Snaps Tremor
The Tritan Industries RISE of LEGION
97
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Posted - 2013.04.18 01:51:00 -
[1] - Quote
While most of the advice is good general purpose advice, take Try Harder's AR recommendations with a small truck of salt. Previous threads have shown that he considers any weapon other than the assault rifle as proof of people not having 'gun game', and while it is currently extremely open to abuse with stacked damage mods, the AR is completely unsuited to the scout suit. Without the CPU to run those damage mods, it's a slow to kill damage over time weapon, and you won't be alive long enough to wait that time out since everyone else you meet in the game will be firing back with the same gun.
The only way to stay alive when you have half to a quarter of the HP of everyone else on the field is to hit first and hit harder. This is why the guy hates shotguns, because it's the only thing that can outpace his stream of overbuffed BB gun pellets for damage. |
Snaps Tremor
The Tritan Industries RISE of LEGION
98
|
Posted - 2013.04.18 11:12:00 -
[2] - Quote
0 Try Harder wrote:The scout suit is worse than assault and logi with a shotgun because it needs to be in close range, and it cannot take almost any damage. So there's no way to close range on players if the scout needs to be in the open for a shot period of time. Even if a shotgun scout does manage to get into CQC with an enemy player, if that player has a baloc and a proto suit, the officer AR user can kill the proto shotgun scout just as fast as the shotgun scout can kill the AR user. There are some fundamental mistakes at the heart of your reasoning, and this paragraph is the meat of it. Everything is being converted to DPS by your brain, and it's missing out a huge part of the game. All your hypothetical situations convert the shotgun player into someone barrelling forwards without a care in the world. Why, it's only a matter of time before he speeds into a situation where he and an AR user surprise each other! What will happen!? Let's let the numbers decide!
It's not like that. With fully skilled electronics and profile enhancement, the radar gives you definitive first choice of targets in CQC. Not occasionally, not at random. Every time. You get to pick when, and crucially, if, you should engage any given target. So when your maxed out protobaby is across an open area, or heading your way, you get first call on repositioning yourself to a place where the hypothetical DPS game you're obsessed with is over within the noise of one to two dodgeballs. Logis can't move fast enough to take advantage of this, can't get absolute advantage in the scanning war, and have no backup in the frequent event that you aren't able to get the range advantage. It's such a gimped fit I'm astounded you can even suggest it, although I'll concede that it's a much closer call with Assault suits*.
I get that you're running the numbers on the absolute limits of every class and coming up with a mathematically sound tier list, but this is not EVE. There's room for everyone, without you needing to personally declare certain classes invalid because you opened Excel. I'll tell you from personal experience that all the calculation in the world doesn't prevent AR tryhards from starting to question their life choices after you've baited them around the third empty corner while flickering vaguely on their radar, not to mention that your 'typical' officer AR user will have spent a giant wedge of their CPU (and lucked out in the salvage) to equip that Baloc while a shotgun scout can run a standard shotty and still get results without having to climb to the top of Rifle Mountain to do so.
I respect your choice of boring-ass gun, and agree that a full squad of pumped and protofied ARs is Dust's current definition of a painful migraine, but you're far too enthusiastic about stamping your personal preferences on players who might just find a home and have more fun being something other than AR User #6,268,117 who thinks every other gun is a scrub gun because they have roles and his doesn't.
* (The HP advantages are mitigated by the suit's high BOREDOM stat) |