VulvaOfTheYeast
Brutor Vanguard Minmatar Republic
9
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Posted - 2013.04.09 16:30:00 -
[1] - Quote
Spending 150K on a militia level dropship only to instantly crash it, have it shot down, flip it upside down and run it into the ground, or have some fool steal it has gotten old. It would be nice to have a nice training area so one could learn how to fly these things. It's not the easiest or most intuitive thing in the world.
And I don't need the "Harden Up" or "That's the way it is in New Eden" speech from the EVE geeks in the crowd either. What I and likeminded others will do is take our interests, and my money and support, elsewhere if a game's mechanics are too annoying and the developers are too full of themselves and their creation to change. |
VulvaOfTheYeast
Brutor Vanguard Minmatar Republic
11
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Posted - 2013.04.10 15:19:00 -
[3] - Quote
ERIC ALIGHIERI wrote: I disagree.. Thats why we have Militia Gear. Putting your system/idea into effect would eliminate the risk factor. I think suffering builds character and skill. All I can say to new players is TUFF thats how EVE and DUST 514 work, Don't like? Don't play. :) If you don't like this speech TUFF... You will always get this because we love how EVE is. In fact go back to COD or some other fps.. Prob be better for you.
First, allow me to reiterate what will become my standard response to this typical silliness. ->>
VulvaOfTheYeast wrote:And I don't need the "Harden Up" or "That's the way it is in New Eden" speech from the EVE geeks in the crowd either. What I and likeminded others will do is take our interests, and my money and support, elsewhere if a game's mechanics are too annoying and the developers are too full of themselves and their creation to change. Secondly, I was talking about Militia Gear. A dropship costs 150K each. For those of you who are veterans of both EVE and have been with Dust since the Summer of 2012, I'm sure that is a drop in the bucket. For newer players, or those who have yet to discover the game, that is or will be a bit steep. Especially considering a player has no idea what they are doing when they first jump into the pilot seat of one of these things and continually crash over and over. Boom, there goes a million ISK in a matter of minutes.
Short-sighted fanboys like yourself who are full of false bravado on forum boards fail to see beyond the bridge of your nose. This sort of hard ass, "take it or leave" attitude may work sometimes in the realm of the PC, but that attitude just won't fly on a console. (Punny, no?)
The purpose of this game, like any REAL business venture, is to earn profits, so CCP can appease its investors, pay its employees and grow as a successful company. The longer one plays this game, earns SP and ISK, the less they will purchase AUR and generate revenue. To maintain that profit stream, new players are simply a must. To spit in their faces is suicidal, the end result being the ultimate failure of the Dust 514 brand and the closing of shop. A mere training ground to learn some mechanics of the game's playstyle is not a universe altering request, it is simply a desire to learn how to play the dam game.
Lastly, I do not enjoy most FPSs, especially the Call of Duty or Battlefield variety. Yet another mis-diagnosis among many of your simple-minded ilk. |