|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Yani Nabari
One-Armed Bandits Atrocitas
29
|
Posted - 2013.04.15 07:11:00 -
[1] - Quote
Scheneighnay McBob wrote: I'm serious.
By default, they have superior scanning stats and profile dampening- speed and stamina doesn't hurt for getting to where you need to go, either.
Either way, logi snipers are a joke. I've killed enough to know that.
Those superior scanning and profile dampening are incredibly useful... if you're worried about what's within 50 meters of you and whether or not they can see you.
It doesn't make enemies at range easier to spot, it doesn't prevent enemies at range from seeing you. It *might* give you more time to kill someone who went hunting you down, but it won't really help much in the current build. I'd rather have a Logi's extra cpu/pg and equipment slots over what a scout suit gets me. |
Yani Nabari
One-Armed Bandits Atrocitas
30
|
Posted - 2013.04.16 02:31:00 -
[2] - Quote
Scheneighnay McBob wrote: Traditional snipers are **** anyway- if you're looking for kills, move around the battlefield. Otherwise, only overwatch snipers should be staying on a single perch- and they should also have a shitload of modules to buff scan radius and precision.
Why?
Wasted CPU/PG imo, should take armor repair and shield extenders before even thinking about radar scanning as it an never get to levels comparable to your line of sight. It's a far more common sight to see an enemy sniper than some Hunter in the Hills. But it depends on map and what kinds of 'nests' are available. Manus Peak? Hell no, get into one of the 7-9 good spots that have a field of view to match the one from a drop ship and keep a wary eye for movement. Skim Junction? All the action is inside the walls anyways.
Also what is a traditional sniper, traditional being something I see as a subjective term (see Traditional Family Values) and I'd like to know how it differs from an overwatch sniper.
|
Yani Nabari
One-Armed Bandits Atrocitas
31
|
Posted - 2013.04.17 00:15:00 -
[3] - Quote
Scheneighnay McBob wrote: All overwatch snipers do is tell their team about enemy movements- they need to be able to see everything.
And the traditional sniper is a douchebag sitting on the same hill the whole battle with the sole intention of getting kills.
Why would you want someone who only sits around relaying information? Seems like a waste of space if they can't do more than that.
edit: I'm not sure why your traditional sniper is really just something that isn't at all traditional but ok.... |
|
|
|