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XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
132
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Posted - 2013.04.13 04:33:00 -
[1] - Quote
Today I have been having hellish hit detection and as a Scout it is extremely detrimental to my survivability as a Scout. That 10-20 bullets not registering any dmg can mean the difference of life or death. Is this a lag issue? Is this just some problem with the servers lately? Am I the only person having this today?
Some answers would be appreciated, if this is a lag issue on my part does anybody have advice? I have turned modem and router off for like 2 hours earlier and it worked for about a hour but than the really bad hit detection started up again. Sometimes I would hit somebody with a grenade and it would blow up in his face but do no damage. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
132
|
Posted - 2013.04.13 05:05:00 -
[2] - Quote
2100 Angels wrote:XeroTheBigBoss wrote:Today I have been having hellish hit detection and as a Scout it is extremely detrimental to my survivability as a Scout. That 10-20 bullets not registering any dmg can mean the difference of life or death. Is this a lag issue? Is this just some problem with the servers lately? Am I the only person having this today?
Some answers would be appreciated, if this is a lag issue on my part does anybody have advice? I have turned modem and router off for like 2 hours earlier and it worked for about a hour but than the really bad hit detection started up again. Sometimes I would hit somebody with a grenade and it would blow up in his face but do no damage. I have this all the time. It's an ongoing issue... hopefully it will be fixed somewhat come may 6
So CCP knows about this? I am just making sure it's them and not me?
If this is on their side than all I can do is wait. If it is on my end than I need to figure out how to fix it. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
132
|
Posted - 2013.04.13 05:14:00 -
[3] - Quote
Sontie wrote:You've been having this only recently? Notice how some games you wreck face and some games nothing you do seems to work? We are more consistent that these stats seems to suggest. It really hurts when your a scout suit with a shotgun. If you have lag, with a shotgun, that equals a complete miss. SUCKS!
Yea, I experience this every other day for game after game.
Ah ok, so it's most likely on CCP side than? |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
132
|
Posted - 2013.04.13 05:27:00 -
[4] - Quote
Lu Mengz wrote:hey xero - hit detection is caused by the server improperly realizing your position compared to bullet fired. This is not due to lag it's a server side issue.
Ah ok. Thanks for the replies guys. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
132
|
Posted - 2013.04.13 06:42:00 -
[5] - Quote
TiMeSpLiT--TeR wrote:XeroTheBigBoss wrote:Today I have been having hellish hit detection and as a Scout it is extremely detrimental to my survivability as a Scout. That 10-20 bullets not registering any dmg can mean the difference of life or death. Is this a lag issue? Is this just some problem with the servers lately? Am I the only person having this today?
Some answers would be appreciated, if this is a lag issue on my part does anybody have advice? I have turned modem and router off for like 2 hours earlier and it worked for about a hour but than the really bad hit detection started up again. Sometimes I would hit somebody with a grenade and it would blow up in his face but do no damage. It's Friday night for me. I guess there are more players stressing the server. I think there is a event right now that if you played 100 games in a week you'll get something special.
Is it one week? I thought it was for the whole month or something? I know it they got something going on Weds-Sun. If you play 5 games each on those days you get prizes I seen a link on it.
I think this is it. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
132
|
Posted - 2013.04.13 08:07:00 -
[6] - Quote
Garrett Blacknova wrote:As keeps being pointed out, hit detection is handled server-side.
If you happen to have a laggy connection that day, or the game connects you - for whatever reason - to a server other than your local, then it's entirely possible that you're simply firing 0.3 seconds later than you think (sometimes even more) because of the way the game works.
In that case, the problem is more about you not adjusting to that situation.
You can (usually) get at least an approximation of your required lead time by firing and watching the ammo count on your weapon. Just tap the fire button, and time how long it takes for the ammo counter to drop. Once you've got that idea in your head, aim where your target will be in about that amount of time, and 99% of hit detection problems disappear.
That last 1% is either terrain glitching (possible because the terrain models vary at different distances, but hit detection through them doesn't) or the rare few legitimate hit detection problems. There are issues, it's not perfect, but it's been getting better with every build. Hopefully Uprising will continue the trend in this regard (even though as a Scout, hit detection improvements are an effective "soft nerf" on my playstyle).
Hope that helped.
When you're a Scout though. That one 0.3 seconds can mean death. I realize I am not playing Scout the traditional way I play it assault role. Usually I can pull this off but in that lag with hit detection issues you are taking away the ONE thing I have to kill enemies. |
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