B Team
Red and Silver Hand Amarr Empire
5
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Posted - 2013.04.19 20:56:00 -
[1] - Quote
Daedric Lothar wrote:ATR Kuan Ti wrote: thats what im saying it should kick them from game and mark them. Are you trolling me? No, I'm telling you that games should be engaging and that people should want to play them. If you are the only person out of 16 people actually playing the game then its not the other 15 peoples problem. You don't ban people from the game when obviously there is a problem with the game. Then its just you playing with yourself. The trick is to instead, figure out "why" people are not engaged in your game, and fix that.
Baloney. If people actually weren't engaged with the game, they'd simply not play. It's not like they're being forced to.
Obviously something is encouraging them to come into the game and play. And they're not just AFKing. I've been running into more and more of them that stay alert enough to run away when I come up to them with an overcooked grenade. Now, I understand those pathetic souls that basically rageAFK after being steamrolled for a while.. who value their K/D more than their team so won't even gear up in free kit and charge back out into the fray.. but we're talking about guys who hide in the MCC from the start of the game onward.
This leaves a few possibilities. 1. They're simple trolls. Assholes who enjoy ruining other people's play by taking up player slots and unbalancing teams. Annoying but not critical as I think they'll tend to balance each other out. However, it will become critical once the meta game comes more into play, because you'll get spys doing exactly the same thing. This will cause companies to not want to play with anybody they don't trust -- ie, no pubbers. Which in turn will mean that pubbers will get left out of the most interesting parts of the game, and, as such, probably leave.
Can CCP sustain the Dust servers on solely the hardcore PS3 audience? If they don't do something to allow the playerbase to control the AFKers quickly once a battle starts, we're going to find out.
2. They're people who are gaming the system, because they've realized they don't get significantly more WP/SP for playing rather than not playing. For that group then the answer is what the OP suggested. Lower WP for time in match, and increase WP for active participation. Yeah, some will drop uplinks and maybe make some points that way, but there are ways around that specfiic problem as well. For instance, allow players to tag a friendly uplink as worthless at a cost of 50WP.. if you don't have 50WP, you can't tag the uplink. Each tag uses up one use of that uplink without reward.
Most players wouldn't bother because they want their WP. Most trolls wouldn't bother because they don't want to have to contribute to the game that much. But there'd be a few people, like me, who think it'd be worth the personal sacrifice to benefit the team.
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