agent se7en
Planetary Response Organisation
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Posted - 2013.04.14 21:41:00 -
[1] - Quote
sounds about right. IMO, it's one thing to have "early access" aurum items like the neo suits and the modules that perform at next-tier levels, but only require this-tier skills to use. there isn't really anything wrong with this, because it's basically like a paid prevew. sure you can buy 100 or so suits and the modules to fit them, all neo, or their equivalent, of course, and Dust makes about $20 off each customer that does this...but there is no definitive advantage afforded by this. It's simply the ability to see what next level's gear is like, to decide if that's really the direction you want to move toward.
What I do take offence to, however, are the aurum variants of "this tier" weapons, such as the 'Genesis NT-511, or the 'Killswitch' GEK-36, that perform better than their isk-paid counterparts. THIS is where the p2w environment comes from...the idea that, by giving the devs more money than anyone else, you should be entitled to a battlefield advantage over everyone else. The "supercharged" versions of weapons and the like that cost aurum to purchase, but aren't early access i.e. you only need sniper rifle operation lv 3 to use the NT-511, but for aurum instead, you can buy the 'genesis' nt-511, which does more damage, with the same skill level requirements, and is the same meta level, meaning it isn't "early access" equipment.
The clear decision here, if CCP wants to have a rich, thriving player-based market in Dust, the same way they do as EVE, then they need to remove the aurum weapon variants. |
agent se7en
Planetary Response Organisation
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Posted - 2013.04.14 22:16:00 -
[2] - Quote
Natu Nobilis wrote:agent se7en wrote:sounds about right. IMO, it's one thing to have "early access" aurum items like the neo suits and the modules that perform at next-tier levels, but only require this-tier skills to use. there isn't really anything wrong with this, because it's basically like a paid prevew. sure you can buy 100 or so suits and the modules to fit them, all neo, or their equivalent, of course, and Dust makes about $20 off each customer that does this...but there is no definitive advantage afforded by this. It's simply the ability to see what next level's gear is like, to decide if that's really the direction you want to move toward.
What I do take offence to, however, are the aurum variants of "this tier" weapons, such as the 'Genesis NT-511, or the 'Killswitch' GEK-36, that perform better than their isk-paid counterparts. THIS is where the p2w environment comes from...the idea that, by giving the devs more money than anyone else, you should be entitled to a battlefield advantage over everyone else. The "supercharged" versions of weapons and the like that cost aurum to purchase, but aren't early access i.e. you only need sniper rifle operation lv 3 to use the NT-511, but for aurum instead, you can buy the 'genesis' nt-511, which does more damage, with the same skill level requirements, and is the same meta level, meaning it isn't "early access" equipment.
The clear decision here, if CCP wants to have a rich, thriving player-based market in Dust, the same way they do as EVE, then they need to remove the aurum weapon variants. I-Śm not familiar with all the snipers stats, but is the "Genesis" NT-511 outperformed by another Sniper rifle (any one) or is it the top one?
for it's tier, it is the top one, i do believe. the only way to get a better isk one would be to boost your skills to where you can use proto gear. as far as raw damage per shot output, however, the charge sniper rifle takes the cake
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