Piercing Serenity
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
257
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Posted - 2013.04.15 01:47:00 -
[1] - Quote
Customizable Tacnet:
- Allow players to have tacnet alert them when their sights are on a target. For example, if I set my tacnet to alert me when someone is in ADV gear, tacnet will say "Alert, dangerous gear detected". This could be used for dropsuit types (Alert when I aim at type II heavies, Alert when I aim at prototype tanks, etc.)
- Allow different voices for Tacnet. Basic choice - male, female, etc - could be free, while a package of voices - Commander from ME3, the computer that talks to you in Halo, etc - could be bought with AUR.
- Allow Tacnet to greet you when you enter a HAV or Dropship with set (or purchasable) phrases such as "Welcome commander", or "Tacnet Calibrated, all systems go"
Transparent enemy data:
Currently, If you aim into a crowd of people, you can't see any bodies because the text gets in the way. Only one target's information should stand out when sights are on them. Other targets should have information that is more transparent the further away your sights are from them.
Equipment and R3 command UI:
Currently, these two wheels track the movement of the control stick. This leads to selecting commands to the left or right of the one you want because you move your finger as you make your choice. It would be nice if the command wheel was 'sticky' when you select a piece of equipment/command
Update market place:
Allow marketplace ads to populate with guns, weapons and equipment that you buy. For example, if I buy a lot of assault rifles, allow the market place to show more combat orientated items
Boosters and UVT:
Create a two day, three day, four day, five day, and six day UVT and booster options. Allow for an hourly UVT/Booster option that can be either manually or automatically renewed. This would be set to "renew manually" by default, but could be renewed automatically if set.
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Piercing Serenity
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
269
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Posted - 2013.04.19 15:18:00 -
[2] - Quote
Squad Leader Commands:
- Allow Squad Leaders to see players who are bleeding out (As if the squad leader had a nanite injector), and create a command to revive a specific target
- Create more broad commands on the left side of the command wheel. For example: "Protect installations", "Defend Vehicles" "Hold the line" (A rally point that extends a blue line horizontally, awarding points to players who stay close to the line and earn WP)
- Allow squad leaders to set secondary (Orange Circles) and tertiary (Red circles) objectives that update as objectives are met/canceled.
- Allow squad leaders to use the holographic map in the war barge to set objectives for their squad before the battle begins
Dropsuit Commands:
- Allow players to toss grenades back, or smother a grenade.
- Give Inertia dampeners a short setup time, and allow players to manually activate inertia dampeners. Hitting the ground during the set up time deals increased damage.
- Players using inertial dampeners should fall slower than players in free fall
- Allow players to shoot and use grenades while on ladders, with a movement penalty.
Logistic Dropsuits:
- Give Logistic dropsuits a passive ability to see how many nanites a nanohive has, as well as how many spawns a drop uplink has in reserve
- Allow Logibros to target downed players from afar, letting the downed merc know that a logibro has seen him
- Improve Logibros' Tacnet (Relative to other suits) to automatically draw attention to enemy equipment, Either by highlighting it, shading it, etc. For example, A logibro should be able to see a remote explosive from afar
Vehicles:
- Create a "Vehicle" tab in addition to the "Fittings" tab, allowing players to start their game within a vehicle. Spawn these vehicles slightly within their red-zone, forcing these players to move quickly to avoid the destruction of their vehicles.
- Create a module for "Alerting driver to explosives"
- Create commands for vehicle, allowing them to "shut down" (lock) different parts of their vehicles, accompanied by a tacnet message. For example: "Command received. Large Turret powering down"
- Allow LAVs to flip over if they turn too sharply, forcing the driver to get out of the vehicle
Merc Quarters:
- Create a "Dropsuit Rack" that allows you to change your "Non-Battle" dropsuits easily.
- Increase walk speeds in Merc Quarters and War Barge
- Allow players to sit on their couch and use a remote to watch in game movies
[*] Allow mercs to 'sync' with the instant battle terminal to further the idea that mercs are transferring consciousness to a clone in the war barge
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