Bojo The Mighty
Bojo's School of the Trades
878
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Posted - 2013.04.14 18:06:00 -
[2] - Quote
low genius wrote:Bojo The Mighty wrote:Discuss:
Will mechanics allow mercenaries of New Eden to partake in methods of wealth that exist in Eve?
For instance, how would Dust 514 mercenaries fulfill a role in a pirate corp? How could mercs prey on the weak or ambush like pirates would in Eve? I can see Dust Mercs being semi applicable to all kinds of corps. But just not pirates. How could mercs lie in wait?
attack their district. kill their clones. take 50% of their gear home with you. take whatever clones are left over. dust piracy. That's a kinda lame piracy don't you think? Where's the badass stuff? The looting of EVE ships, the trap setting, the hidden treasure? |
Bojo The Mighty
Bojo's School of the Trades
891
|
Posted - 2013.04.15 04:59:00 -
[4] - Quote
Alaika Arbosa wrote:
Please no, Piracy needs to be more than just about KDR. There needs to be some ransom involved, it can't just be for the killmail otherwise we'll have nothing but simple-minded pirates who just kill for the mails.
Piracy in Dust should be more about interdiction of assets, not attacking just to kill lots of clones, but interdicting clone deliveries or the shipment of industrial goods from one district to another.
Personally, I think that Piracy should be PvPvE, think of it like this.
Say for example, we can extract X material from a planet, but in order for it to be processed into Y material, it needs to be shipped to another district. This shipping could occur via air, ship, train, truck, whatever, though it should be Drone controlled. Pirates attack the drone controlled convoy and the drones fend them off as best they can until clone reinforcements arrive to defend their assets. If the pirates are quick enough to loot and flee before reinforcements arrive or are able to fight off the defenders, then they get their loot. Otherwise, they DIAF, either way, it is better than just simply being a pirate for the mails/tears.
I agree.
What about Commerce Infrastructure that can be tapped into? For instance, mobilizing commodities from one district to another with a space port, they'd need to cross the distance, at which pirates could run down and take it (without contract) and fight PvE. It would turn into PvP if the the district get's administered a defend contract by the owner. Now the pirates have to initiate an attack (similar to PC) but instead of kill deathmatch yada yada, it would be a different game mode. One sided search and retrieve. Mercs taking the loot and fighting the defenders.
Another idea I had was Mercenaries in space (still about Pirates) Now this part is just pure imagination but bare with me.
Mercenaries lie in wait on an Asteroid belt. This part is more of a Free Roam FPS because the merc is not guaranteed any action, but for the sake of purpose let's say there is. Dust Pirates are chilling in a sector of an asteroid belt when a ship get's within range. So they use little booster things to get them near then they use handheld weapons to tackle the ore transport. The transport unveils little drones and Dust Pirates have to go through a fight with the drones. Now they defeat the drones. What can they do to the transport? Stasis weapons immobilize the ship and Dust Pirates can manually hack the ship to jettison the cargo. Dust Pirates cannot destroy the ship with their weapons, merely play with it. However, these Dust Pirates are teamed up with Eve Pilots, who (after being notified that the ship has been temporarily immobilized, stasis webified) can swoop in for the kill and salvage.
Let's throw a wildcard.
Same scenario, but this ore transport has Mobile Merc Quarters on board. So it is prepped with 10 Mercenaries on board. So now, the transport ejects both mercs and Drones. Together they crush the pirate opposition. Now they are paid directly out of the corp wallet. You may be saying "What?!", but the mercs didn't just jump out and fight. The pilot put up a defend contract when the pirates were spotted. So the mission completion grants them their money as part of a contract.
I'm just getting ahead of myself, but someday when this game matures, I'm going to be a pirate. |
Bojo The Mighty
Bojo's School of the Trades
891
|
Posted - 2013.04.15 06:07:00 -
[5] - Quote
Gunner Nightingale wrote:you touch on it in your last post but you really need free roam FPS to make piracy truly work.
Raiding parties onboard ships are kind silly unless its a specific game mode limited to hand hand combat or the like i think. Unless its a titan i want to board and raid a titan by sending a low orbit flyer from the ground send it to space breach said titan which should require its own dust mercenaries on standby to wormhole in.
Now a battles is being fought on the ground, the air, and inside a large ship which either gets destroyed, or taken over at which point the capsuleer is dead and gone and a friendly capsuleer is wormholed in. (but yea that will make people freak if you let that much influence in a F2P on a P2P). I tried to put as much "Contract Work" into it so my idea doesn't reflect just some crazy Space Grand Theft Auto. |