|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Garrett Blacknova
Codex Troopers
2567
|
Posted - 2013.04.21 11:56:00 -
[1] - Quote
Terrible ideas for how to solve the AFK problem:
-This one. -Many others, most of which are never going to be posted because, like this one should have, they fail the pre-posting "is this really a good idea?" test.
VALID solutions to the problem of MCC AFKers:
-Make the MCC floor open up as a "forced drop" mechanic if someone stays in there too long. -Make the inside of the MCC count as part of the redzone so you have 20 seconds to jump. -Rebuild the SP system to AKFing isn't rewarded like it is at present. -Plenty more, all of which still make sense after pausing for half a second to think "is this really a good idea?" |
Garrett Blacknova
Codex Troopers
2567
|
Posted - 2013.04.21 11:57:00 -
[2] - Quote
Sloth9230 wrote:slypie11 wrote:DeadlyAztec11 wrote:Bojo The Mighty wrote:Then they will AFK on the ground...solves nothing. You can kill them on the ground... unless their in the redzone My LAV says high. So do 90% of players in the match with weapon range greater than that of a Shotgun. Except most of them spell it "hi" instead, since it's a greeting, not a reference to being up in the air. |
Garrett Blacknova
Codex Troopers
2567
|
Posted - 2013.04.21 13:10:00 -
[3] - Quote
pegasis prime wrote:Im not sure if this would be a sollution to afk farming and the like. Firstly keep the current sp and isk gain system but with a twist the isk and sp gain system could remain innactive untill you are within the wepon that you are carryings range of either an objective or enimy . And secondly the sp and isk gai system shouldent acctivate untill you leave either your ground base or mcc thus would stop people simply equiping sniper rifles and sitting in the mcc or ground base .
Thoughts? This would actually be unfair to Shotgunners.
A better (and more elegant) solution would be that while inside your team's redline area, you shouldn't be accumulating SP for time spent in the match. If you spawn on the MCC, or in a spawn behind the redline (if there is one), you have to be earning WP or move up before you get any SP for your "efforts".
The problem with this would happen when your team gets redlined, but even then, it might make teams push harder to break the redline, rather than giving up because of it. |
|
|
|