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JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
322
|
Posted - 2013.04.17 16:28:00 -
[1] - Quote
When will CCP address this issue? I would like to know what happened to those missing stats and if they will ever count. Otherwise people are still playing and losing ISK/AUR suits for nothing and should be AFKing. |
Zekain Kade
BetaMax. CRONOS.
1228
|
Posted - 2013.04.17 16:31:00 -
[2] - Quote
Aren't you still getting your risk/so for it.
If so, then why does it matter? |
Maken Tosch
OPERATIVES OF THE GOAT
2014
|
Posted - 2013.04.17 16:32:00 -
[3] - Quote
Wait until May 6 to find out. It's only a little over 2 weeks away at this point. |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
322
|
Posted - 2013.04.17 16:35:00 -
[4] - Quote
Maken Tosch wrote:Wait until May 6 to find out. It's only a little over 2 weeks away at this point.
It's been since Feb. 28. not like they couldn't have addressed it before then. |
Maken Tosch
OPERATIVES OF THE GOAT
2014
|
Posted - 2013.04.17 16:37:00 -
[5] - Quote
JL3Eleven wrote:Maken Tosch wrote:Wait until May 6 to find out. It's only a little over 2 weeks away at this point. It's been since Feb. 28. not like they couldn't have addressed it before then.
Again wait and see. The patch notes will likely show up 2-3 days before the new update. |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
322
|
Posted - 2013.04.17 16:39:00 -
[6] - Quote
Maken Tosch wrote:JL3Eleven wrote:Maken Tosch wrote:Wait until May 6 to find out. It's only a little over 2 weeks away at this point. It's been since Feb. 28. not like they couldn't have addressed it before then. Again wait and see. The patch notes will likely show up 2-3 days before the new update.
So continue AFKing? |
Bones McGavins
TacoCat Industries
82
|
Posted - 2013.04.17 16:39:00 -
[7] - Quote
People assume this is a bug and not a design choice. K/D does not matter in a game that is decided by objectives and not clones. It does not make a lot of sense to track them along side the k/d where clone loss matters. |
Sentient Archon
Red Star. EoN.
958
|
Posted - 2013.04.17 16:41:00 -
[8] - Quote
JL3Eleven wrote:When will CCP address this issue? I would like to know what happened to those missing stats and if they will ever count. Otherwise people are still playing and losing ISK/AUR suits for nothing and should be AFKing.
CCP is refunding AUR. Blow it away man! However rewards are better AFK. |
Zahle Undt
The Tritan Industries RISE of LEGION
64
|
Posted - 2013.04.17 16:48:00 -
[9] - Quote
Sentient Archon wrote:JL3Eleven wrote:When will CCP address this issue? I would like to know what happened to those missing stats and if they will ever count. Otherwise people are still playing and losing ISK/AUR suits for nothing and should be AFKing. CCP is refunding AUR. Blow it away man! However rewards are better AFK.
CCP is not refunding all AUR but only for AUR items that are going to be drastically changed, made useless, or completely gone with the update. Ex: I would wager that BPO suits like the Raven will be refunded because Caldari Assault suits are changing or because people may now want to spec into some other racial variant. I don't think you are going to get reimbursed for BPC AUR items and certainly not boosters or UVTs
The skirmish bug only affects stats (both good games and bad) and besides for epeening purposes what do stats really matter, especially ones built solely upon random pub matches? |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
323
|
Posted - 2013.04.17 16:50:00 -
[10] - Quote
Zahle Undt wrote:Sentient Archon wrote:JL3Eleven wrote:When will CCP address this issue? I would like to know what happened to those missing stats and if they will ever count. Otherwise people are still playing and losing ISK/AUR suits for nothing and should be AFKing. CCP is refunding AUR. Blow it away man! However rewards are better AFK. CCP is not refunding all AUR but only for AUR items that are going to be drastically changed, made useless, or completely gone with the update. Ex: I would wager that BPO suits like the Raven will be refunded because Caldari Assault suits are changing or because people may now want to spec into some other racial variant. I don't think you are going to get reimbursed for BPC AUR items and certainly not boosters or UVTs The skirmish bug only affects stats (both good games and bad) and besides for epeening purposes what do stats really matter, especially ones built solely upon random pub matches?
You could use the numbers to see if a new playstyle is working or not? |
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General Sideboob
Storm Wind Strikeforce Caldari State
32
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Posted - 2013.04.17 16:52:00 -
[11] - Quote
JL3Eleven wrote:Zahle Undt wrote:Sentient Archon wrote:JL3Eleven wrote:When will CCP address this issue? I would like to know what happened to those missing stats and if they will ever count. Otherwise people are still playing and losing ISK/AUR suits for nothing and should be AFKing. CCP is refunding AUR. Blow it away man! However rewards are better AFK. CCP is not refunding all AUR but only for AUR items that are going to be drastically changed, made useless, or completely gone with the update. Ex: I would wager that BPO suits like the Raven will be refunded because Caldari Assault suits are changing or because people may now want to spec into some other racial variant. I don't think you are going to get reimbursed for BPC AUR items and certainly not boosters or UVTs The skirmish bug only affects stats (both good games and bad) and besides for epeening purposes what do stats really matter, especially ones built solely upon random pub matches? You could use the numbers to see if a new playstyle is working or not?
good point. |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
323
|
Posted - 2013.04.17 16:57:00 -
[12] - Quote
General Sideboob wrote:JL3Eleven wrote:Zahle Undt wrote:Sentient Archon wrote:JL3Eleven wrote:When will CCP address this issue? I would like to know what happened to those missing stats and if they will ever count. Otherwise people are still playing and losing ISK/AUR suits for nothing and should be AFKing. CCP is refunding AUR. Blow it away man! However rewards are better AFK. CCP is not refunding all AUR but only for AUR items that are going to be drastically changed, made useless, or completely gone with the update. Ex: I would wager that BPO suits like the Raven will be refunded because Caldari Assault suits are changing or because people may now want to spec into some other racial variant. I don't think you are going to get reimbursed for BPC AUR items and certainly not boosters or UVTs The skirmish bug only affects stats (both good games and bad) and besides for epeening purposes what do stats really matter, especially ones built solely upon random pub matches? You could use the numbers to see if a new playstyle is working or not? good point.
Thanks. I'm just wondering why no one else is asking for additional stats like revives or assists. |
Kitten Commander
Ostrakon Agency Gallente Federation
184
|
Posted - 2013.04.17 17:06:00 -
[13] - Quote
JL3Eleven wrote:
Thanks. I'm just wondering why no one else is asking for additional stats like revives or assists.
Ideally, there should be stats for support functions as well as combat. A lot of the stats we have are meaningless without context. How did you get your KDR? Is it because you have good gun game or are you padding it with tanks or sniping?
|
Maken Tosch
OPERATIVES OF THE GOAT
2015
|
Posted - 2013.04.17 17:08:00 -
[14] - Quote
Kitten Commander wrote:JL3Eleven wrote:
Thanks. I'm just wondering why no one else is asking for additional stats like revives or assists.
Ideally, there should be stats for support functions as well as combat. A lot of the stats we have are meaningless without context. How did you get your KDR? Is it because you have good gun game or are you padding it with tanks or sniping?
That is a very important piece of information to know. I like my stats to show my weapon of choice as well. |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
323
|
Posted - 2013.04.17 17:09:00 -
[15] - Quote
Kitten Commander wrote:JL3Eleven wrote:
Thanks. I'm just wondering why no one else is asking for additional stats like revives or assists.
Ideally, there should be stats for support functions as well as combat. A lot of the stats we have are meaningless without context. How did you get your KDR? Is it because you have good gun game or are you padding it with tanks or sniping?
Exactly we need more stats. Headshots, tank kills, derpship assists, the works. Would lead to better evaluation of applications also. |
Daedric Lothar
Onslaught Inc
250
|
Posted - 2013.04.17 17:17:00 -
[16] - Quote
JL3Eleven wrote: Exactly we need more stats. Headshots, tank kills, derpship assists, the works. Would lead to better evaluation of applications also.
More stats is always the answer, Distance run, distance flown, times reloaded, accuracy %, times you shot a friendly, damage to friendlies, time spent idle, times jumped, time fell to death without activating falling thrusters, time spent on coms, squads joined, times actually using the stuff in the merc quarters rather then the menu, times visited the market, times standing in a nanohive, how many times you hit the Help Requested button when waiting for a Logi, Times you died after hitting the help requested button, damage done, Damage taken, Damage taken from LAVs, Times killed by RDVs, Time spent staring at other players in the Squad Room.
More info for EVERYONE!!! |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
323
|
Posted - 2013.04.17 17:20:00 -
[17] - Quote
Daedric Lothar wrote:JL3Eleven wrote: Exactly we need more stats. Headshots, tank kills, derpship assists, the works. Would lead to better evaluation of applications also. More stats is always the answer, Distance run, distance flown, times reloaded, accuracy %, times you shot a friendly, damage to friendlies, time spent idle, times jumped, time fell to death without activating falling thrusters, time spent on coms, squads joined, times actually using the stuff in the merc quarters rather then the menu, times visited the market, times standing in a nanohive, how many times you hit the Help Requested button when waiting for a Logi, Times you died after hitting the help requested button, damage done, Damage taken, Damage taken from LAVs, Times killed by RDVs, Time spent staring at other players in the Squad Room. More info for EVERYONE!!!
I would like to know if I prefer the left or right nipple. Or is it the nostrils? |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
89
|
Posted - 2013.04.17 17:26:00 -
[18] - Quote
Maken Tosch wrote:Kitten Commander wrote:JL3Eleven wrote:
Thanks. I'm just wondering why no one else is asking for additional stats like revives or assists.
Ideally, there should be stats for support functions as well as combat. A lot of the stats we have are meaningless without context. How did you get your KDR? Is it because you have good gun game or are you padding it with tanks or sniping? That is a very important piece of information to know. I like my stats to show my weapon of choice as well.
I hate to bring it up, but I would hope that we are going to be getting a statistical depth similar to MAG, at the very least.
I also want Kill Reports for every kill too though. |
Kitten Commander
Ostrakon Agency Gallente Federation
184
|
Posted - 2013.04.17 17:26:00 -
[19] - Quote
JL3Eleven wrote:Daedric Lothar wrote:JL3Eleven wrote: Exactly we need more stats. Headshots, tank kills, derpship assists, the works. Would lead to better evaluation of applications also. More stats is always the answer, Distance run, distance flown, times reloaded, accuracy %, times you shot a friendly, damage to friendlies, time spent idle, times jumped, time fell to death without activating falling thrusters, time spent on coms, squads joined, times actually using the stuff in the merc quarters rather then the menu, times visited the market, times standing in a nanohive, how many times you hit the Help Requested button when waiting for a Logi, Times you died after hitting the help requested button, damage done, Damage taken, Damage taken from LAVs, Times killed by RDVs, Time spent staring at other players in the Squad Room. More info for EVERYONE!!! I would like to know if I prefer the left or right nipple. Or is it the nostrils?
Standard or Western grip? |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
323
|
Posted - 2013.04.17 17:38:00 -
[20] - Quote
Kitten Commander wrote:JL3Eleven wrote:Daedric Lothar wrote:JL3Eleven wrote: Exactly we need more stats. Headshots, tank kills, derpship assists, the works. Would lead to better evaluation of applications also. More stats is always the answer, Distance run, distance flown, times reloaded, accuracy %, times you shot a friendly, damage to friendlies, time spent idle, times jumped, time fell to death without activating falling thrusters, time spent on coms, squads joined, times actually using the stuff in the merc quarters rather then the menu, times visited the market, times standing in a nanohive, how many times you hit the Help Requested button when waiting for a Logi, Times you died after hitting the help requested button, damage done, Damage taken, Damage taken from LAVs, Times killed by RDVs, Time spent staring at other players in the Squad Room. More info for EVERYONE!!! I would like to know if I prefer the left or right nipple. Or is it the nostrils? Standard or Western grip?
You know front to back with a twist at the end.
Why do I have to keep teaching them? |
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JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
323
|
Posted - 2013.04.17 17:40:00 -
[21] - Quote
Alaika Arbosa wrote: I hate to bring it up, but I would hope that we are going to be getting a statistical depth similar to MAG, at the very least.
I also want Kill Reports for every kill too though.
More in depth than MAG and that would be too many kill reports to mess with tbh. |
Kitten Commander
Ostrakon Agency Gallente Federation
184
|
Posted - 2013.04.17 17:46:00 -
[22] - Quote
JL3Eleven wrote:Kitten Commander wrote:JL3Eleven wrote:Daedric Lothar wrote:JL3Eleven wrote: Exactly we need more stats. Headshots, tank kills, derpship assists, the works. Would lead to better evaluation of applications also. More stats is always the answer, Distance run, distance flown, times reloaded, accuracy %, times you shot a friendly, damage to friendlies, time spent idle, times jumped, time fell to death without activating falling thrusters, time spent on coms, squads joined, times actually using the stuff in the merc quarters rather then the menu, times visited the market, times standing in a nanohive, how many times you hit the Help Requested button when waiting for a Logi, Times you died after hitting the help requested button, damage done, Damage taken, Damage taken from LAVs, Times killed by RDVs, Time spent staring at other players in the Squad Room. More info for EVERYONE!!! I would like to know if I prefer the left or right nipple. Or is it the nostrils? Standard or Western grip? You know front to back with a twist at the end. Why do I have to keep teaching them?
Nobody respects the art of it anymore. Where is the pride in your work?
Its a shame, really.
|
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
323
|
Posted - 2013.04.17 17:50:00 -
[23] - Quote
Kitten Commander wrote:
Nobody respects the art of it anymore. Where is the pride in your work?
Its a shame, really.
Since you left the game things have gone down hill. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2611
|
Posted - 2013.04.17 17:52:00 -
[24] - Quote
CCP supports AFKing so just do that. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
91
|
Posted - 2013.04.17 19:42:00 -
[25] - Quote
JL3Eleven wrote:Alaika Arbosa wrote: I hate to bring it up, but I would hope that we are going to be getting a statistical depth similar to MAG, at the very least.
I also want Kill Reports for every kill too though. More in depth than MAG and that would be too many kill reports to mess with tbh.
Just for clairification, are you saying:
1) More in depth than MAG; that would be too many kill reports to mess with
or
2) If it were more in-depth than MAG that would be too many kill reports to mess with?
Either way, I really hope a MAG level of statistical depth would be the very least level of depth we got and as far as the Kill Reports are concerned, I realize that there would be a huge number of them eventually, though I still would like to be able to page through them from my NEOCOM.
Wouldn't you be interested to know the full breakdown of any particular kill or death you had? I know I would be. |
Kitten Commander
Ostrakon Agency Gallente Federation
185
|
Posted - 2013.04.17 19:50:00 -
[26] - Quote
Alaika Arbosa wrote:JL3Eleven wrote:Alaika Arbosa wrote: I hate to bring it up, but I would hope that we are going to be getting a statistical depth similar to MAG, at the very least.
I also want Kill Reports for every kill too though. More in depth than MAG and that would be too many kill reports to mess with tbh. Just for clairification, are you saying: 1) More in depth than MAG; that would be too many kill reports to mess with or 2) If it were more in-depth than MAG that would be too many kill reports to mess with? Either way, I really hope a MAG level of statistical depth would be the very least level of depth we got and as far as the Kill Reports are concerned, I realize that there would be a huge number of them eventually, though I still would like to be able to page through them from my NEOCOM. Wouldn't you be interested to know the full breakdown of any particular kill or death you had? I know I would be.
that level of information (each kill report) would kill the server. Just think of how long it takes to load your contacts right now. |
Sloth9230
Reaper Galactic
912
|
Posted - 2013.04.17 19:52:00 -
[27] - Quote
JL3Eleven wrote:Otherwise people are still playing and losing ISK/AUR suits for nothing and should be AFKing. So KDR is enough of an incentive for people to blow ISK/AUR on?
It honestly makes no difference if the stats count or not. |
Zekain Kade
BetaMax. CRONOS.
1228
|
Posted - 2013.04.17 19:52:00 -
[28] - Quote
Maken Tosch wrote:Kitten Commander wrote:JL3Eleven wrote:
Thanks. I'm just wondering why no one else is asking for additional stats like revives or assists.
Ideally, there should be stats for support functions as well as combat. A lot of the stats we have are meaningless without context. How did you get your KDR? Is it because you have good gun game or are you padding it with tanks or sniping? That is a very important piece of information to know. I like my stats to show my weapon of choice as well. I want my stats to be as in depth as halo's. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
91
|
Posted - 2013.04.17 20:15:00 -
[29] - Quote
Kitten Commander wrote:Alaika Arbosa wrote:JL3Eleven wrote:Alaika Arbosa wrote: I hate to bring it up, but I would hope that we are going to be getting a statistical depth similar to MAG, at the very least.
I also want Kill Reports for every kill too though. More in depth than MAG and that would be too many kill reports to mess with tbh. Just for clairification, are you saying: 1) More in depth than MAG; that would be too many kill reports to mess with or 2) If it were more in-depth than MAG that would be too many kill reports to mess with? Either way, I really hope a MAG level of statistical depth would be the very least level of depth we got and as far as the Kill Reports are concerned, I realize that there would be a huge number of them eventually, though I still would like to be able to page through them from my NEOCOM. Wouldn't you be interested to know the full breakdown of any particular kill or death you had? I know I would be. that level of information (each kill report) would kill the server. Just think of how long it takes to load your contacts right now.
I don't see why the info couldn't be offloaded to a third-party killboard and/or saved locally on our PS3's |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
326
|
Posted - 2013.04.17 20:35:00 -
[30] - Quote
Alaika Arbosa wrote:JL3Eleven wrote:Alaika Arbosa wrote: I hate to bring it up, but I would hope that we are going to be getting a statistical depth similar to MAG, at the very least.
I also want Kill Reports for every kill too though. More in depth than MAG and that would be too many kill reports to mess with tbh. Just for clairification, are you saying: 1) More in depth than MAG; that would be too many kill reports to mess with or 2) If it were more in-depth than MAG that would be too many kill reports to mess with? Either way, I really hope a MAG level of statistical depth would be the very least level of depth we got and as far as the Kill Reports are concerned, I realize that there would be a huge number of them eventually, though I still would like to be able to page through them from my NEOCOM. Wouldn't you be interested to know the full breakdown of any particular kill or death you had? I know I would be.
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