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Rynoceros
One-Armed Bandits Atrocitas
7
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Posted - 2013.04.15 00:51:00 -
[31] - Quote
I've argued against AFKing in the past, and that won't change. But, why not at least snipe hunt and do something that's safe enough for you and could be interpreted as helpful to your team? Use Starter fits, they work just fine. Or MCC AFK in Ambush - you can get 2 -4 matches in in the same amount of time and be up 3000-7000 SP ahead of someone ruining skirmishes for corpmates.
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DUST Fiend
OSG Planetary Operations Covert Intervention
2572
|
Posted - 2013.04.15 00:57:00 -
[32] - Quote
DeadlyAztec11 wrote:DUST Fiend wrote:BURN IT!!! We can cook the Bacon on it ^_^
Brilliant, it will even be moist with tears.....delicious. |
DeadlyAztec11
One-Armed Bandits Atrocitas
34
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Posted - 2013.04.15 01:04:00 -
[33] - Quote
Rynoceros wrote:I've argued against AFKing in the past, and that won't change. But, why not at least snipe hunt and do something that's safe enough for you and could be interpreted as helpful to your team? Use Starter fits, they work just fine. Or MCC AFK in Ambush - you can get 2 -4 matches in in the same amount of time and be up 3000-7000 SP ahead of someone ruining skirmishes for corpmates.
Love you now |
Johnny Guilt
Algintal Core Gallente Federation
64
|
Posted - 2013.04.15 01:06:00 -
[34] - Quote
I played afew AFK MCC games,from playing these i can tell,The players bring up this "AFK farming crisis" are loons. No one is in the MCC most of the game(besdies myself in the ones iv played), it's only when it's a losing battle that i see more people chilling in it but that's when the enemy has most of the control points and your teams MCC is down pretty bad while other team still has their shields.
I cant blame them,why risk your suit when a game is about to end or you know for a fact your team is just doomed at that point? |
DeadlyAztec11
One-Armed Bandits Atrocitas
35
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Posted - 2013.04.15 01:18:00 -
[35] - Quote
Johnny Guilt wrote:I played afew AFK MCC games,from playing these i can tell,The players bring up this "AFK farming crisis" are loons. No one is in the MCC most of the game(besdies myself in the ones iv played), it's only when it's a losing battle that i see more people chilling in it but that's when the enemy has most of the control points and your teams MCC is down pretty bad while other team still has their shields.
I cant blame them,why risk your suit when a game is about to end or you know for a fact your team is just doomed at that point? A.) Use a militia suit
B.) Sportsmanship, don't be a sore loser and just throw in the towel
C.) I have been in MANY games where half of my team stays in the MCC from the start.
D.) You're an inconvenience to the people in your team, becauase instead of having people that could help them win the game, they have a bunch of guys taking up spots. Leaving them out numbered, sometimes severely.
If it didn't hurt anyone I would not care, as much as I do about this issue. Though, you practically sabotage your team by leaving them shorthanded. All because, "My suit is too expensive!". What maroons. |
ladwar
Dead Six Initiative
134
|
Posted - 2013.04.15 01:26:00 -
[36] - Quote
my suit is free... so yes it is too expensive. hey when i play i carry 6-8 people most games 1-2 of which are AFKers but hey i play because i like playing, i AFK because i need to do other stuff and haven't capped out and i really hate the reward system in place right. i stop AFK matches when im capped because then i feel rewarded for actually playing rather then just spawning in and breathing for the match. its like getting reward for turning on the game was 90% of the reward why would you do anything else. |
DeadlyAztec11
One-Armed Bandits Atrocitas
36
|
Posted - 2013.04.15 01:37:00 -
[37] - Quote
ladwar wrote:my suit is free... so yes it is too expensive. hey when i play i carry 6-8 people most games 1-2 of which are AFKers but hey i play because i like playing, i AFK because i need to do other stuff and haven't capped out and i really hate the reward system in place right. i stop AFK matches when im capped because then i feel rewarded for actually playing rather then just spawning in and breathing for the match. its like getting reward for turning on the game was 90% of the reward why would you do anything else. Its called having principals; I do not have many, but darn it! I got them. One of them is not to profit off the backs of others when they were counting on you to do your fair share. |
Johnny Guilt
Algintal Core Gallente Federation
64
|
Posted - 2013.04.15 01:46:00 -
[38] - Quote
DeadlyAztec11 wrote:Johnny Guilt wrote:I played afew AFK MCC games,from playing these i can tell,The players bring up this "AFK farming crisis" are loons. No one is in the MCC most of the game(besdies myself in the ones iv played), it's only when it's a losing battle that i see more people chilling in it but that's when the enemy has most of the control points and your teams MCC is down pretty bad while other team still has their shields.
I cant blame them,why risk your suit when a game is about to end or you know for a fact your team is just doomed at that point? A.) Use a militia suit B.) Sportsmanship, don't be a sore loser and just throw in the towel C.) I have been in MANY games where half of my team stays in the MCC from the start. D.) You're an inconvenience to the people in your team, becauase instead of having people that could help them win the game, they have a bunch of guys taking up spots. Leaving them out numbered, sometimes severely. If it didn't hurt anyone I would not care, as much as I do about this issue. Though, you practically sabotage your team by leaving them shorthanded. All because, "My suit is too expensive!". What maroons. You lose me at sportsmanship in pubs
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DeadlyAztec11
One-Armed Bandits Atrocitas
36
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Posted - 2013.04.15 01:57:00 -
[39] - Quote
Johnny Guilt wrote: You lose me at sportsmanship in pubs
You lost me at your lack of humility. You may not always get treated well by others. Though, kill them with kindness or at the very least reasoning.
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DeadlyAztec11
One-Armed Bandits Atrocitas
36
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Posted - 2013.04.15 05:24:00 -
[40] - Quote
Even going up against AFK'ers is lame. You Get to the redline and... Nothin'. No fight, no action. CCP better have found a solution for Uprising or else me and many people will be dissapointed. Especially when it ruins one of the three game modes. |
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noob 45
Syndicate of Gods
35
|
Posted - 2013.04.15 05:31:00 -
[41] - Quote
Sloth9230 wrote:ChribbaX wrote:It's all about the SP! This just in, AFKers are scared that noobs will one day catch up to them!
Too late! |
William HBonney
Imperfects Negative-Feedback
324
|
Posted - 2013.04.15 05:45:00 -
[42] - Quote
AFKing does not ruin the game. AFKing does not mean that you are having others carry you, or that there is somehow a lack of honor or principle. CCP wanted to make a game that used exp to give it that rpg feeling, not a bad idea, mix a fps with rpg. The only problem is then grinding, this game, for the most part is a PvP, and being such requires that if one wants the greatest advantage they must put in the most time. Just like all RPGs there is mindless farming that occurs.
This game is no different. If someone likes to play the game and they die 15 times and get no kills while only getting 200 WP they have done more harm then an AFKer. So why don't we hear an outcry against them? Because they are trying? Play the game how you like to, it is the fault of that bad player that MCC camping is a viable option. You guys should be yelling at the scrubs to get their game up to par so that the SP rewards aren't heavily impacted by the time you spend in a game. |
DeadlyAztec11
One-Armed Bandits Atrocitas
50
|
Posted - 2013.04.17 01:04:00 -
[43] - Quote
William HBonney wrote:AFKing does not ruin the game. AFKing does not mean that you are having others carry you, or that there is somehow a lack of honor or principle. CCP wanted to make a game that used exp to give it that rpg feeling, not a bad idea, mix a fps with rpg. The only problem is then grinding, this game, for the most part is a PvP, and being such requires that if one wants the greatest advantage they must put in the most time. Just like all RPGs there is mindless farming that occurs.
This game is no different. If someone likes to play the game and they die 15 times and get no kills while only getting 200 WP they have done more harm then an AFKer. So why don't we hear an outcry against them? Because they are trying? Play the game how you like to, it is the fault of that bad player that MCC camping is a viable option. You guys should be yelling at the scrubs to get their game up to par so that the SP rewards aren't heavily impacted by the time you spend in a game. Ever heard of a thing called practice? New players will die often, though, if they stick with it they can get better. Yelling at them will not make them better players. I am against AFK'ers because they DIRECTLY affect me. In other RPG's you mostly affect yourself. It is unfortunate we can not isolate these AFK'ers to lobbies only full of other AFK'ers. Instead they are hurting their teams performance by leaving them to do work, while AFK'ers merely reek in the same thing. Win or lose. What concerns me even more, is that these people feel justified. It is.a matter of principle. You shouldn't just do the right thing because you are being obligated. It's issues like this that show off your true colors. It's the small things that count, holding open doors, tipping a decent amount, not littering, not ruining other people's experience in a game by abusing exploits. |
Gunner Nightingale
Internal Error. Negative-Feedback
537
|
Posted - 2013.04.17 06:16:00 -
[44] - Quote
DeadlyAztec11 wrote:William HBonney wrote:AFKing does not ruin the game. AFKing does not mean that you are having others carry you, or that there is somehow a lack of honor or principle. CCP wanted to make a game that used exp to give it that rpg feeling, not a bad idea, mix a fps with rpg. The only problem is then grinding, this game, for the most part is a PvP, and being such requires that if one wants the greatest advantage they must put in the most time. Just like all RPGs there is mindless farming that occurs.
This game is no different. If someone likes to play the game and they die 15 times and get no kills while only getting 200 WP they have done more harm then an AFKer. So why don't we hear an outcry against them? Because they are trying? Play the game how you like to, it is the fault of that bad player that MCC camping is a viable option. You guys should be yelling at the scrubs to get their game up to par so that the SP rewards aren't heavily impacted by the time you spend in a game. Ever heard of a thing called practice? New players will die often, though, if they stick with it they can get better. Yelling at them will not make them better players. I am against AFK'ers because they DIRECTLY affect me. In other RPG's you mostly affect yourself. It is unfortunate we can not isolate these AFK'ers to lobbies only full of other AFK'ers. Instead they are hurting their teams performance by leaving them to do work, while AFK'ers merely reek in the same thing. Win or lose. What concerns me even more, is that these people feel justified. It is.a matter of principle. You shouldn't just do the right thing because you are being obligated. It's issues like this that show off your true colors. It's the small things that count, holding open doors, tipping a decent amount, not littering, not ruining other people's experience in a game by abusing exploits.
Games been out for 4 months now sorry player base still sucks. |
DeadlyAztec11
One-Armed Bandits Atrocitas
50
|
Posted - 2013.04.17 09:09:00 -
[45] - Quote
Technically still not out. We are still in BETA. |
semperfi1999
Internal Error. Negative-Feedback
409
|
Posted - 2013.04.17 13:26:00 -
[46] - Quote
DeadlyAztec11 wrote:Technically still not out. We are still in BETA.
I dont think you could have come up with a more stupid response than this. If you have serious complaints about AFKing talk to CCP and tell them to change the rewards such that people are actually rewarded for good play rather than just "being in the match". There are 2 very good solutions that I ascribe to myself
#1 Easy Solution: Change 1 SP per WP and 5 SP per second to 5 SP per WP and 1 SP per second.
#2 More complex solution: Starting players up to 2 mill SP get 5 SP per second and 1 SP per WP as they move up higher this changes though. 0-2 Mill 5SP per second and 1 SP per WP 2-3 mill 4 SP per second and 2 SP per WP 3-4 mill 3 SP per second and 3 SP per WP 4-5 mill 2 SP per second and 4 SP per WP 5mill+ 1 SP per second and 5 SP per WP
See what I did there? This completely nullifies the arguement that new players who suck wont get much SP. If you are over 5 mill SP and you still suck then too bad you probably suck at most video games anyway and your used to getting stomped when you play any of those games. I dont see a reason why the SP system should be catering to players who will always be bad at this game no matter how much SP they earn.
This being said I hope that CCP makes a change to SP system for rewards because if they dont then the AFKers will just find another way around the SP system so that they continue to earn SP for AFKing. CCP was warned initially this would happen so this should not be surprising to anyone. AFKing is easiest way to earn SP and you can do other things at the same time. For this reason I AFK farm myself. Hey why not. I can get an extra 3-4 hours in the game by AFK farming my SP every day until I hit the weekly cap. |
Daedric Lothar
Onslaught Inc
247
|
Posted - 2013.04.17 14:12:00 -
[47] - Quote
This silly thread again? How much of this thread is out there?
AFKing is simply a symptom of the disease that is Experience. I've played MMOs for years and all of them are the same and all of them suck. Grind up your level, grind up your gear, grind up new gear, grind up new gear. (Note I don't play most MMOs anymore).
Trying to fix AFKing is just going to lead to new and exciting ways to break the system.
Switching to a WP only system seems like a good idea until you realize how easy it is to break WP just by dropping some uplinks before you go AFK.
Kicking people out of the MCC seems like a goof idea until you realize someone will just park a dropship on top of a building and that also allows people to spawn in on him while he is AFK enjoying the view.
This is like DRM. You make DRM to hurt hackers and thieves, but they don't care. They break the DRM a day later while the common customer is cussing because he got viruses from watching to much **** and now is over his 3 install limit. |
DeadlyAztec11
One-Armed Bandits Atrocitas
57
|
Posted - 2013.04.17 23:05:00 -
[48] - Quote
Aye Semperfi,
How was that stupid? I was correct, we are still on BETA.
P.S Why do you want to change the system when you benefit from it?
Next I'm goin' hear potheads askin' fo' mo' regulations on weed... |
ladwar
Dead Six Initiative
154
|
Posted - 2013.04.17 23:20:00 -
[49] - Quote
semperfi1999 wrote:DeadlyAztec11 wrote:Technically still not out. We are still in BETA. I dont think you could have come up with a more stupid response than this. If you have serious complaints about AFKing talk to CCP and tell them to change the rewards such that people are actually rewarded for good play rather than just "being in the match". There are 2 very good solutions that I ascribe to myself #1 Easy Solution: Change 1 SP per WP and 5 SP per second to 5 SP per WP and 1 SP per second. #2 More complex solution: Starting players up to 2 mill SP get 5 SP per second and 1 SP per WP as they move up higher this changes though. 0-2 Mill 5SP per second and 1 SP per WP 2-3 mill 4 SP per second and 2 SP per WP 3-4 mill 3 SP per second and 3 SP per WP 4-5 mill 2 SP per second and 4 SP per WP 5mill+ 1 SP per second and 5 SP per WP See what I did there? This completely nullifies the arguement that new players who suck wont get much SP. If you are over 5 mill SP and you still suck then too bad you probably suck at most video games anyway and your used to getting stomped when you play any of those games. I dont see a reason why the SP system should be catering to players who will always be bad at this game no matter how much SP they earn. This being said I hope that CCP makes a change to SP system for rewards because if they dont then the AFKers will just find another way around the SP system so that they continue to earn SP for AFKing. CCP was warned initially this would happen so this should not be surprising to anyone. AFKing is easiest way to earn SP and you can do other things at the same time. For this reason I AFK farm myself. Hey why not. I can get an extra 3-4 hours in the game by AFK farming my SP every day until I hit the weekly cap. I actually like this idea somewhat... but this is what I believe the numbers should be somewhat closer to this. 0-2mil sp ; 5sp per sec and 4 sp per wp 2-4mil sp ; 4sp per sec and 6 sp per wp 4-7mil sp ; 3sp per sec and 8 sp per wp 7-10mil sp ; 1sp per sec and 12 sp per wp 10+mil sp ; 1sp every 10secs and 25 sp per wp
if by 10mil sp you can't manage to get any wp I feel bad for you and this way dropship and LAV pilots can get sp when they reach 10mil sp plus this would better for them if you gave them warpoints for other stuff or had some return system. |
DeadlyAztec11
One-Armed Bandits Atrocitas
57
|
Posted - 2013.04.17 23:45:00 -
[50] - Quote
Woot! Some ideas that some-what make sense. |
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semperfi1999
Internal Error. Negative-Feedback
409
|
Posted - 2013.04.18 13:32:00 -
[51] - Quote
ladwar wrote:semperfi1999 wrote:DeadlyAztec11 wrote:Technically still not out. We are still in BETA. I dont think you could have come up with a more stupid response than this. If you have serious complaints about AFKing talk to CCP and tell them to change the rewards such that people are actually rewarded for good play rather than just "being in the match". There are 2 very good solutions that I ascribe to myself #1 Easy Solution: Change 1 SP per WP and 5 SP per second to 5 SP per WP and 1 SP per second. #2 More complex solution: Starting players up to 2 mill SP get 5 SP per second and 1 SP per WP as they move up higher this changes though. 0-2 Mill 5SP per second and 1 SP per WP 2-3 mill 4 SP per second and 2 SP per WP 3-4 mill 3 SP per second and 3 SP per WP 4-5 mill 2 SP per second and 4 SP per WP 5mill+ 1 SP per second and 5 SP per WP See what I did there? This completely nullifies the arguement that new players who suck wont get much SP. If you are over 5 mill SP and you still suck then too bad you probably suck at most video games anyway and your used to getting stomped when you play any of those games. I dont see a reason why the SP system should be catering to players who will always be bad at this game no matter how much SP they earn. This being said I hope that CCP makes a change to SP system for rewards because if they dont then the AFKers will just find another way around the SP system so that they continue to earn SP for AFKing. CCP was warned initially this would happen so this should not be surprising to anyone. AFKing is easiest way to earn SP and you can do other things at the same time. For this reason I AFK farm myself. Hey why not. I can get an extra 3-4 hours in the game by AFK farming my SP every day until I hit the weekly cap. I actually like this idea somewhat... but this is what I believe the numbers should be somewhat closer to this. 0-2mil sp ; 5sp per sec and 4 sp per wp 2-4mil sp ; 4sp per sec and 6 sp per wp 4-7mil sp ; 3sp per sec and 8 sp per wp 7-10mil sp ; 1sp per sec and 12 sp per wp 10+mil sp ; 1sp every 10secs and 25 sp per wp if by 10mil sp you can't manage to get any wp I feel bad for you and this way dropship and LAV pilots can get sp when they reach 10mil sp plus this would better for them if you gave them warpoints for other stuff or had some return system.
I think the SP gain then would be higher than CCP wants....they want you to play more games before you hit the cap. Thats why I stuck with the same number they have given but I just switched them up.
And just because I AFK does not mean I dont see it as something that should be fixed. It should be fixed but it needs to be done right. Punishing AFKers is not fixing the problem. The problem is the fact that you get more SP from time in game then you get from playing the game. As such there will always be AFKers in that situation and they will always find a way around what CCP does. If you want to stop AFKing then you need to give more rewards for participation than for showing up. |
Arton Corrino
Sanmatar Kelkoons Minmatar Republic
3
|
Posted - 2013.04.18 16:00:00 -
[52] - Quote
My new favorite is the guys who just stand in the MCC but aren't AFK. A common one I've seen is two characters, usually a heavy and a logistics that reps the heavy so you can't suicide the heavy. The logistics is usually at the controller and runs around so you can't suicide them. It's hilarious since wellGǪ there are still actively playing the game, just not leaving the MCC! Your'e not even getting the "away" benefit of being AFK.
I mean I get it, most of the matches now are utter futile and completely pointless after the first three minutes, and when the team is camped back to the red line, I see the point of standing in the MCC, go for it. But to start a match at your controller never jumping out is ridiculous! |
ladwar
Dead Six Initiative
164
|
Posted - 2013.04.18 17:00:00 -
[53] - Quote
semperfi1999 wrote:ladwar wrote:semperfi1999 wrote:DeadlyAztec11 wrote:Technically still not out. We are still in BETA. I dont think you could have come up with a more stupid response than this. If you have serious complaints about AFKing talk to CCP and tell them to change the rewards such that people are actually rewarded for good play rather than just "being in the match". There are 2 very good solutions that I ascribe to myself #1 Easy Solution: Change 1 SP per WP and 5 SP per second to 5 SP per WP and 1 SP per second. #2 More complex solution: Starting players up to 2 mill SP get 5 SP per second and 1 SP per WP as they move up higher this changes though. 0-2 Mill 5SP per second and 1 SP per WP 2-3 mill 4 SP per second and 2 SP per WP 3-4 mill 3 SP per second and 3 SP per WP 4-5 mill 2 SP per second and 4 SP per WP 5mill+ 1 SP per second and 5 SP per WP See what I did there? This completely nullifies the arguement that new players who suck wont get much SP. If you are over 5 mill SP and you still suck then too bad you probably suck at most video games anyway and your used to getting stomped when you play any of those games. I dont see a reason why the SP system should be catering to players who will always be bad at this game no matter how much SP they earn. This being said I hope that CCP makes a change to SP system for rewards because if they dont then the AFKers will just find another way around the SP system so that they continue to earn SP for AFKing. CCP was warned initially this would happen so this should not be surprising to anyone. AFKing is easiest way to earn SP and you can do other things at the same time. For this reason I AFK farm myself. Hey why not. I can get an extra 3-4 hours in the game by AFK farming my SP every day until I hit the weekly cap. I actually like this idea somewhat... but this is what I believe the numbers should be somewhat closer to this. 0-2mil sp ; 5sp per sec and 4 sp per wp 2-4mil sp ; 4sp per sec and 6 sp per wp 4-7mil sp ; 3sp per sec and 8 sp per wp 7-10mil sp ; 1sp per sec and 12 sp per wp 10+mil sp ; 1sp every 10secs and 25 sp per wp if by 10mil sp you can't manage to get any wp I feel bad for you and this way dropship and LAV pilots can get sp when they reach 10mil sp plus this would better for them if you gave them warpoints for other stuff or had some return system. I think the SP gain then would be higher than CCP wants....they want you to play more games before you hit the cap. Thats why I stuck with the same number they have given but I just switched them up. And just because I AFK does not mean I dont see it as something that should be fixed. It should be fixed but it needs to be done right. Punishing AFKers is not fixing the problem. The problem is the fact that you get more SP from time in game then you get from playing the game. As such there will always be AFKers in that situation and they will always find a way around what CCP does. If you want to stop AFKing then you need to give more rewards for participation than for showing up. As for the beta comment....yea its dumb. Its dumb because even if the game is still in beta is open for anyone to participate. In that time the players base skill level is still horrible. When I can go 40-0 in skirmish matches and only 2 time in the entire match get enough dmg on my suit to break my shields despite taking on 3-4 ppl at the same time on a couple occasions then the player base in general is horrible.
I might have gone a little over board with the last one but hey it is the right direction to go into maybe it should be 10-12mil sp ; 1 sp per 15sec and 15 sp per wp 12-15mil sp ; 1 sp per minute and 18 sp per wp 15mil+ sp ; no match passive sp and 25 sp per wp |
mollerz
s1ck3r Corp
141
|
Posted - 2013.04.18 17:13:00 -
[54] - Quote
I think CCP is pretty smart. They demonstrated that time and time again.
Maybe they are rewarding people for being in the match for a reason... and it yields more important data than everyone playing?
I think May 6th will be super telling, and hind sight reveal their motivations for the way things were in beta.
I certainly hope I am not wrong
Plus, AFK only happens for the first day or two then it's play as usual. |
DeadlyAztec11
One-Armed Bandits Atrocitas
59
|
Posted - 2013.04.18 19:44:00 -
[55] - Quote
Arton Corrino wrote:My new favorite is the guys who just stand in the MCC but aren't AFK. A common one I've seen is two characters, usually a heavy and a logistics that reps the heavy so you can't suicide the heavy. The logistics is usually at the controller and runs around so you can't suicide them. It's hilarious since wellGǪ there are still actively playing the game, just not leaving the MCC! Your'e not even getting the "away" benefit of being AFK.
I mean I get it, most of the matches now are utter futile and completely pointless after the first three minutes, and when the team is camped back to the red line, I see the point of standing in the MCC, go for it. But to start a match at your controller never jumping out is ridiculous!
Makes me cry silently into my pillow, though, Warlord usually does that ... |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
95
|
Posted - 2013.04.18 20:14:00 -
[56] - Quote
James TrendalI wrote:OK here is my idea to deal with AFKer's,
The MCC has an auto timer that will push anyone on the MCC off after 60 seconds for example your inertia dampeners do not activate unless you activate them yourself.
Now for this to be viable they will need to add buildings or other obstructions on the drop zone to prevent redline farming. Saying this yes they can spawn on the ground and still AFK but that leaves them wide open for LAV TK'ing.
Its simple yet effective.
A second idea would be that the null cannons cause so much damage inside the MCC that every 30 seconds when a null cannon hits the MCC everyone inside is killed instantly unless they have just spawned in to the MCC where they have a 5 second invunrability delay untill they jump from the MCC.
Simple right....
No, Dropsuits found to be inactive on the MCC outside of their shipping containment area should be found to be defective after 30 seconds and gassed.
Say goodbye to the AFKers and the useless shithead snipers. |
DeadlyAztec11
One-Armed Bandits Atrocitas
61
|
Posted - 2013.04.18 20:35:00 -
[57] - Quote
Alaika Arbosa wrote: Say goodbye to the AFKers and the useless shithead snipers.
Well, I'll jus' suppose on this here case, I assert that snipers can be very good assets. Unfortunately, mos' snipers ain't good. So I will semi-agree with your position, on this here matter.
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
95
|
Posted - 2013.04.18 20:44:00 -
[58] - Quote
DeadlyAztec11 wrote:Alaika Arbosa wrote: Say goodbye to the AFKers and the useless shithead snipers.
Well, I'll jus' suppose on this here case, I assert that snipers can be very good assets. Unfortunately, mos' snipers ain't good. So I will semi-agree with your position, on this here matter.
I'm talking about the ones who are "sniping" from the MCC, anywhere else where they can actually get a good view of reddot positions is valid, MCC not so much. |
DeadlyAztec11
One-Armed Bandits Atrocitas
62
|
Posted - 2013.04.18 20:55:00 -
[59] - Quote
Alaika Arbosa wrote: I'm talking about the ones who are "sniping" from the MCC, anywhere else where they can actually get a good view of reddot positions is valid, MCC not so much.
Well, I was jus' supposin'.
+1 for your troubles
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DeadlyAztec11
One-Armed Bandits Atrocitas
71
|
Posted - 2013.04.21 12:47:00 -
[60] - Quote
I read CCP has a plan to stop AFK Farming... Glad to hear it! |
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