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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
131
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Posted - 2013.04.12 07:11:00 -
[1] - Quote
For the past 2 days about this time I start skipping really bad. No matter what game mode I play it still teleport around and choppy. Is anybody else having this problem? My squad is also skipping up and such so I know it's not just me. |
Gunner Nightingale
Internal Error. Negative-Feedback
477
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Posted - 2013.04.12 07:17:00 -
[2] - Quote
XeroTheBigBoss wrote:For the past 2 days about this time I start skipping really bad. No matter what game mode I play it still teleport around and choppy. Is anybody else having this problem? My squad is also skipping up and such so I know it's not just me.
Thats because the player count is utterly nonexistent and throwing you into other region servers, i play with aussies around this time its fun but i understand their pain. |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
131
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Posted - 2013.04.12 07:23:00 -
[3] - Quote
Gunner Nightingale wrote:XeroTheBigBoss wrote:For the past 2 days about this time I start skipping really bad. No matter what game mode I play it still teleport around and choppy. Is anybody else having this problem? My squad is also skipping up and such so I know it's not just me. Thats because the player count is utterly nonexistent and throwing you into other region servers, i play with aussies around this time its fun but i understand their pain.
Ah so you think that's what it is? Makes sense but I have always played at this time and it never skips. I guess it's just luck of draw if you are in matches in NA servers or other country servers? |
Jack McReady
DUST University Ivy League
97
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Posted - 2013.04.12 07:25:00 -
[4] - Quote
Gunner Nightingale wrote: Thats because the player count is utterly nonexistent and throwing you into other region servers, i play with aussies around this time its fun but i understand their pain.
sorry bro, but this is not how it works |
Another Heavy SOB
TRUE TEA BAGGERS
23
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Posted - 2013.04.12 07:26:00 -
[5] - Quote
I've had this too, but only the last 2 nights, and exactly around this time. Also we tried OMS and no problems there, but it continued on normal Ambush. |
Gunner Nightingale
Internal Error. Negative-Feedback
477
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Posted - 2013.04.12 07:29:00 -
[6] - Quote
Jack McReady wrote:Gunner Nightingale wrote: Thats because the player count is utterly nonexistent and throwing you into other region servers, i play with aussies around this time its fun but i understand their pain.
sorry bro, but this is not how it works
Sorry bro but yea it is cause i say so, no move along. |
Jack McReady
DUST University Ivy League
97
|
Posted - 2013.04.12 07:35:00 -
[7] - Quote
Gunner Nightingale wrote:Jack McReady wrote:Gunner Nightingale wrote: Thats because the player count is utterly nonexistent and throwing you into other region servers, i play with aussies around this time its fun but i understand their pain.
sorry bro, but this is not how it works Sorry bro but yea it is cause i say so, no move along. I would suggest you, to do some research before you claim something...
or just use common sense. how would several REGIONAL servers work for a game with only ONE persistent world?
if there ever were regional servers, then it wouldnt even make a difference in latency, because the regional servers would always have to share the data with a main server before thus the regional servers would be useless and a waste of money because routing already takes care of this. in short, there are no regional servers. |
Garrett Blacknova
Codex Troopers
2451
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Posted - 2013.04.12 10:16:00 -
[8] - Quote
Jack McReady wrote:Gunner Nightingale wrote:Jack McReady wrote:Gunner Nightingale wrote: Thats because the player count is utterly nonexistent and throwing you into other region servers, i play with aussies around this time its fun but i understand their pain.
sorry bro, but this is not how it works Sorry bro but yea it is cause i say so, no move along. I would suggest you, to do some research before you claim something... or just use common sense. how would several REGIONAL servers work for a game with only ONE persistent world? if there ever were regional servers, then it wouldnt even make a difference in latency, because the regional servers would always have to share the data with a main server before thus the regional servers would be useless and a waste of money because routing already takes care of this. in short, there are no regional servers. Actually, EVE runs on multiple servers, and the devs have confirmed that there are servers for DUST in US, EU and Asia. Servers in EVE handle specific systems, and when you move into a new system, you may or may not shift onto a different server. Jita has its own server. In DUST, individual battles are handled on a case-by-case basis. |
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CCP Eterne
C C P C C P Alliance
1323
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Posted - 2013.04.12 10:27:00 -
[9] - Quote
Individual matches are hosted in regional battle servers that are tied to the main Tranqulity server in London. The regional servers are necessary to have reasonable ping times and reduce latency, which are far more important in an FPS like DUST 514 than a game like EVE Online.
It is quite possible that due to your playing time, the population of players in your local region are too low and you're being put into another region's servers. It could also be an issue with your internet connection, but figuring out which is outside of my technical prowess. |
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TODDSTER024
Royal Uhlans Amarr Empire
45
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Posted - 2013.04.12 10:47:00 -
[10] - Quote
Did you check your NAT and open/forward all ports? |
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Rasatsu
Much Crying Old Experts
577
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Posted - 2013.04.12 10:57:00 -
[11] - Quote
I'm myself using a WiFi connection far away with lots of interference, so I run ping on the next hop continuously to spot issues.
http://www.mediacollege.com/internet/troubleshooter/traceroute.html
Use traceroute on som external server to find the IP's of the hops out to the wider internet, and then pick one that looks like it's going from your ISP to the wider internet. Keep pinging that while playing.
Not sure if the battle servers respond to pings, however if they do that's also an idea. To get them depends on what kind of device you use for your internet connection, most routers can be logged into to see active connections. |
dustwaffle
IMPSwarm Negative-Feedback
4
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Posted - 2013.04.12 11:26:00 -
[12] - Quote
Jack McReady wrote:I would suggest you, to do some research before you claim something... or just use common sense. how would several REGIONAL servers work for a game with only ONE persistent world? if there ever were regional servers, then it wouldnt even make a difference in latency, because the regional servers would always have to share the data with a main server before thus the regional servers would be useless and a waste of money because routing already takes care of this. in short, there are no regional servers.
CCP Eterne wrote:Individual matches are hosted in regional battle servers that are tied to the main Tranqulity server in London. The regional servers are necessary to have reasonable ping times and reduce latency, which are far more important in an FPS like DUST 514 than a game like EVE Online.
It is quite possible that due to your playing time, the population of players in your local region are too low and you're being put into another region's servers. It could also be an issue with your internet connection, but figuring out which is outside of my technical prowess.
Not empty quotin' |
Skihids
The Tritan Industries RISE of LEGION
1177
|
Posted - 2013.04.12 11:36:00 -
[13] - Quote
XeroTheBigBoss wrote:For the past 2 days about this time I start skipping really bad. No matter what game mode I play it still teleport around and choppy. Is anybody else having this problem? My squad is also skipping up and such so I know it's not just me.
Yes.
I've noticed a few times where others suddenly teleport a hundred meters or more, and I'm playing in NA in the evening when you would expect a fairly large user population. |
KalOfTheRathi
Talon Strike Force LTD
331
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Posted - 2013.04.12 11:42:00 -
[14] - Quote
@Jack McReady from DUST University.
It might be time for you to take some night classes regarding servers and DUST. You might try a University that has classes about DUST.
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Jack McReady
DUST University Ivy League
97
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Posted - 2013.04.12 12:14:00 -
[15] - Quote
KalOfTheRathi wrote:@Jack McReady from DUST University. It might be time for you to take some night classes regarding servers and DUST. You might try a University that has classes about DUST. regional match server != gameworld server. either be more specific or dont comment something you dont understand.
battle servers are a whole different story and CCP Eterne also confirmed what I said. if you are put into match with someone of another region those servers do not affect the latency at all. |
Iron Wolf Saber
BetaMax. CRONOS.
3404
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Posted - 2013.04.12 12:19:00 -
[16] - Quote
I know its my own internet connection lately. However when merc battles are up I DO know that I lag far more on a NA server than EU, PA, or AS ones. |
KryptixX
Imperfects Negative-Feedback
374
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Posted - 2013.04.12 12:24:00 -
[17] - Quote
Jack McReady wrote:dustwaffle wrote:Not empty quotin' KalOfTheRathi wrote:@Jack McReady from DUST University. It might be time for you to take some night classes regarding servers and DUST. You might try a University that has classes about DUST. regional match server != gameworld server. my statement holds true so dont comment something you dont undestand or be more specific as "battle" servers are a whole different story. my second statement also holds true, if you are put into such a server it does not affect latency at all. Quick edit. But you're still wrong.
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Jack McReady
DUST University Ivy League
97
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Posted - 2013.04.12 12:26:00 -
[18] - Quote
KryptixX wrote:Jack McReady wrote:dustwaffle wrote:Not empty quotin' KalOfTheRathi wrote:@Jack McReady from DUST University. It might be time for you to take some night classes regarding servers and DUST. You might try a University that has classes about DUST. regional match server != gameworld server. my statement holds true so dont comment something you dont undestand or be more specific as "battle" servers are a whole different story. my second statement also holds true, if you are put into such a server it does not affect latency at all. Quick edit. But you're still wrong. all my statements are correct, how I am exactly wrong again? typical Imps donkey logic.
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Rasatsu
Much Crying Old Experts
577
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Posted - 2013.04.12 12:38:00 -
[19] - Quote
Jack McReady wrote:all my statements are correct, how I am exactly wrong again? typical Imps donkey logic.
Editing your post does not make you right.
You are still wrong. |
Jack McReady
DUST University Ivy League
97
|
Posted - 2013.04.12 12:40:00 -
[20] - Quote
Rasatsu wrote:Jack McReady wrote:all my statements are correct, how I am exactly wrong again? typical Imps donkey logic.
Editing your post does not make you right. You are still wrong. all I wrote is quoted, how would editting affect the outcome again? |
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Rasatsu
Much Crying Old Experts
577
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Posted - 2013.04.12 12:45:00 -
[21] - Quote
Jack McReady wrote:Rasatsu wrote:Jack McReady wrote:all my statements are correct, how I am exactly wrong again? typical Imps donkey logic.
Editing your post does not make you right. You are still wrong. all I wrote is quoted, how would editting affect the outcome again? You're wrong again, the relevant piece you edited is not quoted in posts that quoted you pre-edit.
I must applaud your ability to be wrong in every single post you make, it's amazing to watch. |
Jack McReady
DUST University Ivy League
97
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Posted - 2013.04.12 12:45:00 -
[22] - Quote
Rasatsu wrote:Jack McReady wrote:Rasatsu wrote:Jack McReady wrote:all my statements are correct, how I am exactly wrong again? typical Imps donkey logic.
Editing your post does not make you right. You are still wrong. all I wrote is quoted, how would editting affect the outcome again? You're wrong again, the relevant piece you edited is not quoted in posts that quoted you pre-edit. I must applaud your ability to be wrong in every single post you make, it's amazing to watch. cool story bro
but go on, please enlighten us, what I have wrote, because everything I wrote is quoted and answered as such and also commented by me. |
GeneralButtNaked
ZionTCD Legacy Rising
281
|
Posted - 2013.04.12 14:37:00 -
[23] - Quote
Jack McReady wrote:cool story bro but go on, please enlighten us
Keep fighting the bad fight instead of just admitting you were wrong.
That'll teach those trolls! |
Vaerana Myshtana
Bojo's School of the Trades
677
|
Posted - 2013.04.12 15:22:00 -
[24] - Quote
I haven't played a lot lately, but yesterday I noticed a lot more skipping/lag than I have in a long time. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
271
|
Posted - 2013.04.12 15:35:00 -
[25] - Quote
XeroTheBigBoss wrote:For the past 2 days about this time I start skipping really bad. No matter what game mode I play it still teleport around and choppy. Is anybody else having this problem? My squad is also skipping up and such so I know it's not just me. Well I'm not sure if it is just my problem...but the same thing happens to me in every single corp battle... |
Persephone Takumi
United Clone Ground Froce
3
|
Posted - 2013.04.12 15:55:00 -
[26] - Quote
I have been having this issue for about a week. I perform well and everything works as intended in the first one or two games. After that, I start to get the skippy lag, the annoucer voice starts glitching, and then people kill me in like one or to hits from like 150m away with a HMG. By the way, I play scout. |
Ima Leet
Imperfects Negative-Feedback
321
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Posted - 2013.04.12 15:59:00 -
[27] - Quote
GeneralButtNaked wrote:Jack McReady wrote:cool story bro but go on, please enlighten us Keep fighting the bad fight instead of just admitting you were wrong. That'll teach those trolls! lol all i have to say is "wow" Jack McReady.. "wow"..
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howard sanchez
Zumari Force Projection Caldari State
494
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Posted - 2013.04.12 16:02:00 -
[28] - Quote
CCP Eterne wrote:Individual matches are hosted in regional battle servers that are tied to the main Tranqulity server in London. The regional servers are necessary to have reasonable ping times and reduce latency, which are far more important in an FPS like DUST 514 than a game like EVE Online.
It is quite possible that due to your playing time, the population of players in your local region are too low and you're being put into another region's servers. It could also be an issue with your internet connection, but figuring out which is outside of my technical prowess. And for you gentlemen that doubt what Gunner said above, this is CCP confirming his explanation
There isn't enough active players on dust to deliver balanced matchmaking to each regional server. So, about this time, when server populations are low in your time zone the dust matchmaking system will try setting you up in a game on a distant server that's in need of a player.
Stop doubting the truth |
Gunner Nightingale
Internal Error. Negative-Feedback
482
|
Posted - 2013.04.12 16:06:00 -
[29] - Quote
Jack McReady wrote:Garrett Blacknova wrote: Actually, EVE runs on multiple servers, and the devs have confirmed that there are servers for DUST in US, EU and Asia. Servers in EVE handle specific systems, and when you move into a new system, you may or may not shift onto a different server. Jita has its own server. In DUST, individual battles are handled on a case-by-case basis.
of course there are more servers to handle the customer base (at work I have 5 webservers running and they can handle up to 2000 people at once, well they can handle more but with alot of delays ) but regional battle servers are something different than servers handling game world and dust servers are most likely seperated anyway. I dont know how CCP handle the architecture but I can safely assume that the regional game server of dust does not hold the world data and the game server in dust only serve one thing, hosting a match and pass the result to the server farm holding all revelant stuff (because it would be the most logical thing to do), thus my statement holds true as he was not mentioning any matchmaking servers at all. dustwaffle wrote:Not empty quotin' KalOfTheRathi wrote:@Jack McReady from DUST University. It might be time for you to take some night classes regarding servers and DUST. You might try a University that has classes about DUST. regional match server != gameworld server. my statement holds true so dont comment something you dont undestand or be more specific as "battle" servers are a whole different story. my second statement also holds true, if you are put into such a server it does not affect latency at all.
Wow a dev comes in here and basically shuts down your logic and you still double down, man some people just cant stand the idea of being proven wrong
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Blackie 71
Ground Pounders Inc.
12
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Posted - 2013.04.12 18:23:00 -
[30] - Quote
KalOfTheRathi wrote:@Jack McReady from DUST University. It might be time for you to take some night classes regarding servers and DUST. You might try a University that has classes about DUST.
aaaaaaaaaaaaand BINGO! |
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low genius
The Sound Of Freedom Renegade Alliance
14
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Posted - 2013.04.12 18:46:00 -
[31] - Quote
i've not had any issues over the last couple of days. i think it's your connection |
Chemical Death
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
11
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Posted - 2013.04.12 20:07:00 -
[32] - Quote
Yes, in the last two days I have been rubberbanding like crazy. My rage levels have correspondingly risen |
Rasatsu
Much Crying Old Experts
578
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Posted - 2013.04.12 21:08:00 -
[33] - Quote
Wow... A GM decided to edit what I quoted.... Not cause I was a bad poster but cause the poster I quoted was so extremely bad...
This meta has turned into something so bad that the GM's are trying to keep the re... bad from escalating too far. |
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