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Vaerana Myshtana
Bojo's School of the Trades
705
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Posted - 2013.04.22 12:36:00 -
[31] - Quote
Bendtner92 wrote:Baal Roo wrote:As one of the corps most likely affected by the "spy" situation, I am firmly against a "kick player" option. Being a spy and sabotaging a battle should be a valid tactic, if a corp lets a spy in they should have to suffer the consequences. If someone reveals themself as a spy by starting to teamkill or something else in the middle of a match he should be able to be kicked right away. It doesn't make sense that a corp can't do anything to get rid of a spy the moment he reveals himself. The spy can always just not play up to his best, make teamkills look like a mistake or something else, but there should be an option to kick him right away if leadership wants to. If the spy isn't playing up to his best he still sabotages the match on a small scale. If he wants to go large scale and try to teamkill the entire team he should do it at the right time because he risks being kicked out of the match the moment he starts doing it. Patoman Radiant wrote:If they suck kick them out of corp. No more problems. That doesn't solve the thing with a spy during a match.
Spies are working as intended.
They are SUPPOSED to be able to mess with you- but only once.
They are a critical part of the metagame in New Eden, and one of the reasons why good recruitment and HR management is very important. I remember back in CFS we were always on the lookout for spy-like behavior and the management and recruitment teams had a whole section on the boards for HR. Every single member (except a few founders) had an entry in there, starting with recruitment emails and then including every questionable interaction witnessed by a manager or recruiter. |
BASSMEANT
ZionTCD
204
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Posted - 2013.04.22 13:24:00 -
[32] - Quote
"We need either a boot player from the match function "
can't happen too many under 30 sissies in this game.
you guys can't handle V2K or FF
or really 514
Peace B |
Bendtner92
Imperfects Negative-Feedback
493
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Posted - 2013.04.22 13:30:00 -
[33] - Quote
Vaerana Myshtana wrote:Spies are working as intended.
They are SUPPOSED to be able to mess with you- but only once. Am I misunderstanding something here?
Even if they can get kicked they can still **** up your match right?
I mean they can still teamkill many on your team before they're kicked. They just can't teamkill throughout the entire match, which is just stupid anyway. |
Vaerana Myshtana
Bojo's School of the Trades
706
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Posted - 2013.04.22 14:46:00 -
[34] - Quote
Bendtner92 wrote:Vaerana Myshtana wrote:Spies are working as intended.
They are SUPPOSED to be able to mess with you- but only once. Am I misunderstanding something here? Even if they can get kicked they can still **** up your match right? I mean they can still teamkill many on your team before they're kicked. They just can't teamkill throughout the entire match, which is just stupid anyway.
Right now, as I understand it, and as it works in EVE, once the spy is revealed- your CEO/Directors can "fire" him and kick him out of the corp. Once the battle ends, he will no longer be able to join your battles (unless another corpie invites him to squad).
Until they do, he can screw up any match he gets into. He can TK/AWOX to his heart's content until the end of the battle. Your solution to this is for the squad commanders (using mics) to order the rest of the team to quickly take him out every time he spawns.
If EVE is any guide, this is how the game is supposed to work. It is one of the ways to punish corps that grow too quickly without putting adequate effort into Human Resources.
Yes. Large EVE organizations have HR departments. Because of spies and nincompoops. |
Alcare Xavier Golden
DUST University Ivy League
162
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Posted - 2013.04.22 19:01:00 -
[35] - Quote
Now if we just had the tools to properly support an HR / Security effort....aaaahhh CREST might thee arrive some glorious morn and solve all our problems....until we identify the insufficiencies with that tool as well.... |
Schalac 17
D3LTA FORC3 Orion Empire
22
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Posted - 2013.04.22 19:37:00 -
[36] - Quote
Vaerana Myshtana wrote:
A kaiju.
What does Godzilla have to do with it?
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Vaerana Myshtana
Bojo's School of the Trades
708
|
Posted - 2013.04.22 19:57:00 -
[37] - Quote
Schalac 17 wrote:Vaerana Myshtana wrote: A kaiju.
What does Godzilla have to do with it?
It's part of a set of descriptors I used for organizations that want to engage in PC, arranged in order of effectiveness from least to most:
Minnows Sharks Monsters Kaijus (Giant Monsters)
Essentially, Sharks and Minnows are small-to-medium corps with Sharks being the really well-run, high-skill ones. Kaijus are the largest (thousands of members, virtually indestructible) and most likely to dominate PC. Monsters are in between (big, but not huge, or huge but poorly run).
I forget when I started using it, probably the discussion of the first PC devblog. Since then, I've just kept using the same language to be consistent. |
Vaerana Myshtana
Bojo's School of the Trades
708
|
Posted - 2013.04.22 19:58:00 -
[38] - Quote
Alcare Xavier Golden wrote:Now if we just had the tools to properly support an HR / Security effort....aaaahhh CREST might thee arrive some glorious morn and solve all our problems....until we identify the insufficiencies with that tool as well....
Yup. *Thumbs up to you*
A lot of corps have outside forums for that. |
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