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Marston VC
SVER True Blood Unclaimed.
143
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Posted - 2013.04.13 18:02:00 -
[1] - Quote
Jathniel wrote:LRs and ARs, both need to be reviewed as to their function with damage mods. I''ve seen 950 total HP evaporate in a 1/4 second. I'd like to just chalk it up to it maybe being a headshot but.... i don't know. I think lasers should reach their peak damage output nearly instantly, but their heat build-up should be 4x faster at least. Make them work more like those Star Trek phaser strikes: usually brief, focused and concentrated. Observe the duration of fire for the 'laser-like' weapon used here at 1:12 in: http://www.youtube.com/watch?v=t4DCOpG1oNEInstant delivery of power. Super fast heat build up. (Still can't believe how awesome those effects are all these years later... I was a kid when that movie came out.) Then simply introduce a type of Breach Laser Rifle that functions much like the current ones, but is good at ranges only up to 40 meters.
Prototype LR with 4 complex damage mods can do about 100 damage per shot towards the end of its charge. that's about 1500 - 2000 DPS, even more if the LR guy is landing headshots. Damage mods need to be fixed not the LR. |
Marston VC
SVER True Blood Unclaimed.
148
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Posted - 2013.04.14 18:54:00 -
[2] - Quote
ggggggggg g wrote:Scheneighnay McBob wrote:The best way to find something's weakness is to use it. Lasers dominate a very narrow niche, and you can take advantage of that.
The best thing to do is probably sneak into CQC (don't sprint through an open area- that's just stupid), or simply snipe them. I've learned as a sniper that laser rifles are fairly vulnerable to sniper fire, since they can't be sneaky, and must expose themselves to safely heat the rifle. The problem with the "just use a sniper rifle" theory is laser rifles have 95% of the effective range of sniper rifles, and sniper rifles 10% of the effective dps (if that). Sure, there are a few maps where you are outside of laser range if you and the laser are both in corners, but that's about it.
That's 100% false, LR have less range than an AR at default levels, you only notice the range because that's where the most damage is done with LR's Even if the user has level 10 sharpshooter the range is still not comparable to a sniper rifle. Sure theres one or two maps where the range at that point would be able to cover everything, but 8 times out of 10 its not either of those maps. Not to mention that most LR users will post up on a perch somewhere (which usually means easy pickings for snipers) just sayin.... |
Marston VC
SVER True Blood Unclaimed.
148
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Posted - 2013.04.14 18:56:00 -
[3] - Quote
Buster Friently wrote:KING CHECKMATE wrote:Ulysses Knapse wrote:KING CHECKMATE wrote:I stand my point, laser rifles require skill and are not OP. I disagree, not that it will change your opinion. I've seen Laser Riflemen kill dropsuits within a second, even without continous fire. I'm not sure how they do it, because I have so far been unable to replicate the results, but it is pretty good proof to me that Laser Rifles have a massive potential for being overpowered. As do Assault Rifles and HAVs (yes, I admit it, but they are not the only offender here). When I used the Laser Rifle myself, without any special skills, it seemed a fair weapon. Not underpowered, not overpowered. It worked nicely at longer ranges, though at extreme ranges the beam just stopped at a certain point. Even with skills and damage modifiers being taken into account, I'm not sure how the Laser Rifle becomes overpowered, but it does. Well we have an agreement/disagreement here bro. Its not the weapons that are OP, but the weapon damage mods. Try a type - B logi with 3X complex damage mods.That with Lv 5 weaponry skill and god forbid lv 5 proficiency make your lazer rifle a continuous sniper rifle XD.(plus laser rifles get HUGE range bonuses with Light weapon sniper skills) I've have as it is a cheap Logi Type-I with 2 complex damage mods for ambush and if its not a HEAVY it will drop in under 4 secs of continous fire. About the non continuous fire part, i will not comment since it hasn't happened to me nor i know anything about. Neither lasers nor weapon mods are op. In most cases, shield extenders are better than weapon mods. I'm guessing you whiners only play ambush. Here's the issue - ambush basically devolves into two blobs that set up at extreme AR range. This is the sweet spot for lasers. Lasers really only work well at this range. So, the problem, if there is one, is you think a weapon being used in it's absolutely most optimal mode should be balanced so it isn't better than the ubiquitous AR being used at the extreme end of it's usable range. No. Go play some skirmish. Close on the laser rifle. Stay out of the open. Snipe them. Flank them. It isn't that hard. Use your brain, you'll do better.
100% what he said |
Marston VC
SVER True Blood Unclaimed.
148
|
Posted - 2013.04.14 18:59:00 -
[4] - Quote
Buster Friently wrote:ggggggggg g wrote:Scheneighnay McBob wrote:The best way to find something's weakness is to use it. Lasers dominate a very narrow niche, and you can take advantage of that.
The best thing to do is probably sneak into CQC (don't sprint through an open area- that's just stupid), or simply snipe them. I've learned as a sniper that laser rifles are fairly vulnerable to sniper fire, since they can't be sneaky, and must expose themselves to safely heat the rifle. The problem with the "just use a sniper rifle" theory is laser rifles have 95% of the effective range of sniper rifles, and sniper rifles 10% of the effective dps (if that). Sure, there are a few maps where you are outside of laser range if you and the laser are both in corners, but that's about it. Lol. Seriously, do some homework so you don't look so stupid. Lasers have basically the same range as ARs. Sniper rifles have a range, by default, of 600m. Lasers start out at 84m without skills. Damn you people are crybabies.
why is it that most people don't know this??? I mean, yeah they got great DPS at range but that doesn't mean they have more range then an AR. |
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