AV can get in close to give that ChiaPet a Christian SideHug w/ little worry while their Cooldowns are still in effect. It's difficult to Support a Box on Wheels that has to run & hide for most of the fight If even 1 or 2 significant AV Threats are fielded. These are just the few of MANY reasons why PUBBIES have no place in Balancing Table Talk. Once the Situational Awareness increases among the Playerbase, & most of the "Insert AAA FPS Here"tards take their leave, then, & only then may they have a "Meaningful Voice" when it comes to Balancing. |
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