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![Valto Hynton 2100453693 Valto Hynton 2100453693](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Valto Hynton 2100453693
SVER True Blood Unclaimed.
10
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Posted - 2013.04.09 15:48:00 -
[1] - Quote
The Gilgamesh is a Gallentean Behemoth class mobile attack vehicle.The Gilgamesh like all other Behemoth class vehicles hovers above the ground and moves very slowly through the battlefield.The Gilgamesh like all other Gallentean vehicles focuses on armor tanking over shield tanking.The Gilgamesh primary role is being the focal point of a attack operation and provides great support against enemy vehicles, but at the same time it's weak against enemy infantry ground attacks.
Gilgamesh Behemoth Racial Vehicle : Gallente Shield : ????? Sheild Recharge Rate : ??/s Armor : ????? Module Slots : ?H, ?L Turrets : 1C, ?L, ?M, ?S Powergrid : ????? Kilowatts CPU : ???? Teraflops Maximum Speed : ?.?m/s Weakness : Weak againt enemy infantry attacks and is Extremely Slow Moving.Its big mass also makes it harder to move through certain terrain and is more easier to spot. Note : I will leave the stat assignment to ccp developers.
Colossal Turrets : This is a turret reserved for Behemoth Class vehicles - - just like the Doomsday weapon for Titans in Eve.
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![Halador Osiris Halador Osiris](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Halador Osiris
Dead Six Initiative
129
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Posted - 2013.04.09 19:59:00 -
[2] - Quote
How about we just make player controlled MCCs and call it good? |
![Valto Hynton 2100453693 Valto Hynton 2100453693](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Valto Hynton 2100453693
SVER True Blood Unclaimed.
10
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Posted - 2013.04.09 20:28:00 -
[3] - Quote
There would be a limit to what you can do with a MCC and i don't see why we should not make this.Limits can include limited amount of front line troop transportation and other stuff.Besides once the MCC is destroyed the game will end and because of that you can't move the MCC into a dangerous area.Eve has shown that Titans are weak to small frigates and that can also be said for a Behemoth.Do you have any reason we should not make this? |
![Daedric Lothar Daedric Lothar](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Daedric Lothar
Onslaught Inc
152
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Posted - 2013.04.09 20:38:00 -
[4] - Quote
I actually don't like this. I think we aren't far enough in terrain progression and DR balancing to focus on a giant mobile bullet magnet. I'm sure this will eventually be released into the game, but definately not now. There are alot more logical choices that should come first. Try posting this again in a year or 2. |
![Ulysses Knapse Ulysses Knapse](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Ulysses Knapse
Nuevo Atlas Corporation
207
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Posted - 2013.04.09 21:05:00 -
[5] - Quote
As said before, player-controlled MCCs would be best. Eventually, we'll be able to fit them with massive guns, repair modules, drone bays and all sorts of other goodies. |
![Valto Hynton 2100453693 Valto Hynton 2100453693](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Valto Hynton 2100453693
SVER True Blood Unclaimed.
10
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Posted - 2013.04.10 15:27:00 -
[6] - Quote
i only posted this to get the idea out and i know that this will not be released any time soon. |
![Val'herik Dorn Val'herik Dorn](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Val'herik Dorn
SyNergy Gaming EoN.
406
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Posted - 2013.04.10 19:11:00 -
[7] - Quote
I doubt CCP is in any hurry to make another type of titan...
i don't think they particularly like the Titans in EVE. |
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