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ladwar
Dead Six Initiative
142
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Posted - 2013.04.15 23:49:00 -
[1] - Quote
troll bro? i watch the CEOpryx videos all the time btw that math totally does make sense on this |
ladwar
Dead Six Initiative
142
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Posted - 2013.04.15 23:53:00 -
[2] - Quote
Jason Pearson wrote:Could be worse, it could've been me firing swarms at you.
With Proto I can hit about 4k per hit on your Armor in a single Volley. i like you on my team, not so much on the other side but hell still scary for shield tankers.. *shivers* prototype AV weapons... |
ladwar
Dead Six Initiative
142
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Posted - 2013.04.16 00:11:00 -
[3] - Quote
HIV in yourHAV wrote:2000 to 200 is 1800 damage. Militia swarms do 300 damage per missile, and they shoot 4 missiles. That's 1200 damage. I'm not 100% sure what the damage bonus of swarms to armor is, but I'm going to take a guess and say 120%. Assuming this guy had Weaponry lvl 5 for a 10% damage boost (If he had other skills he wouldn't of been using ****** militia swarms) that means he had 1200*1.20*1.1=1584 damage. If he had a complex damage mod(unlikely since if he were smart enough to use dmg mods he also would've had a better swarm launcher) then it would be 1584*1.1=1742 For those of you playing at home, neither of those numbers are 1800.
So I call bullshit, those numbers weren't even including your armor resistance mods, unless you didn't have any, then you just have a crap tank fit. The only genuinely OP AV weapon is the AV nade, and that's just because of how quickly you can throw off three in quick succession. i always put 2 damage mods on and you only counted for one.. sad day for you then. |
ladwar
Dead Six Initiative
143
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Posted - 2013.04.16 00:45:00 -
[4] - Quote
HIV in yourHAV wrote:ladwar wrote:HIV in yourHAV wrote:2000 to 200 is 1800 damage. Militia swarms do 300 damage per missile, and they shoot 4 missiles. That's 1200 damage. I'm not 100% sure what the damage bonus of swarms to armor is, but I'm going to take a guess and say 120%. Assuming this guy had Weaponry lvl 5 for a 10% damage boost (If he had other skills he wouldn't of been using ****** militia swarms) that means he had 1200*1.20*1.1=1584 damage. If he had a complex damage mod(unlikely since if he were smart enough to use dmg mods he also would've had a better swarm launcher) then it would be 1584*1.1=1742 For those of you playing at home, neither of those numbers are 1800.
So I call bullshit, those numbers weren't even including your armor resistance mods, unless you didn't have any, then you just have a crap tank fit. The only genuinely OP AV weapon is the AV nade, and that's just because of how quickly you can throw off three in quick succession. i always put 2 damage mods on and you only counted for one.. sad day for you then. And you use a militia swarm launcher? Didn't think so. If you do, you only insulted your own intelligence with that comment. why, its on a free suit, extra 10k for the damage is fine. i use it for armor tanks very effectively why would i ever need to upgrade it and only put on damage mod on it that is insane and a waste of sp. for shields i throw down the assault forge. |
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