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JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
267
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Posted - 2013.04.09 08:03:00 -
[1] - Quote
Garrett Blacknova wrote:xIc0n1k wrote:Honestly all of this has been said and done in games before so excuse me if im not excited. So which FPS game exactly is it that lets players in a space-based game appear above the planet, visible in the FPS gamers' night sky, and rain down destruction? Because while I'm open to be corrected, I'm pretty sure that hasn't been done before...
Space invaders? lolkinda |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
267
|
Posted - 2013.04.09 08:11:00 -
[2] - Quote
Garrett Blacknova wrote:JL3Eleven wrote:Garrett Blacknova wrote:xIc0n1k wrote:Honestly all of this has been said and done in games before so excuse me if im not excited. So which FPS game exactly is it that lets players in a space-based game appear above the planet, visible in the FPS gamers' night sky, and rain down destruction? Because while I'm open to be corrected, I'm pretty sure that hasn't been done before... Space invaders? lolkinda 1. How is Space Invaders filling the "FPS" part of the criteria? 2. What's the space game that Space Invaders is linked into? 3. If there really is another game, how come all the players move in formation back and forth in front of the guy on the ground letting him shoot them?
its a joke why so srs?
1. Its a shooter like I said kinda 2. Space Baddies: coming to get ya 3. they use tactics and they also shoot back 4. feel better? |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
267
|
Posted - 2013.04.09 08:31:00 -
[3] - Quote
crazy space 1 wrote:Dust still needs lakes and ocean as well as forest maps and other temperate planet terrain. If not, why not just go with the dry eve planets instead? Please at least tell us you have a long term plan for this...
The water doesn't have to be to deep it could just be a river at least, with trees and stuff. Also in longer maps is there a chance the daynight cycle will happen during the fight? Please?
If ships get blown up above can that trigger random debris drops based on mass like in the live event? Just as a cute touch?
But come on, in the new build you will be able to watch the orbital come from the correct location in the space box, The shot will come in an angle now. It's going to be amazing.
The lakes could be formed from methane and other gases on nontemperate planets. Hydrothermal vents and volcanos would be badass also. |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
267
|
Posted - 2013.04.09 08:47:00 -
[4] - Quote
Vyzion Eyri wrote:JL3Eleven wrote: The lakes could be formed from methane and other gases on nontemperate planets. Hydrothermal vents and volcanos would be badass also.
I'm imagining pockets of helium venting out of cracks in the ground, and if you jump in those areas you jump higher. Is this possible?
There are trillions of planets (IRL not eve) out there i'm sure some have it and I like the idea although I was thinking of them going off randomly and having negative effects. |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
267
|
Posted - 2013.04.09 08:48:00 -
[5] - Quote
Vyzion Eyri wrote:JL3Eleven wrote: The lakes could be formed from methane and other gases on nontemperate planets. Hydrothermal vents and volcanos would be badass also.
I'm imagining pockets of helium venting out of cracks in the ground, and if you jump in those areas you jump higher. Is this possible?
Or shoot it near a red dot and kaboom! |
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