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Scheneighnay McBob
Bojo's School of the Trades
1247
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Posted - 2013.04.17 23:57:00 -
[1] - Quote
I like the idea- there should also be a module similar to a remote repair tool that instead can transfer ammo to other vehicles.
This is the only way I can think of that would prevent fighters from being severely crippled. |
Scheneighnay McBob
Bojo's School of the Trades
1248
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Posted - 2013.04.18 01:32:00 -
[2] - Quote
Mobius Wyvern wrote:Scheneighnay McBob wrote:I like the idea- there should also be a module similar to a remote repair tool that instead can transfer ammo to other vehicles.
This is the only way I can think of that would prevent fighters from being severely crippled. I don't think Fighters would be unfairly crippled by this change either. Having to land occasionally won't bother me at all. The way that I'm saying they would be crippled is that nanohives don't stay in the air. Things like HAVs would be able to keep going on the frontlines because nanohives would be constantly supplying them ammo. However, fighters would need to awkwardly fly away from whatever dogfight they're in to land and resupply- and I doubt they'll be as easy to land as dropships; much less being able to land within the radius of a supply depot. |
Scheneighnay McBob
Bojo's School of the Trades
1248
|
Posted - 2013.04.18 01:34:00 -
[3] - Quote
Logi Bro wrote:Mobius Wyvern wrote:Logi Bro wrote:Prius Vecht wrote:Logi Bro wrote:Meh, I run a tank on my alt and find them pretty underwhelming as they are, no need to nerf them farther. yeah because giving infantry limited amount of ammo nerfs them so much. vehicles spamming fire is the new zerg rush. Vehicles spamming fire is what they were designed to do. Vehicles are designed to provide transportation and heavy fire support on the battlefield. They hardly need unlimited ammunition to be able to do this. Besides, you can just put your HAV up on that mountain next to your buddy's LLV, and you can spam to your heart's content while giving him some well-deserved WP. And then the lucky guy that drops an OB on both of you gets extra kills. The problem I have with your LLAV theory is LAVs suck. Nobody will spec into them except for the mentally ill who want to die **** tons just to get a few +10s to resupply tanks. Limited ammo on tanks turns them into heavies with no other units on the field to throw them a nanohive. LAVs don't suck- it's just that the vast majority of players don't know how to use them. |
Scheneighnay McBob
Bojo's School of the Trades
1248
|
Posted - 2013.04.18 01:54:00 -
[4] - Quote
Logi Bro wrote:Scheneighnay McBob wrote:Logi Bro wrote:Mobius Wyvern wrote:Logi Bro wrote: Vehicles spamming fire is what they were designed to do.
Vehicles are designed to provide transportation and heavy fire support on the battlefield. They hardly need unlimited ammunition to be able to do this. Besides, you can just put your HAV up on that mountain next to your buddy's LLV, and you can spam to your heart's content while giving him some well-deserved WP. And then the lucky guy that drops an OB on both of you gets extra kills. The problem I have with your LLAV theory is LAVs suck. Nobody will spec into them except for the mentally ill who want to die **** tons just to get a few +10s to resupply tanks. Limited ammo on tanks turns them into heavies with no other units on the field to throw them a nanohive. LAVs don't suck- it's just that the vast majority of players don't know how to use them. LAVs are weak. Too weak to be behind a tank while it goes into battle against AV spec'd players and other tanks. My Limbus is tougher than some tanks, and a hell of a lot more maneuverable. HAVs survive by raw eHP. LAVs survive by combining eHP with speed. |
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