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Kitten Commander
Ostrakon Agency Gallente Federation
184
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Posted - 2013.04.17 17:06:00 -
[1] - Quote
JL3Eleven wrote:
Thanks. I'm just wondering why no one else is asking for additional stats like revives or assists.
Ideally, there should be stats for support functions as well as combat. A lot of the stats we have are meaningless without context. How did you get your KDR? Is it because you have good gun game or are you padding it with tanks or sniping?
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Kitten Commander
Ostrakon Agency Gallente Federation
184
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Posted - 2013.04.17 17:26:00 -
[2] - Quote
JL3Eleven wrote:Daedric Lothar wrote:JL3Eleven wrote: Exactly we need more stats. Headshots, tank kills, derpship assists, the works. Would lead to better evaluation of applications also. More stats is always the answer, Distance run, distance flown, times reloaded, accuracy %, times you shot a friendly, damage to friendlies, time spent idle, times jumped, time fell to death without activating falling thrusters, time spent on coms, squads joined, times actually using the stuff in the merc quarters rather then the menu, times visited the market, times standing in a nanohive, how many times you hit the Help Requested button when waiting for a Logi, Times you died after hitting the help requested button, damage done, Damage taken, Damage taken from LAVs, Times killed by RDVs, Time spent staring at other players in the Squad Room. More info for EVERYONE!!! I would like to know if I prefer the left or right nipple. Or is it the nostrils?
Standard or Western grip? |
Kitten Commander
Ostrakon Agency Gallente Federation
184
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Posted - 2013.04.17 17:46:00 -
[3] - Quote
JL3Eleven wrote:Kitten Commander wrote:JL3Eleven wrote:Daedric Lothar wrote:JL3Eleven wrote: Exactly we need more stats. Headshots, tank kills, derpship assists, the works. Would lead to better evaluation of applications also. More stats is always the answer, Distance run, distance flown, times reloaded, accuracy %, times you shot a friendly, damage to friendlies, time spent idle, times jumped, time fell to death without activating falling thrusters, time spent on coms, squads joined, times actually using the stuff in the merc quarters rather then the menu, times visited the market, times standing in a nanohive, how many times you hit the Help Requested button when waiting for a Logi, Times you died after hitting the help requested button, damage done, Damage taken, Damage taken from LAVs, Times killed by RDVs, Time spent staring at other players in the Squad Room. More info for EVERYONE!!! I would like to know if I prefer the left or right nipple. Or is it the nostrils? Standard or Western grip? You know front to back with a twist at the end. Why do I have to keep teaching them?
Nobody respects the art of it anymore. Where is the pride in your work?
Its a shame, really.
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Kitten Commander
Ostrakon Agency Gallente Federation
185
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Posted - 2013.04.17 19:50:00 -
[4] - Quote
Alaika Arbosa wrote:JL3Eleven wrote:Alaika Arbosa wrote: I hate to bring it up, but I would hope that we are going to be getting a statistical depth similar to MAG, at the very least.
I also want Kill Reports for every kill too though. More in depth than MAG and that would be too many kill reports to mess with tbh. Just for clairification, are you saying: 1) More in depth than MAG; that would be too many kill reports to mess with or 2) If it were more in-depth than MAG that would be too many kill reports to mess with? Either way, I really hope a MAG level of statistical depth would be the very least level of depth we got and as far as the Kill Reports are concerned, I realize that there would be a huge number of them eventually, though I still would like to be able to page through them from my NEOCOM. Wouldn't you be interested to know the full breakdown of any particular kill or death you had? I know I would be.
that level of information (each kill report) would kill the server. Just think of how long it takes to load your contacts right now. |
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